Cloned SEACAS for EXODUS library with extra build files for internal package management.
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##
## This simple structure is used by many of the nightly Zoltan tests.
## It can be interpreted as a mesh, a graph, a hypergraph, or simply
## as 25 objects to be partitioned.
##
## 21----22----23----24---25
## | | | | |
## 16----17----18----19---20
## | | | | |
## 11----12----13----14---15
## | | | | |
## 6-----7-----8-----9----10
## | | | | |
## 1-----2-----3-----4----5
##
## Regarded as a mesh, vertex 1 is at location (0,0)
## and vertex 25 is at location (4,4);
##
## Number of vertices:
25
## Here we list for each vertex, its global ID and location.
1 0 0
2 1 0
3 2 0
4 3 0
5 4 0
6 0 1
7 1 1
8 2 1
9 3 1
10 4 1
11 0 2
12 1 2
13 2 2
14 3 2
15 4 2
16 0 3
17 1 3
18 2 3
19 3 3
20 4 3
21 0 4
22 1 4
23 2 4
24 3 4
25 4 4