C Copyright(C) 1999-2020 National Technology & Engineering Solutions C of Sandia, LLC (NTESS). Under the terms of Contract DE-NA0003525 with C NTESS, the U.S. Government retains certain rights in this software. C C See packages/seacas/LICENSE for details C======================================================================= SUBROUTINE BL_ROTATE (NUM, NPROT, ROTMAT, ROTCEN, & XN, YN, ZN, HZ, VT, PD) C======================================================================= C --*** ROTATE *** (MESH) Rotate 3D coordinates C -- Written by Amy Gilkey - revised 09/09/87 C -- C --ROTATE rotates the 3D coordinates by subtracting the rotation center C --and multipling by the rotation matrix. C -- C --Parameters: C -- NUM - IN - the number of nodes to rotate C -- NPROT - IN - the node numbers of the nodes to rotate C -- ROTMAT - IN - the rotation matrix C -- ROTCEN - IN - the center of the rotation C -- XN, YN, ZN - IN - the original nodal coordinates C -- HZ, VT, PD - OUT - the rotated nodal coordinates INTEGER NPROT(NUM) REAL ROTMAT(3,3), ROTCEN(3) REAL XN(*), YN(*), ZN(*) REAL HZ(*), VT(*), PD(*) DO 100 IX = 1, NUM INP = NPROT(IX) X = XN(INP) - ROTCEN(1) Y = YN(INP) - ROTCEN(2) Z = ZN(INP) - ROTCEN(3) HZ(INP) = X*ROTMAT(1,1) + Y*ROTMAT(2,1) + Z*ROTMAT(3,1) VT(INP) = X*ROTMAT(1,2) + Y*ROTMAT(2,2) + Z*ROTMAT(3,2) PD(INP) = X*ROTMAT(1,3) + Y*ROTMAT(2,3) + Z*ROTMAT(3,3) 100 CONTINUE RETURN END