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150 lines
5.1 KiB
150 lines
5.1 KiB
2 years ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkThinPlateSplineTransform.h,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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// .NAME vtkThinPlateSplineTransform - a nonlinear warp transformation
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// .SECTION Description
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// vtkThinPlateSplineTransform describes a nonlinear warp transform defined
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// by a set of source and target landmarks. Any point on the mesh close to a
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// source landmark will be moved to a place close to the corresponding target
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// landmark. The points in between are interpolated smoothly using
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// Bookstein's Thin Plate Spline algorithm.
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//
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// To obtain a correct TPS warp, use the R2LogR kernel if your data is 2D, and
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// the R kernel if your data is 3D. Or you can specify your own RBF. (Hence this
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// class is more general than a pure TPS transform.)
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// .SECTION Caveats
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// 1) The inverse transform is calculated using an iterative method,
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// and is several times more expensive than the forward transform.
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// 2) Whenever you add, subtract, or set points you must call Modified()
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// on the vtkPoints object, or the transformation might not update.
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// 3) Collinear point configurations (except those that lie in the XY plane)
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// result in an unstable transformation.
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// .SECTION see also
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// vtkGridTransform vtkGeneralTransform
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#ifndef __vtkThinPlateSplineTransform_h
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#define __vtkThinPlateSplineTransform_h
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#include "vtkWarpTransform.h"
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#define VTK_RBF_CUSTOM 0
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#define VTK_RBF_R 1
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#define VTK_RBF_R2LOGR 2
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class VTK_HYBRID_EXPORT vtkThinPlateSplineTransform : public vtkWarpTransform
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{
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public:
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vtkTypeRevisionMacro(vtkThinPlateSplineTransform,vtkWarpTransform);
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void PrintSelf(ostream& os, vtkIndent indent);
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static vtkThinPlateSplineTransform *New();
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// Description:
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// Specify the 'stiffness' of the spline. The default is 1.0.
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vtkGetMacro(Sigma,double);
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vtkSetMacro(Sigma,double);
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// Description:
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// Specify the radial basis function to use. The default is
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// R2LogR which is appropriate for 2D. Use |R| (SetBasisToR)
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// if your data is 3D. Alternatively specify your own basis function,
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// however this will mean that the transform will no longer be a true
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// thin-plate spline.
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void SetBasis(int basis);
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vtkGetMacro(Basis,int);
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void SetBasisToR() { this->SetBasis(VTK_RBF_R); };
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void SetBasisToR2LogR() { this->SetBasis(VTK_RBF_R2LOGR); };
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const char *GetBasisAsString();
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//BTX
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// Description:
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// Set the radial basis function to a custom function. You must
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// supply both the function and its derivative with respect to r.
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void SetBasisFunction(double (*U)(double r)) {
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if (this->BasisFunction == U) { return; }
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this->SetBasis(VTK_RBF_CUSTOM);
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this->BasisFunction = U;
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this->Modified(); };
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void SetBasisDerivative(double (*dUdr)(double r, double &dU)) {
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this->BasisDerivative = dUdr;
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this->Modified(); };
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//ETX
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// Description:
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// Set the source landmarks for the warp. If you add or change the
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// vtkPoints object, you must call Modified() on it or the transformation
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// might not update.
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void SetSourceLandmarks(vtkPoints *source);
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vtkGetObjectMacro(SourceLandmarks,vtkPoints);
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// Description:
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// Set the target landmarks for the warp. If you add or change the
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// vtkPoints object, you must call Modified() on it or the transformation
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// might not update.
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void SetTargetLandmarks(vtkPoints *target);
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vtkGetObjectMacro(TargetLandmarks,vtkPoints);
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// Description:
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// Get the MTime.
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unsigned long GetMTime();
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// Description:
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// Make another transform of the same type.
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vtkAbstractTransform *MakeTransform();
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protected:
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vtkThinPlateSplineTransform();
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~vtkThinPlateSplineTransform();
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// Description:
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// Prepare the transformation for application.
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void InternalUpdate();
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// Description:
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// This method does no type checking, use DeepCopy instead.
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void InternalDeepCopy(vtkAbstractTransform *transform);
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void ForwardTransformPoint(const float in[3], float out[3]);
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void ForwardTransformPoint(const double in[3], double out[3]);
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void ForwardTransformDerivative(const float in[3], float out[3],
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float derivative[3][3]);
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void ForwardTransformDerivative(const double in[3], double out[3],
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double derivative[3][3]);
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double Sigma;
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vtkPoints *SourceLandmarks;
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vtkPoints *TargetLandmarks;
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//BTX
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// the radial basis function to use
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double (*BasisFunction)(double r);
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double (*BasisDerivative)(double r, double& dUdr);
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//ETX
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int Basis;
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int NumberOfPoints;
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double **MatrixW;
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private:
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vtkThinPlateSplineTransform(const vtkThinPlateSplineTransform&); // Not implemented.
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void operator=(const vtkThinPlateSplineTransform&); // Not implemented.
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};
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#endif
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