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117 lines
3.8 KiB
117 lines
3.8 KiB
2 years ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkLandmarkTransform.h,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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// .NAME vtkLandmarkTransform - a linear transform specified by two corresponding point sets
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// .SECTION Description
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// A vtkLandmarkTransform is defined by two sets of landmarks, the
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// transform computed gives the best fit mapping one onto the other, in a
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// least squares sense. The indices are taken to correspond, so point 1
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// in the first set will get mapped close to point 1 in the second set,
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// etc. Call SetSourceLandmarks and SetTargetLandmarks to specify the two
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// sets of landmarks, ensure they have the same number of points.
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// .SECTION Caveats
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// Whenever you add, subtract, or set points you must call Modified()
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// on the vtkPoints object, or the transformation might not update.
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// .SECTION see also
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// vtkLinearTransform
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#ifndef __vtkLandmarkTransform_h
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#define __vtkLandmarkTransform_h
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#include "vtkLinearTransform.h"
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#define VTK_LANDMARK_RIGIDBODY 6
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#define VTK_LANDMARK_SIMILARITY 7
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#define VTK_LANDMARK_AFFINE 12
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class VTK_HYBRID_EXPORT vtkLandmarkTransform : public vtkLinearTransform
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{
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public:
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static vtkLandmarkTransform *New();
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vtkTypeRevisionMacro(vtkLandmarkTransform,vtkLinearTransform);
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void PrintSelf(ostream& os, vtkIndent indent);
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// Description:
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// Specify the source and target landmark sets. The two sets must have
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// the same number of points. If you add or change points in these objects,
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// you must call Modified() on them or the transformation might not update.
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void SetSourceLandmarks(vtkPoints *points);
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void SetTargetLandmarks(vtkPoints *points);
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vtkGetObjectMacro(SourceLandmarks, vtkPoints);
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vtkGetObjectMacro(TargetLandmarks, vtkPoints);
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// Description:
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// Set the number of degrees of freedom to constrain the solution to.
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// Rigidbody: rotation and translation only.
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// Similarity: rotation, translation and isotropic scaling.
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// The default is similarity.
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vtkSetMacro(Mode,int);
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void SetModeToRigidBody() { this->SetMode(VTK_LANDMARK_RIGIDBODY); };
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void SetModeToSimilarity() { this->SetMode(VTK_LANDMARK_SIMILARITY); };
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void SetModeToAffine() { this->SetMode(VTK_LANDMARK_AFFINE); };
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vtkGetMacro(Mode,int);
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const char *GetModeAsString();
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// Description:
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// Invert the transformation. This is done by switching the
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// source and target landmarks.
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void Inverse();
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// Description:
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// Get the MTime.
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unsigned long GetMTime();
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// Description:
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// Make another transform of the same type.
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vtkAbstractTransform *MakeTransform();
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protected:
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vtkLandmarkTransform();
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~vtkLandmarkTransform();
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// Update the matrix from the quaternion.
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void InternalUpdate();
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// Description:
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// This method does no type checking, use DeepCopy instead.
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void InternalDeepCopy(vtkAbstractTransform *transform);
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vtkPoints* SourceLandmarks;
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vtkPoints* TargetLandmarks;
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int Mode;
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private:
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vtkLandmarkTransform(const vtkLandmarkTransform&); // Not implemented.
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void operator=(const vtkLandmarkTransform&); // Not implemented.
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};
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//BTX
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inline const char *vtkLandmarkTransform::GetModeAsString()
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{
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switch (this->Mode)
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{
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case VTK_LANDMARK_RIGIDBODY:
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return "RigidBody";
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case VTK_LANDMARK_SIMILARITY:
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return "Similarity";
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case VTK_LANDMARK_AFFINE:
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return "Affine";
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default:
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return "Unrecognized";
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}
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}
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//ETX
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#endif
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