Cloned SEACAS for EXODUS library with extra build files for internal package management.
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C Copyright(C) 1999-2020 National Technology & Engineering Solutions
C of Sandia, LLC (NTESS). Under the terms of Contract DE-NA0003525 with
C NTESS, the U.S. Government retains certain rights in this software.
C
C See packages/seacas/LICENSE for details
C=======================================================================
SUBROUTINE FIXAL3 (ALIVE, LENF, IF2EL, IF2EL2, IE2ELB, NEWELB)
C=======================================================================
C --*** FIXAL3 *** (MESH) Adjust for element birth/death (3D)
C -- Written by Amy Gilkey - revised 03/10/88
C --
C --FIXAL3 adjusts the face array to reflect the new element
C --states. Faces that are dead are moved to LENF(NELBLK+2).
C --
C --An element death causes all the faces of the element to be moved
C --as follows:
C -- Surface -> dead
C -- Interior -> surface
C --An element birth causes all the faces of the element to be moved
C --as follows:
C -- Dead -> surface (if one alive element for face) or
C -- interior (if two alive elements)
C -- Surface -> interior
C --
C --Parameters:
C -- ALIVE - IN - true iff element i is alive
C -- LENF - IN - the cumulative face counts by element block
C -- IF2EL - IN - the element number of each face
C -- IF2EL2 - IN - the secondary element number of each face
C -- IE2ELB - IN - the element block for each element
C -- NEWELB - OUT - size = LENF(NELBLK+1)
C --
C --Common Variables:
C -- Uses NELBLK of /DBNUMS/
include 'dbnums.blk'
COMMON /D3NUMS/ IS3DIM, NNPSUR, NUMNPF, LLNSET
LOGICAL IS3DIM
LOGICAL ALIVE(NUMEL)
INTEGER LENF(0:NELBLK+2)
INTEGER IF2EL(*), IF2EL2(*)
INTEGER IE2ELB(NUMEL)
INTEGER NEWELB(*)
C --Check each face by its defining elements, and move face if necessary
DO 110 IELB = 1, NELBLK+2
DO 100 IFAC = LENF(IELB-1)+1, LENF(IELB)
C --Determine the number of elements which are alive for this face
NALIVE = 0
IF (ALIVE(IF2EL(IFAC))) NALIVE = NALIVE + 1
IEL = IF2EL2(IFAC)
IF (IEL .GT. 0) THEN
IF (ALIVE(IEL)) NALIVE = NALIVE + 1
END IF
IF (NALIVE .EQ. 0) THEN
C --If none alive, change to a DEAD face
NEWELB(IFAC) = NELBLK+2
ELSE IF (NALIVE .EQ. 1) THEN
C --If only one alive, change to a SURFACE face
IF (ALIVE(IF2EL(IFAC))) THEN
NEWELB(IFAC) = IE2ELB(IF2EL(IFAC))
ELSE
C --Swap nodes to simulate surface being defined by facing element
NEWELB(IFAC) = - IE2ELB(IF2EL2(IFAC))
END IF
ELSE IF (NALIVE .EQ. 2) THEN
C --If both elements are alive, change to an INTERIOR face
NEWELB(IFAC) = NELBLK+1
END IF
100 CONTINUE
110 CONTINUE
RETURN
END