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95 lines
2.8 KiB
95 lines
2.8 KiB
2 years ago
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# This example demonstrates the use of vtkAssembly. In an assembly, the motion
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# of one actor affects the position of other actors.
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#
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# First we include the VTK Tcl packages which will make available
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# all of the vtk commands to Tcl
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#
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package require vtk
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package require vtkinteraction
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# Create four parts: a top level assembly (in this case, a vtkCylinder)
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# and three primitives (using vtkSphereSource, vtkCubeSource, and
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# vtkConeSource). Set up mappers and actors for each part of the assembly to
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# carry information about material properties and associated geometry.
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#
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vtkSphereSource sphere
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vtkPolyDataMapper sphereMapper
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sphereMapper SetInputConnection [sphere GetOutputPort]
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vtkActor sphereActor
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sphereActor SetMapper sphereMapper
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sphereActor SetOrigin 2 1 3
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sphereActor RotateY 6
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sphereActor SetPosition 2.25 0 0
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[sphereActor GetProperty] SetColor 1 0 1
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vtkCubeSource cube
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vtkPolyDataMapper cubeMapper
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cubeMapper SetInputConnection [cube GetOutputPort]
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vtkActor cubeActor
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cubeActor SetMapper cubeMapper
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cubeActor SetPosition 0.0 .25 0
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[cubeActor GetProperty] SetColor 0 0 1
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vtkConeSource cone
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vtkPolyDataMapper coneMapper
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coneMapper SetInputConnection [cone GetOutputPort]
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vtkActor coneActor
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coneActor SetMapper coneMapper
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coneActor SetPosition 0 0 .25
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[coneActor GetProperty] SetColor 0 1 0
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# top part of the assembly
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vtkCylinderSource cylinder;
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vtkPolyDataMapper cylinderMapper
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cylinderMapper SetInputConnection [cylinder GetOutputPort]
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cylinderMapper SetResolveCoincidentTopologyToPolygonOffset
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vtkActor cylinderActor
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cylinderActor SetMapper cylinderMapper
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[cylinderActor GetProperty] SetColor 1 0 0
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# Create the assembly and add the 4 parts to it. Also set the origin, position
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# and orientation in space.
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vtkAssembly assembly
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assembly AddPart cylinderActor
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assembly AddPart sphereActor
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assembly AddPart cubeActor
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assembly AddPart coneActor
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assembly SetOrigin 5 10 15
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assembly AddPosition 5 0 0
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assembly RotateX 15
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# Create the Renderer, RenderWindow, and RenderWindowInteractor
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#
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vtkRenderer ren1
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vtkRenderWindow renWin
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renWin AddRenderer ren1
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vtkRenderWindowInteractor iren
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iren SetRenderWindow renWin
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# Add the actors to the renderer, set the background and size
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#
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ren1 AddActor assembly
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ren1 AddActor coneActor
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ren1 SetBackground 0.1 0.2 0.4
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renWin SetSize 200 200
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# Set up the camera to get a particular view of the scene
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vtkCamera camera
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camera SetClippingRange 21.9464 30.0179
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camera SetFocalPoint 3.49221 2.28844 -0.970866
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camera SetPosition 3.49221 2.28844 24.5216
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camera SetViewAngle 30
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camera SetViewUp 0 1 0
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ren1 SetActiveCamera camera
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# Set the user method (bound to key 'u')
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#
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iren AddObserver UserEvent {wm deiconify .vtkInteract}
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renWin Render
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# Withdraw the default tk window
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wm withdraw .
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