Cloned library of VTK-5.0.0 with extra build files for internal package management.
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2 years ago
package require vtk
package require vtkinteraction
package require vtktesting
#define a Single Cube
vtkFloatArray Scalars
Scalars InsertNextValue 1.0
Scalars InsertNextValue 1.0
Scalars InsertNextValue 0.0
Scalars InsertNextValue 0.0
Scalars InsertNextValue 0.0
Scalars InsertNextValue 0.0
Scalars InsertNextValue 0.0
Scalars InsertNextValue 0.0
vtkPoints Points
Points InsertNextPoint 0 0 0
Points InsertNextPoint 1 0 0
Points InsertNextPoint 1 1 0
Points InsertNextPoint 0 1 0
Points InsertNextPoint 0 0 1
Points InsertNextPoint 1 0 1
Points InsertNextPoint 1 1 1
Points InsertNextPoint 0 1 1
vtkIdList Ids
Ids InsertNextId 0
Ids InsertNextId 1
Ids InsertNextId 2
Ids InsertNextId 3
Ids InsertNextId 4
Ids InsertNextId 5
Ids InsertNextId 6
Ids InsertNextId 7
vtkUnstructuredGrid Grid
Grid Allocate 10 10
Grid InsertNextCell 12 Ids
Grid SetPoints Points
[Grid GetPointData] SetScalars Scalars
#Clip the hex
vtkClipDataSet clipper
clipper SetInput Grid
clipper SetValue 0.5
# build tubes for the triangle edges
#
vtkExtractEdges tetEdges
tetEdges SetInputConnection [clipper GetOutputPort]
vtkTubeFilter tetEdgeTubes
tetEdgeTubes SetInputConnection [tetEdges GetOutputPort]
tetEdgeTubes SetRadius .005
tetEdgeTubes SetNumberOfSides 6
tetEdgeTubes UseDefaultNormalOn
tetEdgeTubes SetDefaultNormal .577 .577 .577
vtkPolyDataMapper tetEdgeMapper
tetEdgeMapper SetInputConnection [tetEdgeTubes GetOutputPort]
tetEdgeMapper ScalarVisibilityOff
vtkActor tetEdgeActor
tetEdgeActor SetMapper tetEdgeMapper
eval [tetEdgeActor GetProperty] SetDiffuseColor $lamp_black
[tetEdgeActor GetProperty] SetSpecular .4
[tetEdgeActor GetProperty] SetSpecularPower 10
#shrink the triangles so we can see each one
vtkShrinkFilter aShrinker
aShrinker SetShrinkFactor 1
aShrinker SetInputConnection [clipper GetOutputPort]
vtkDataSetMapper aMapper
aMapper ScalarVisibilityOff
aMapper SetInputConnection [aShrinker GetOutputPort]
vtkActor Tets
Tets SetMapper aMapper
eval [Tets GetProperty] SetDiffuseColor $banana
#build a model of the cube
vtkCubeSource CubeModel
CubeModel SetCenter .5 .5 .5
vtkExtractEdges Edges
Edges SetInputConnection [CubeModel GetOutputPort]
vtkTubeFilter Tubes
Tubes SetInputConnection [Edges GetOutputPort]
Tubes SetRadius .01
Tubes SetNumberOfSides 6
Tubes UseDefaultNormalOn
Tubes SetDefaultNormal .577 .577 .577
vtkPolyDataMapper TubeMapper
TubeMapper SetInputConnection [Tubes GetOutputPort]
vtkActor CubeEdges
CubeEdges SetMapper TubeMapper
eval [CubeEdges GetProperty] SetDiffuseColor $khaki
[CubeEdges GetProperty] SetSpecular .4
[CubeEdges GetProperty] SetSpecularPower 10
# build the vertices of the cube
#
vtkSphereSource Sphere
Sphere SetRadius 0.04
Sphere SetPhiResolution 20
Sphere SetThetaResolution 20
vtkThresholdPoints ThresholdIn
ThresholdIn SetInput Grid
ThresholdIn ThresholdByUpper .5
vtkGlyph3D Vertices
Vertices SetInputConnection [ThresholdIn GetOutputPort]
Vertices SetSource [Sphere GetOutput]
vtkPolyDataMapper SphereMapper
SphereMapper SetInputConnection [Vertices GetOutputPort]
SphereMapper ScalarVisibilityOff
vtkActor CubeVertices
CubeVertices SetMapper SphereMapper
eval [CubeVertices GetProperty] SetDiffuseColor $tomato
eval [CubeVertices GetProperty] SetDiffuseColor $tomato
#define the text for the labels
vtkVectorText caseLabel
caseLabel SetText "Case 2"
vtkTransform aLabelTransform
aLabelTransform Identity
aLabelTransform Translate -.2 0 1.25
aLabelTransform Scale .05 .05 .05
vtkTransformPolyDataFilter labelTransform
labelTransform SetTransform aLabelTransform
labelTransform SetInputConnection [caseLabel GetOutputPort]
vtkPolyDataMapper labelMapper
labelMapper SetInputConnection [labelTransform GetOutputPort];
vtkActor labelActor
labelActor SetMapper labelMapper
#define the base
vtkCubeSource baseModel
baseModel SetXLength 1.5
baseModel SetYLength .01
baseModel SetZLength 1.5
vtkPolyDataMapper baseMapper
baseMapper SetInputConnection [baseModel GetOutputPort]
vtkActor base
base SetMapper baseMapper
# Create the RenderWindow, Renderer and both Actors
#
vtkRenderer ren1
vtkRenderWindow renWin
renWin AddRenderer ren1
vtkRenderWindowInteractor iren
iren SetRenderWindow renWin
# position the base
base SetPosition .5 -.09 .5
ren1 AddActor tetEdgeActor
ren1 AddActor base
ren1 AddActor labelActor
ren1 AddActor CubeEdges
ren1 AddActor CubeVertices
ren1 AddActor Tets
eval ren1 SetBackground $slate_grey
iren AddObserver UserEvent {wm deiconify .vtkInteract}
case2 Scalars 1 0
renWin SetSize 400 400
ren1 ResetCamera
[ren1 GetActiveCamera] Dolly 1.2
[ren1 GetActiveCamera] Azimuth 30
[ren1 GetActiveCamera] Elevation 20
ren1 ResetCameraClippingRange
renWin Render
iren Initialize
wm withdraw .