Cloned library of VTK-5.0.0 with extra build files for internal package management.
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# This example demonstrates the use of vtkAssembly. In an assembly, the motion
# of one actor affects the position of other actors.
#
# First we include the VTK Tcl packages which will make available
# all of the vtk commands to Tcl
#
package require vtk
package require vtkinteraction
# Create four parts: a top level assembly (in this case, a vtkCylinder)
# and three primitives (using vtkSphereSource, vtkCubeSource, and
# vtkConeSource). Set up mappers and actors for each part of the assembly to
# carry information about material properties and associated geometry.
#
vtkSphereSource sphere
vtkPolyDataMapper sphereMapper
sphereMapper SetInputConnection [sphere GetOutputPort]
vtkActor sphereActor
sphereActor SetMapper sphereMapper
sphereActor SetOrigin 2 1 3
sphereActor RotateY 6
sphereActor SetPosition 2.25 0 0
[sphereActor GetProperty] SetColor 1 0 1
vtkCubeSource cube
vtkPolyDataMapper cubeMapper
cubeMapper SetInputConnection [cube GetOutputPort]
vtkActor cubeActor
cubeActor SetMapper cubeMapper
cubeActor SetPosition 0.0 .25 0
[cubeActor GetProperty] SetColor 0 0 1
vtkConeSource cone
vtkPolyDataMapper coneMapper
coneMapper SetInputConnection [cone GetOutputPort]
vtkActor coneActor
coneActor SetMapper coneMapper
coneActor SetPosition 0 0 .25
[coneActor GetProperty] SetColor 0 1 0
# top part of the assembly
vtkCylinderSource cylinder;
vtkPolyDataMapper cylinderMapper
cylinderMapper SetInputConnection [cylinder GetOutputPort]
cylinderMapper SetResolveCoincidentTopologyToPolygonOffset
vtkActor cylinderActor
cylinderActor SetMapper cylinderMapper
[cylinderActor GetProperty] SetColor 1 0 0
# Create the assembly and add the 4 parts to it. Also set the origin, position
# and orientation in space.
vtkAssembly assembly
assembly AddPart cylinderActor
assembly AddPart sphereActor
assembly AddPart cubeActor
assembly AddPart coneActor
assembly SetOrigin 5 10 15
assembly AddPosition 5 0 0
assembly RotateX 15
# Create the Renderer, RenderWindow, and RenderWindowInteractor
#
vtkRenderer ren1
vtkRenderWindow renWin
renWin AddRenderer ren1
vtkRenderWindowInteractor iren
iren SetRenderWindow renWin
# Add the actors to the renderer, set the background and size
#
ren1 AddActor assembly
ren1 AddActor coneActor
ren1 SetBackground 0.1 0.2 0.4
renWin SetSize 200 200
# Set up the camera to get a particular view of the scene
vtkCamera camera
camera SetClippingRange 21.9464 30.0179
camera SetFocalPoint 3.49221 2.28844 -0.970866
camera SetPosition 3.49221 2.28844 24.5216
camera SetViewAngle 30
camera SetViewUp 0 1 0
ren1 SetActiveCamera camera
# Set the user method (bound to key 'u')
#
iren AddObserver UserEvent {wm deiconify .vtkInteract}
renWin Render
# Withdraw the default tk window
wm withdraw .