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207 lines
5.4 KiB
207 lines
5.4 KiB
2 years ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkTriangularTCoords.cxx,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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#include "vtkTriangularTCoords.h"
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#include "vtkCellArray.h"
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#include "vtkFloatArray.h"
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#include "vtkInformation.h"
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#include "vtkInformationVector.h"
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#include "vtkObjectFactory.h"
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#include "vtkPointData.h"
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#include "vtkPolyData.h"
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#include <math.h>
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vtkCxxRevisionMacro(vtkTriangularTCoords, "$Revision: 1.30 $");
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vtkStandardNewMacro(vtkTriangularTCoords);
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int vtkTriangularTCoords::RequestData(
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vtkInformation *vtkNotUsed(request),
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vtkInformationVector **inputVector,
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vtkInformationVector *outputVector)
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{
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// get the info objects
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vtkInformation *inInfo = inputVector[0]->GetInformationObject(0);
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vtkInformation *outInfo = outputVector->GetInformationObject(0);
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// get the input and ouptut
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vtkPolyData *input = vtkPolyData::SafeDownCast(
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inInfo->Get(vtkDataObject::DATA_OBJECT()));
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vtkPolyData *output = vtkPolyData::SafeDownCast(
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outInfo->Get(vtkDataObject::DATA_OBJECT()));
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vtkIdType tmp;
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int j;
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vtkPoints *inPts;
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vtkPointData *pd;
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vtkCellArray *inPolys,*inStrips;
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vtkIdType numNewPts, numNewPolys, polyAllocSize;
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vtkFloatArray *newTCoords;
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vtkIdType newId, numCells, cellId;
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vtkIdType *pts = 0;
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vtkIdType newIds[3];
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vtkIdType npts = 0;;
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int errorLogging = 1;
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vtkPoints *newPoints;
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vtkCellArray *newPolys;
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double p1[3], p2[3], p3[3];
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double tCoords[6];
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vtkPointData *pointData = output->GetPointData();
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// Initialize
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//
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vtkDebugMacro(<<"Generating triangular texture coordinates");
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inPts = input->GetPoints();
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pd = input->GetPointData();
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inPolys = input->GetPolys();
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inStrips = input->GetStrips();
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// Count the number of new points and other primitives that
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// need to be created.
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//
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numNewPts = input->GetNumberOfVerts();
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numNewPolys = 0;
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polyAllocSize = 0;
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for (inPolys->InitTraversal(); inPolys->GetNextCell(npts,pts); )
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{
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numNewPts += npts;
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numNewPolys++;
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polyAllocSize += npts + 1;
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}
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for (inStrips->InitTraversal(); inStrips->GetNextCell(npts,pts); )
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{
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numNewPts += (npts-2) * 3;
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polyAllocSize += (npts - 2) * 4;
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}
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numCells = inPolys->GetNumberOfCells() + inStrips->GetNumberOfCells();
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// Allocate texture data
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//
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newTCoords = vtkFloatArray::New();
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newTCoords->SetNumberOfComponents(2);
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newTCoords->Allocate(2*numNewPts);
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// Allocate
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//
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newPoints = vtkPoints::New();
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newPoints->Allocate(numNewPts);
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newPolys = vtkCellArray::New();
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newPolys->Allocate(polyAllocSize);
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pointData->CopyTCoordsOff();
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pointData->CopyAllocate(pd);
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// Texture coordinates are the same for each triangle
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//
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tCoords[0]= 0.0;
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tCoords[1]= 0.0;
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tCoords[2]= 1.0;
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tCoords[3]= 0.0;
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tCoords[4]= 0.5;
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tCoords[5]= sqrt(3.0)/2.0;
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int abort=0;
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vtkIdType progressInterval=numCells/20 + 1;
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for (cellId=0, inPolys->InitTraversal();
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inPolys->GetNextCell(npts,pts) && !abort; cellId++)
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{
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if ( !(cellId % progressInterval) )
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{
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this->UpdateProgress((double)cellId/numCells);
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abort = this->GetAbortExecute();
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}
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if (npts != 3)
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{
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if (errorLogging) vtkWarningMacro(
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<< "No texture coordinates for this cell, it is not a triangle");
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errorLogging = 0;
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continue;
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}
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newPolys->InsertNextCell(npts);
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for (j=0; j<npts; j++)
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{
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inPts->GetPoint(pts[j], p1);
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newId = newPoints->InsertNextPoint(p1);
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newPolys->InsertCellPoint(newId);
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pointData->CopyData(pd,pts[j],newId);
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newTCoords->InsertNextTuple (&tCoords[2*j]);
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}
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}
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// Triangle strips
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//
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for (inStrips->InitTraversal();
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inStrips->GetNextCell(npts,pts) && !abort; cellId++)
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{
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if ( !(cellId % progressInterval) )
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{
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this->UpdateProgress((double)cellId/numCells);
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abort = this->GetAbortExecute();
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}
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for (j=0; j<(npts-2); j++)
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{
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inPts->GetPoint(pts[j], p1);
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inPts->GetPoint(pts[j+1], p2);
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inPts->GetPoint(pts[j+2], p3);
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newIds[0] = newPoints->InsertNextPoint(p1);
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pointData->CopyData(pd,pts[j],newIds[0]);
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newTCoords->InsertNextTuple (&tCoords[0]);
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newIds[1] = newPoints->InsertNextPoint(p2);
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pointData->CopyData(pd,pts[j+1],newIds[1]);
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newTCoords->InsertNextTuple (&tCoords[2]);
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newIds[2] = newPoints->InsertNextPoint(p3);
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pointData->CopyData(pd,pts[j+2],newIds[2]);
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newTCoords->InsertNextTuple (&tCoords[4]);
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// flip orientation for odd tris
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if (j%2)
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{
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tmp = newIds[0];
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newIds[0] = newIds[2];
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newIds[2] = tmp;
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}
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newPolys->InsertNextCell(3,newIds);
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}
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}
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// Update self and release memory
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//
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output->SetPoints(newPoints);
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newPoints->Delete();
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output->SetPolys(newPolys);
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newPolys->Delete();
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output->GetPointData()->SetTCoords(newTCoords);
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newTCoords->Delete();
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return 1;
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}
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void vtkTriangularTCoords::PrintSelf(ostream& os, vtkIndent indent)
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{
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this->Superclass::PrintSelf(os,indent);
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}
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