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121 lines
4.5 KiB
121 lines
4.5 KiB
2 years ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkSimpleScalarTree.h,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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// .NAME vtkSimpleScalarTree - organize data according to scalar values (used to accelerate contouring operations)
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// .SECTION Description
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// vtkSimpleScalarTree creates a pointerless binary tree that helps search for
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// cells that lie within a particular scalar range. This object is used to
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// accelerate some contouring (and other scalar-based techniques).
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//
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// The tree consists of an array of (min,max) scalar range pairs per node in
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// the tree. The (min,max) range is determined from looking at the range of
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// the children of the tree node. If the node is a leaf, then the range is
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// determined by scanning the range of scalar data in n cells in the
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// dataset. The n cells are determined by arbitrary selecting cell ids from
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// id(i) to id(i+n), and where n is specified using the BranchingFactor
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// ivar. Note that leaf node i=0 contains the scalar range computed from
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// cell ids (0,n-1); leaf node i=1 contains the range from cell ids (n,2n-1);
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// and so on. The implication is that there are no direct lists of cell ids
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// per leaf node, instead the cell ids are implicitly known.
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#ifndef __vtkSimpleScalarTree_h
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#define __vtkSimpleScalarTree_h
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#include "vtkScalarTree.h"
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//BTX
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class vtkScalarNode;
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//ETX
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class VTK_FILTERING_EXPORT vtkSimpleScalarTree : public vtkScalarTree
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{
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public:
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// Description:
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// Instantiate scalar tree with maximum level of 20 and branching
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// factor of 5.
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static vtkSimpleScalarTree *New();
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// Description:
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// Standard type related macros and PrintSelf() method.
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vtkTypeRevisionMacro(vtkSimpleScalarTree,vtkScalarTree);
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void PrintSelf(ostream& os, vtkIndent indent);
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// Description:
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// Set the branching factor for the tree. This is the number of
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// children per tree node. Smaller values (minimum is 2) mean deeper
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// trees and more memory overhead. Larger values mean shallower
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// trees, less memory usage, but worse performance.
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vtkSetClampMacro(BranchingFactor,int,2,VTK_LARGE_INTEGER);
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vtkGetMacro(BranchingFactor,int);
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// Description:
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// Get the level of the scalar tree. This value may change each time the
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// scalar tree is built and the branching factor changes.
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vtkGetMacro(Level,int);
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// Description:
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// Set the maximum allowable level for the tree.
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vtkSetClampMacro(MaxLevel,int,1,VTK_LARGE_INTEGER);
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vtkGetMacro(MaxLevel,int);
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// Description:
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// Construct the scalar tree from the dataset provided. Checks build times
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// and modified time from input and reconstructs the tree if necessary.
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virtual void BuildTree();
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// Description:
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// Initialize locator. Frees memory and resets object as appropriate.
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virtual void Initialize();
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// Description:
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// Begin to traverse the cells based on a scalar value. Returned cells
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// will have scalar values that span the scalar value specified.
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virtual void InitTraversal(double scalarValue);
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// Description:
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// Return the next cell that may contain scalar value specified to
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// initialize traversal. The value NULL is returned if the list is
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// exhausted. Make sure that InitTraversal() has been invoked first or
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// you'll get erratic behavior.
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virtual vtkCell *GetNextCell(vtkIdType &cellId, vtkIdList* &ptIds,
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vtkDataArray *cellScalars);
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protected:
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vtkSimpleScalarTree();
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~vtkSimpleScalarTree();
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vtkDataArray *Scalars;
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int MaxLevel;
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int Level;
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int BranchingFactor; //number of children per node
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vtkScalarNode *Tree; //pointerless scalar range tree
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int TreeSize; //allocated size of tree
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private:
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vtkIdType TreeIndex; //traversal location within tree
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vtkIdType LeafOffset; //offset to leaf nodes of tree
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int ChildNumber; //current child in traversal
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vtkIdType CellId; //current cell id being examined
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int FindStartLeaf(vtkIdType index, int level);
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int FindNextLeaf(vtkIdType index,int level);
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private:
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vtkSimpleScalarTree(const vtkSimpleScalarTree&); // Not implemented.
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void operator=(const vtkSimpleScalarTree&); // Not implemented.
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};
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#endif
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