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76 lines
1.9 KiB
76 lines
1.9 KiB
2 years ago
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package require vtk
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# Create the RenderWindow, Renderer and both Actors
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#
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vtkRenderer ren1
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vtkRenderWindow renWin
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renWin AddRenderer ren1
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vtkRenderWindowInteractor iren
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iren SetRenderWindow renWin
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vtkBYUReader byuReader
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byuReader SetGeometryFileName "$VTK_DATA_ROOT/Data/teapot.g"
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vtkPolyDataMapper byuMapper
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byuMapper SetInputConnection [byuReader GetOutputPort]
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for { set i 0 } { $i < 9 } { incr i } {
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vtkActor byuActor${i}
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byuActor${i} SetMapper byuMapper
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ren1 AddActor byuActor${i}
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vtkHull hull${i}
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hull${i} SetInputConnection [byuReader GetOutputPort]
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vtkPolyDataMapper hullMapper${i}
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hullMapper${i} SetInputConnection [hull${i} GetOutputPort]
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vtkActor hullActor${i}
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hullActor${i} SetMapper hullMapper${i}
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[hullActor${i} GetProperty] SetColor 1 0 0
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[hullActor${i} GetProperty] SetAmbient 0.2
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[hullActor${i} GetProperty] SetDiffuse 0.8
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[hullActor${i} GetProperty] SetRepresentationToWireframe
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ren1 AddActor hullActor${i}
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}
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byuReader Update
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set diagonal [byuActor0 GetLength]
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set i 0
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for { set j -1 } { $j < 2 } { incr j } {
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for { set k -1 } { $k < 2 } { incr k } {
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byuActor${i} AddPosition [expr $k * $diagonal] [expr $j * $diagonal] 0
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hullActor${i} AddPosition [expr $k * $diagonal] [expr $j * $diagonal] 0
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incr i
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}
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}
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hull0 AddCubeFacePlanes
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hull1 AddCubeEdgePlanes
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hull2 AddCubeVertexPlanes
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hull3 AddCubeFacePlanes
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hull3 AddCubeEdgePlanes
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hull3 AddCubeVertexPlanes
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hull4 AddRecursiveSpherePlanes 0
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hull5 AddRecursiveSpherePlanes 1
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hull6 AddRecursiveSpherePlanes 2
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hull7 AddRecursiveSpherePlanes 3
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hull8 AddRecursiveSpherePlanes 4
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# Add the actors to the renderer, set the background and size
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#
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ren1 SetBackground 0.1 0.2 0.4
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renWin SetSize 500 500
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iren Initialize
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renWin Render
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renWin Render
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# prevent the tk window from showing up then start the event loop
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wm withdraw .
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# for testing
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set threshold 15
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