Cloned SEACAS for EXODUS library with extra build files for internal package management.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

956 lines
24 KiB

/*
* Copyright(C) 1999-2023 National Technology & Engineering Solutions
* of Sandia, LLC (NTESS). Under the terms of Contract DE-NA0003525 with
* NTESS, the U.S. Government retains certain rights in this software.
*
* See packages/seacas/LICENSE for details
*/
/*
* Note: This version has been updated by Mike Gleason <mgleason@ncftp.com>
*/
#if defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER) || \
defined(__MINGW32__) || defined(_WIN64) || defined(__MINGW64__)
#define __windows__ 1
#include <conio.h>
#include <io.h>
#define NOMINMAX
#include <windows.h>
#define sleep(a) Sleep(a * 1000)
#ifndef write
#define write _write
#define read _read
#endif
#else
#ifndef __unix__
#define __unix__ 1
#endif
#include <termios.h>
struct termios gl_new_termios, gl_old_termios;
#endif
/********************* C library headers ********************************/
#include <ctype.h>
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include "getline_int.h"
/******************** external interface *********************************/
int gl_filename_quoting_desired = -1; /* default to unspecified */
const char *gl_filename_quote_characters = " \t*?<>|;&()[]$`";
int gl_ellipses_during_completion = 1;
char gl_buf[GL_BUF_SIZE]; /* input buffer */
/******************** internal interface *********************************/
static int gl_init_done = -1; /* terminal mode flag */
static int gl_termw = 80; /* actual terminal width */
static int gl_scroll = 27; /* width of EOL scrolling region */
static int gl_width = 0; /* net size available for input */
static int gl_extent = 0; /* how far to redraw, 0 means all */
static int gl_overwrite = 0; /* overwrite mode */
static int gl_pos, gl_cnt = 0; /* position and size of input */
static char gl_killbuf[GL_BUF_SIZE] = ""; /* killed text */
static const char *gl_prompt; /* to save the prompt string */
static int gl_search_mode = 0; /* search mode flag */
static void gl_init(void); /* prepare to edit a line */
static void gl_cleanup(void); /* to undo gl_init */
static void gl_char_init(void); /* get ready for no echo input */
static void gl_char_cleanup(void); /* undo gl_char_init */
/* returns printable prompt width */
static void gl_addchar(int c); /* install specified char */
static void gl_del(int loc, int); /* del, either left (-1) or cur (0) */
static void gl_error(const char *const buf); /* write error msg and die */
static void gl_fixup(const char *prompt, int change,
int cursor); /* fixup state variables and screen */
static int gl_getc(void); /* read one char from terminal */
static void gl_kill(int pos); /* delete to EOL */
static void gl_newline(void); /* handle \n or \r */
static void gl_putc(int c); /* write one char to terminal */
static void gl_puts(const char *const buf); /* write a line to terminal */
static void gl_redraw(void); /* issue \n and redraw all */
static void gl_transpose(void); /* transpose two chars */
static void gl_yank(void); /* yank killed text */
static void hist_init(void); /* initializes hist pointers */
static char *hist_next(void); /* return ptr to next item */
static char *hist_prev(void); /* return ptr to prev item */
static char *hist_save(char *p); /* makes copy of a string, without NL */
static void search_addchar(int c); /* increment search string */
static void search_term(void); /* reset with current contents */
static void search_back(int new_search); /* look back for current string */
static void search_forw(int new_search); /* look forw for current string */
static void gl_beep(void); /* try to play a system beep sound */
static char *copy_string(char *dest, char const *source, long int elements)
{
char *d;
for (d = dest; d + 1 < dest + elements && *source; d++, source++) {
*d = *source;
}
*d = '\0';
return d;
}
/************************ nonportable part *********************************/
#ifdef MSDOS
#include <bios.h>
#endif
static void gl_char_init(void) /* turn off input echo */
{
#ifdef __unix__
tcgetattr(0, &gl_old_termios);
gl_new_termios = gl_old_termios;
gl_new_termios.c_iflag &= ~(BRKINT | ISTRIP | IXON | IXOFF);
gl_new_termios.c_iflag |= (IGNBRK | IGNPAR);
gl_new_termios.c_lflag &= ~(ICANON | ISIG | IEXTEN | ECHO);
gl_new_termios.c_cc[VMIN] = 1;
gl_new_termios.c_cc[VTIME] = 0;
tcsetattr(0, TCSANOW, &gl_new_termios);
#endif /* __unix__ */
}
static void gl_char_cleanup(void) /* undo effects of gl_char_init */
{
#ifdef __unix__
tcsetattr(0, TCSANOW, &gl_old_termios);
#endif /* __unix__ */
}
#if defined(MSDOS) || defined(__windows__)
#define K_UP 0x48
#define K_DOWN 0x50
#define K_LEFT 0x4B
#define K_RIGHT 0x4D
#define K_DELETE 0x53
#define K_INSERT 0x52
#define K_HOME 0x47
#define K_END 0x4F
#define K_PGUP 0x49
#define K_PGDN 0x51
int pc_keymap(int c)
{
switch (c) {
case K_UP:
case K_PGUP:
c = 16; /* up -> ^P */
break;
case K_DOWN:
case K_PGDN:
c = 14; /* down -> ^N */
break;
case K_LEFT:
c = 2; /* left -> ^B */
break;
case K_RIGHT:
c = 6; /* right -> ^F */
break;
case K_END:
c = 5; /* end -> ^E */
break;
case K_HOME:
c = 1; /* home -> ^A */
break;
case K_INSERT:
c = 15; /* insert -> ^O */
break;
case K_DELETE:
c = 4; /* del -> ^D */
break;
default: c = 0; /* make it garbage */
}
return c;
}
#endif /* defined(MSDOS) || defined(__windows__) */
static int gl_getc(void)
/* get a character without echoing it to screen */
{
int c;
#ifdef __unix__
char ch;
#endif
#ifdef __unix__
while ((c = read(0, &ch, 1)) == -1) {
if (errno != EINTR)
break;
}
c = (ch <= 0) ? -1 : ch;
#endif /* __unix__ */
#ifdef MSDOS
c = _bios_keybrd(_NKEYBRD_READ);
if ((c & 0377) == 224) {
c = pc_keymap((c >> 8) & 0377);
}
else {
c &= 0377;
}
#endif /* MSDOS */
#ifdef __windows__
c = (int)_getch();
if ((c == 0) || (c == 0xE0)) {
/* Read key code */
c = (int)_getch();
c = pc_keymap(c);
}
else if (c == '\r') {
/* Note: we only get \r from the console,
* and not a matching \n.
*/
c = '\n';
}
#endif
return c;
}
static void gl_putc(int c)
{
char ch = (char)(unsigned char)c;
write(1, &ch, 1);
if (ch == '\n') {
ch = '\r';
write(1, &ch, 1); /* RAW mode needs '\r', does not hurt */
}
}
/******************** fairly portable part *********************************/
static void gl_puts(const char *const buf)
{
if (buf) {
int len = strlen(buf);
write(1, buf, len);
}
}
static void gl_error(const char *const buf)
{
int len = strlen(buf);
gl_cleanup();
write(2, buf, len);
exit(1);
}
static void gl_init(void)
/* set up variables and terminal */
{
if (gl_init_done < 0) { /* -1 only on startup */
const char *cp = (const char *)getenv("COLUMNS");
if (cp != NULL) {
int w = strtol(cp, NULL, 10);
if (w > 20)
gl_setwidth(w);
}
hist_init();
}
if (isatty(0) == 0 || isatty(1) == 0)
gl_error("\n*** Error: getline(): not interactive, use stdio.\n");
gl_char_init();
gl_init_done = 1;
}
static void gl_cleanup(void)
/* undo effects of gl_init, as necessary */
{
if (gl_init_done > 0)
gl_char_cleanup();
gl_init_done = 0;
#ifdef __windows__
Sleep(40);
FlushConsoleInputBuffer(GetStdHandle(STD_INPUT_HANDLE));
#endif
}
void gl_setwidth(int w)
{
if (w > 250)
w = 250;
if (w > 20) {
gl_termw = w;
gl_scroll = w / 3;
}
else {
gl_error("\n*** Error: minimum screen width is 21\n");
}
}
char *getline_int(char *prompt)
{
gl_init();
gl_prompt = (prompt) ? prompt : "";
gl_buf[0] = 0;
gl_fixup(gl_prompt, -2, GL_BUF_SIZE);
#ifdef __windows__
FlushConsoleInputBuffer(GetStdHandle(STD_INPUT_HANDLE));
#endif
int c;
while ((c = gl_getc()) >= 0) {
gl_extent = 0; /* reset to full extent */
if (isprint(c)) {
if (gl_search_mode) {
search_addchar(c);
}
else {
gl_addchar(c);
}
}
else {
if (gl_search_mode) {
if (c == '\033' || c == '\016' || c == '\020') {
search_term();
c = 0; /* ignore the character */
}
else if (c == '\010' || c == '\177') {
search_addchar(-1); /* unwind search string */
c = 0;
}
else if (c != '\022' && c != '\023') {
search_term(); /* terminate and handle char */
}
}
switch (c) {
case '\n':
case '\r': /* newline */
gl_newline();
gl_cleanup();
return gl_buf;
/*NOTREACHED*/
break;
case '\001':
gl_fixup(gl_prompt, -1, 0); /* ^A */
break;
case '\002':
gl_fixup(gl_prompt, -1, gl_pos - 1); /* ^B */
break;
case '\004': /* ^D */
if (gl_cnt == 0) {
gl_buf[0] = 0;
gl_cleanup();
gl_putc('\n');
return gl_buf;
}
else {
gl_del(0, 1);
}
break;
case '\005':
gl_fixup(gl_prompt, -1, gl_cnt); /* ^E */
break;
case '\006':
gl_fixup(gl_prompt, -1, gl_pos + 1); /* ^F */
break;
case '\010':
case '\177':
gl_del(-1, 0); /* ^H and DEL */
break;
case '\t': /* TAB */ break;
case '\013':
gl_kill(gl_pos); /* ^K */
break;
case '\014':
gl_redraw(); /* ^L */
break;
case '\016': /* ^N */
copy_string(gl_buf, hist_next(), GL_BUF_SIZE);
gl_fixup(gl_prompt, 0, GL_BUF_SIZE);
break;
case '\017':
gl_overwrite = !gl_overwrite; /* ^O */
break;
case '\020': /* ^P */
copy_string(gl_buf, hist_prev(), GL_BUF_SIZE);
gl_fixup(gl_prompt, 0, GL_BUF_SIZE);
break;
case '\022':
search_back(1); /* ^R */
break;
case '\023':
search_forw(1); /* ^S */
break;
case '\024':
gl_transpose(); /* ^T */
break;
case '\025':
gl_kill(0); /* ^U */
break;
case '\031':
gl_yank(); /* ^Y */
break;
default:
if (c > 0)
gl_beep();
break;
}
}
}
gl_cleanup();
gl_buf[0] = 0;
return gl_buf;
}
static void gl_addchar(int c)
/* adds the character c to the input buffer at current location */
{
if (gl_overwrite == 0 || gl_pos == gl_cnt) {
if (gl_cnt > GL_BUF_SIZE - 2) {
gl_error("\n*** Error: getline(): input buffer overflow\n");
}
for (int i = gl_cnt; i >= gl_pos; i--) {
gl_buf[i + 1] = gl_buf[i];
}
gl_buf[gl_pos] = (char)c;
gl_fixup(gl_prompt, gl_pos, gl_pos + 1);
}
else {
if (gl_pos > GL_BUF_SIZE - 1) {
gl_error("\n*** Error: getline(): input buffer overflow\n");
}
gl_buf[gl_pos] = (char)c;
gl_extent = 1;
gl_fixup(gl_prompt, gl_pos, gl_pos + 1);
}
}
static void gl_yank(void)
/* adds the kill buffer to the input buffer at current location */
{
int len = strlen(gl_killbuf);
if (len > 0) {
if (gl_overwrite == 0) {
if (gl_cnt + len >= GL_BUF_SIZE) {
gl_error("\n*** Error: getline(): input buffer overflow\n");
}
for (int i = gl_cnt; i >= gl_pos; i--) {
gl_buf[i + len] = gl_buf[i];
}
for (int i = 0; i < len; i++) {
gl_buf[gl_pos + i] = gl_killbuf[i];
}
gl_fixup(gl_prompt, gl_pos, gl_pos + len);
}
else {
if (gl_pos + len >= GL_BUF_SIZE) {
gl_error("\n*** Error: getline(): input buffer overflow\n");
}
if (gl_pos + len > gl_cnt) {
gl_buf[gl_pos + len] = '\0';
}
for (int i = 0; i < len; i++) {
gl_buf[gl_pos + i] = gl_killbuf[i];
}
gl_extent = len;
gl_fixup(gl_prompt, gl_pos, gl_pos + len);
}
}
else
gl_beep();
}
static void gl_transpose(void)
/* switch character under cursor and to left of cursor */
{
if (gl_pos > 0 && gl_cnt > gl_pos && gl_pos < GL_BUF_SIZE) {
int c = gl_buf[gl_pos - 1];
gl_buf[gl_pos - 1] = gl_buf[gl_pos];
gl_buf[gl_pos] = (char)c;
gl_extent = 2;
gl_fixup(gl_prompt, gl_pos - 1, gl_pos);
}
else {
gl_beep();
}
}
static void gl_newline(void)
/*
* Cleans up entire line before returning to caller. A \n is appended.
* If line longer than screen, we redraw starting at beginning
*/
{
int change = gl_cnt;
int len = gl_cnt;
int loc = gl_width - 5; /* shifts line back to start position */
if (gl_cnt >= GL_BUF_SIZE - 1) {
gl_error("\n*** Error: getline(): input buffer overflow\n");
}
if (loc > len) {
loc = len;
}
gl_fixup(gl_prompt, change, loc); /* must do this before appending \n */
gl_buf[len] = '\n';
gl_buf[len + 1] = '\0';
gl_putc('\n');
}
static void gl_del(int loc, int killsave)
/*
* Delete a character. The loc variable can be:
* -1 : delete character to left of cursor
* 0 : delete character under cursor
*/
{
if ((loc == -1 && gl_pos > 0) || (loc == 0 && gl_pos < gl_cnt)) {
int j = 0;
for (int i = gl_pos + loc; i < gl_cnt; i++) {
if (i < GL_BUF_SIZE - 1) {
if ((j == 0) && (killsave != 0)) {
gl_killbuf[0] = gl_buf[i];
gl_killbuf[1] = '\0';
j = 1;
}
gl_buf[i] = gl_buf[i + 1];
}
else {
gl_error("\n*** Error: getline(): logic error in gl_del().\n");
}
}
gl_fixup(gl_prompt, gl_pos + loc, gl_pos + loc);
}
else
gl_beep();
}
static void gl_kill(int pos)
/* delete from pos to the end of line */
{
if (pos < gl_cnt && pos < GL_BUF_SIZE) {
copy_string(gl_killbuf, gl_buf + pos, GL_BUF_SIZE);
gl_buf[pos] = '\0';
gl_fixup(gl_prompt, pos, pos);
}
else
gl_beep();
}
static void gl_redraw(void)
/* emit a newline, reset and redraw prompt and current input line */
{
if (gl_init_done > 0) {
gl_putc('\n');
gl_fixup(gl_prompt, -2, gl_pos);
}
}
static void gl_fixup(const char *prompt, int change, int cursor)
/*
* This function is used both for redrawing when input changes or for
* moving within the input line. The parameters are:
* prompt: compared to last_prompt[] for changes;
* change : the index of the start of changes in the input buffer,
* with -1 indicating no changes, -2 indicating we're on
* a new line, redraw everything.
* cursor : the desired location of the cursor after the call.
* A value of GL_BUF_SIZE can be used to indicate the cursor should
* move just past the end of the input line.
*/
{
static int gl_shift; /* index of first on screen character */
static int off_right; /* true if more text right of screen */
static int off_left; /* true if more text left of screen */
static char last_prompt[80] = "";
int left = 0, right = -1; /* bounds for redraw */
int new_right = -1; /* alternate right bound, using gl_extent */
if (change == -2) { /* reset */
gl_pos = gl_cnt = gl_shift = off_right = off_left = 0;
gl_putc('\r');
gl_puts(prompt);
copy_string(last_prompt, prompt, 80);
change = 0;
gl_width = gl_termw - strlen(prompt);
}
else if (strcmp(prompt, last_prompt) != 0) {
int l1 = strlen(last_prompt);
int l2 = strlen(prompt);
gl_cnt = gl_cnt + l1 - l2;
copy_string(last_prompt, prompt, 80);
gl_putc('\r');
gl_puts(prompt);
gl_pos = gl_shift;
gl_width = gl_termw - l2;
change = 0;
}
/* how much to erase at end of line */
int pad = (off_right) ? gl_width - 1 : gl_cnt - gl_shift; /* old length */
int backup = gl_pos - gl_shift; /* how far to backup before fixing */
if (change >= 0) {
gl_cnt = strlen(gl_buf);
if (change > gl_cnt) {
change = gl_cnt;
}
}
if (cursor > gl_cnt) {
if (cursor != GL_BUF_SIZE) { /* GL_BUF_SIZE means end of line */
if (gl_ellipses_during_completion) {
gl_beep();
}
}
cursor = gl_cnt;
}
if (cursor < 0) {
gl_beep();
cursor = 0;
}
int extra = 0; /* adjusts when shift (scroll) happens */
if (off_right || (off_left && cursor < gl_shift + gl_width - gl_scroll / 2)) {
extra = 2; /* shift the scrolling boundary */
}
int new_shift = cursor + extra + gl_scroll - gl_width;
if (new_shift > 0) {
new_shift /= gl_scroll;
new_shift *= gl_scroll;
}
else {
new_shift = 0;
}
if (new_shift != gl_shift) { /* scroll occurs */
gl_shift = new_shift;
off_left = (gl_shift) ? 1 : 0;
off_right = (gl_cnt > gl_shift + gl_width - 1) ? 1 : 0;
left = gl_shift;
new_right = right = (off_right) ? gl_shift + gl_width - 2 : gl_cnt;
}
else if (change >= 0) { /* no scroll, but text changed */
if (change < gl_shift + off_left) {
left = gl_shift;
}
else {
left = change;
backup = gl_pos - change;
}
off_right = (gl_cnt > gl_shift + gl_width - 1) ? 1 : 0;
right = (off_right) ? gl_shift + gl_width - 2 : gl_cnt;
new_right = (gl_extent && (right > left + gl_extent)) ? left + gl_extent : right;
}
pad -= (off_right) ? gl_width - 1 : gl_cnt - gl_shift;
pad = (pad < 0) ? 0 : pad;
if (left <= right) { /* clean up screen */
for (int i = 0; i < backup; i++) {
gl_putc('\b');
}
if (left == gl_shift && off_left) {
gl_putc('$');
left++;
}
for (int i = left; i < new_right; i++) {
gl_putc(gl_buf[i]);
}
gl_pos = new_right;
if (off_right && new_right == right) {
gl_putc('$');
gl_pos++;
}
else {
for (int i = 0; i < pad; i++) { /* erase remains of prev line */
gl_putc(' ');
}
gl_pos += pad;
}
}
int i = gl_pos - cursor; /* move to final cursor location */
if (i > 0) {
while (i--) {
gl_putc('\b');
}
}
else {
if (cursor < GL_BUF_SIZE) {
for (int ii = gl_pos; ii < cursor; ii++) {
gl_putc(gl_buf[ii]);
}
}
else {
gl_error("\n*** Error: getline(): logic error in gl_fixup().\n");
}
}
gl_pos = cursor;
}
/******************* History stuff **************************************/
#ifndef HIST_SIZE
#define HIST_SIZE 100
#endif
static int hist_pos = 0, hist_last = 0;
static char *hist_buf[HIST_SIZE];
static char hist_empty_elem[2] = "";
static void hist_init(void)
{
hist_buf[0] = hist_empty_elem;
for (int i = 1; i < HIST_SIZE; i++)
hist_buf[i] = NULL;
}
void gl_histadd(char *buf)
{
static char *prev = NULL;
char *p = buf;
/* in case we call gl_histadd() before we call getline() */
if (gl_init_done < 0) { /* -1 only on startup */
hist_init();
gl_init_done = 0;
}
while (*p == ' ' || *p == '\t' || *p == '\n')
p++;
if (*p) {
int len = strlen(buf);
if (strchr(p, '\n')) /* previously line already has NL stripped */
len--;
if ((prev == NULL) || ((int)strlen(prev) != len) || strncmp(prev, buf, (size_t)len) != 0) {
hist_buf[hist_last] = hist_save(buf);
prev = hist_buf[hist_last];
hist_last = (hist_last + 1) % HIST_SIZE;
if (hist_buf[hist_last] && *hist_buf[hist_last]) {
free(hist_buf[hist_last]);
}
hist_buf[hist_last] = hist_empty_elem;
}
}
hist_pos = hist_last;
}
static char *hist_prev(void)
/* loads previous hist entry into input buffer, sticks on first */
{
char *p = NULL;
int next = (hist_pos - 1 + HIST_SIZE) % HIST_SIZE;
if (hist_buf[hist_pos] != NULL && next != hist_last) {
hist_pos = next;
p = hist_buf[hist_pos];
}
if (p == NULL) {
p = hist_empty_elem;
gl_beep();
}
return p;
}
static char *hist_next(void)
/* loads next hist entry into input buffer, clears on last */
{
char *p = NULL;
if (hist_pos != hist_last) {
hist_pos = (hist_pos + 1) % HIST_SIZE;
p = hist_buf[hist_pos];
}
if (p == NULL) {
p = hist_empty_elem;
gl_beep();
}
return p;
}
static char *hist_save(char *p)
/* makes a copy of the string */
{
char *s = NULL;
size_t len = strlen(p);
char *nl = strpbrk(p, "\n\r");
if (nl) {
if ((s = (char *)malloc(len)) != NULL) {
copy_string(s, p, len);
s[len - 1] = 0;
}
}
else {
if ((s = (char *)malloc(len + 1)) != NULL) {
copy_string(s, p, len + 1);
}
}
if (s == NULL)
gl_error("\n*** Error: hist_save() failed on malloc\n");
return s;
}
/******************* Search stuff **************************************/
static char search_prompt[101]; /* prompt includes search string */
static char search_string[100];
static int search_pos = 0; /* current location in search_string */
static int search_forw_flg = 0; /* search direction flag */
static int search_last = 0; /* last match found */
static void search_update(int c)
{
if (c == 0) {
search_pos = 0;
search_string[0] = 0;
search_prompt[0] = '?';
search_prompt[1] = ' ';
search_prompt[2] = 0;
}
else if (c > 0) {
search_string[search_pos] = (char)c;
search_string[search_pos + 1] = (char)0;
search_prompt[search_pos] = (char)c;
search_prompt[search_pos + 1] = (char)'?';
search_prompt[search_pos + 2] = (char)' ';
search_prompt[search_pos + 3] = (char)0;
search_pos++;
}
else {
if (search_pos > 0) {
search_pos--;
search_string[search_pos] = (char)0;
search_prompt[search_pos] = (char)'?';
search_prompt[search_pos + 1] = (char)' ';
search_prompt[search_pos + 2] = (char)0;
}
else {
gl_beep();
hist_pos = hist_last;
}
}
}
static void search_addchar(int c)
{
char *loc;
search_update(c);
if (c < 0) {
if (search_pos > 0) {
hist_pos = search_last;
}
else {
gl_buf[0] = 0;
hist_pos = hist_last;
}
copy_string(gl_buf, hist_buf[hist_pos], GL_BUF_SIZE);
}
if ((loc = strstr(gl_buf, search_string)) != NULL) {
gl_fixup(search_prompt, 0, loc - gl_buf);
}
else if (search_pos > 0) {
if (search_forw_flg) {
search_forw(0);
}
else {
search_back(0);
}
}
else {
gl_fixup(search_prompt, 0, 0);
}
}
static void search_term(void)
{
gl_search_mode = 0;
if (gl_buf[0] == 0) /* not found, reset hist list */
hist_pos = hist_last;
gl_fixup(gl_prompt, 0, gl_pos);
}
static void search_back(int new_search)
{
int found = 0;
char *loc;
search_forw_flg = 0;
if (gl_search_mode == 0) {
search_last = hist_pos = hist_last;
search_update(0);
gl_search_mode = 1;
gl_buf[0] = 0;
gl_fixup(search_prompt, 0, 0);
}
else if (search_pos > 0) {
while (!found) {
char *p = hist_prev();
if (*p == 0) { /* not found, done looking */
gl_buf[0] = 0;
gl_fixup(search_prompt, 0, 0);
found = 1;
}
else if ((loc = strstr(p, search_string)) != NULL) {
copy_string(gl_buf, p, GL_BUF_SIZE);
gl_fixup(search_prompt, 0, loc - p);
if (new_search)
search_last = hist_pos;
found = 1;
}
}
}
else {
gl_beep();
}
}
static void search_forw(int new_search)
{
int found = 0;
char *loc;
search_forw_flg = 1;
if (gl_search_mode == 0) {
search_last = hist_pos = hist_last;
search_update(0);
gl_search_mode = 1;
gl_buf[0] = 0;
gl_fixup(search_prompt, 0, 0);
}
else if (search_pos > 0) {
while (!found) {
char *p = hist_next();
if (*p == 0) { /* not found, done looking */
gl_buf[0] = 0;
gl_fixup(search_prompt, 0, 0);
found = 1;
}
else if ((loc = strstr(p, search_string)) != NULL) {
copy_string(gl_buf, p, GL_BUF_SIZE);
gl_fixup(search_prompt, 0, loc - p);
if (new_search)
search_last = hist_pos;
found = 1;
}
}
}
else {
gl_beep();
}
}
static void gl_beep(void)
{
#ifdef __windows__
MessageBeep(MB_OK);
#else
gl_putc('\007');
#endif
} /* gl_beep */