|
|
|
|
Dataset {
|
|
|
|
|
Grid {
|
|
|
|
|
Array:
|
|
|
|
|
String bears[i = 2][j = 3];
|
|
|
|
|
Maps:
|
|
|
|
|
Int32 i[i = 2];
|
|
|
|
|
Float32 j[j = 3];
|
|
|
|
|
} bears;
|
|
|
|
|
Grid {
|
|
|
|
|
Array:
|
|
|
|
|
Int16 order[i = 2][j = 3];
|
|
|
|
|
Maps:
|
|
|
|
|
Int32 i[i = 2];
|
|
|
|
|
Float32 j[j = 3];
|
|
|
|
|
} order;
|
|
|
|
|
Grid {
|
|
|
|
|
Array:
|
|
|
|
|
Int32 shot[i = 2][j = 3];
|
|
|
|
|
Maps:
|
|
|
|
|
Int32 i[i = 2];
|
|
|
|
|
Float32 j[j = 3];
|
|
|
|
|
} shot;
|
|
|
|
|
Grid {
|
|
|
|
|
Array:
|
|
|
|
|
Float32 aloan[i = 2][j = 3];
|
|
|
|
|
Maps:
|
|
|
|
|
Int32 i[i = 2];
|
|
|
|
|
Float32 j[j = 3];
|
|
|
|
|
} aloan;
|
|
|
|
|
Grid {
|
|
|
|
|
Array:
|
|
|
|
|
Float64 cross[i = 2][j = 3];
|
|
|
|
|
Maps:
|
|
|
|
|
Int32 i[i = 2];
|
|
|
|
|
Float32 j[j = 3];
|
|
|
|
|
} cross;
|
|
|
|
|
Int16 l[l = 3];
|
|
|
|
|
} 123.nc;
|
|
|
|
|
Data:
|
|
|
|
|
indistinguishable
|
|
|
|
|
@@<EFBFBD>@<EFBFBD>
|
|
|
|
|
@@<EFBFBD>@<EFBFBD>
|
|
|
|
|
@@<EFBFBD>@<EFBFBD>@@@<EFBFBD>@<EFBFBD>@<EFBFBD>@<EFBFBD>Shԥ
|
|
|
|
|
@@<EFBFBD>@<EFBFBD>@@?0@@ B<EFBFBD>_
|
|
|
|
|
@@<EFBFBD>@<EFBFBD>
|
|
|
|
|
|