$ {include("common.h")} $ {I=2} Title Base - spline warped to 3d Point 1 0.0 0.0 Point 2 {FR1 - rad1} 0.0 Point 3 {0.0} {FR1 - rad1} Line 1 str 1 2 0 {[I*28]} {ratio = 0.95^(1/I)} Line 2 circ 2 3 1 {[I*90]} Line 3 str 1 3 0 {[I*28]} {ratio} Region 1 {FireSet} -1 -2 -3 Scheme 1 x4s NodeBC 11 2 NodeBC 1 1 NodeBC 100 3 Exit