Cloned library of VTK-5.0.0 with extra build files for internal package management.
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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkVRML.h,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/* ======================================================================
Importer based on BNF Yacc and Lex parser definition from:
**************************************************
* VRML 2.0 Parser
* Copyright (C) 1996 Silicon Graphics, Inc.
*
* Author(s) : Gavin Bell
* Daniel Woods (first port)
**************************************************
Ported to VTK By: Thomas D. Citriniti
Rensselaer Polytechnic Institute
citrit@rpi.edu
=======================================================================*/
#ifndef _VTKVRML_H_
#define _VTKVRML_H_
#define DEFAULTINCREMENT 100
#include "vtkHeap.h"
#ifdef VTK_USE_ANSI_STDLIB
#include <new>
#else
#include <new.h>
#endif
#if defined(__BORLANDC__) && (__BORLANDC__<0x0560)
// seems to be missing from new.h and new for borland
void* operator new[](unsigned int,void *v)
{
return v;
}
#endif
// Use a user-managed heap to remove memory leaks
// This code must come before "#include vtkVRML.h" because
// it uses the functions below.
struct vtkVRMLAllocator
{
static void Initialize();
static void *AllocateMemory(size_t n);
static void CleanUp();
static char* StrDup(const char *str);
static vtkHeap *Heap;
};
template <class T>
class VTK_HYBRID_EXPORT vtkVRMLVectorType
{
protected:
T *Data;
int Allocated;
int Used;
public:
void Init()
{
Allocated=DEFAULTINCREMENT;
if (!this->UseNew)
{
vtkVRMLAllocator::Initialize();
void* mem = vtkVRMLAllocator::AllocateMemory(Allocated*sizeof(T));
Data=new(mem) T[Allocated];
}
else
{
Data = new T[Allocated];
}
Used=0;
}
vtkVRMLVectorType()
{
this->UseNew = 0;
this->Init();
}
vtkVRMLVectorType(int usenew) : UseNew(usenew)
{
this->Init();
}
~vtkVRMLVectorType(void)
{
if (this->UseNew)
{
delete[] Data;
}
}
void Reserve(int newSize)
{
T *temp;
int oldSize;
if(newSize >= Allocated)
{
oldSize=Allocated;
Allocated=newSize+DEFAULTINCREMENT;
temp=Data;
if (!this->UseNew)
{
void* mem = vtkVRMLAllocator::AllocateMemory(Allocated*sizeof(T));
Data=new(mem) T[Allocated];
}
else
{
Data=new T[Allocated];
}
if(Data==(T *)'\0')
{
return;
}
memcpy((void*)Data, (void*)temp, oldSize*sizeof(T));
if (this->UseNew)
{
delete[] temp;
}
}
}
void Demand(int newSize)
{
Reserve(newSize);
Used=newSize;
}
int Count(void) const
{
return Used;
}
T& Get(int index) const
{
if (index > Used)
return Data[Used-1];
return Data[index];
}
T& operator[](int index)
{
if (index > Used)
Demand(index);
return Data[index];
}
operator T*() const
{
return Data;
}
vtkVRMLVectorType<T>& operator+=(T datum)
{
Reserve(Used+1);
Data[Used]=datum;
Used++;
return *this;
}
void Push(T datum)
{
Reserve(Used+1);
Data[Used]=datum;
Used++;
}
T& Pop()
{
Used--;
return Data[Used];
}
T& Top()
{
return Data[Used-1];
}
void* operator new(size_t n)
{
return vtkVRMLAllocator::AllocateMemory(n);
}
void operator delete(void *)
{
}
int UseNew;
};
static const char standardNodes[][2042] = {
"#VRML V2.0 utf8 \n\
# \n\
# ************************************************** \n\
# * VRML 2.0 Parser \n\
# * Copyright (C) 1996 Silicon Graphics, Inc. \n\
# * \n\
# * Author(s) : Gavin Bell \n\
# * Daniel Woods (first port) \n\
# ************************************************** \n\
# \n\
# Definitions for all of the nodes built-in to the spec. \n\
# Taken almost directly from the VRML 2.0 final spec: \n\
\n\
PROTO Anchor [ \n\
eventIn MFNode addChildren \n\
eventIn MFNode removeChildren \n\
exposedField MFNode children [] \n\
exposedField SFString description \"\" \n\
exposedField MFString parameter [] \n\
exposedField MFString url [] \n\
field SFVec3f bboxCenter 0.0 0.0 0.0 \n\
field SFVec3f bboxSize -1.0 -1.0 -1.0 \n\
] { } \n\
\n\
PROTO Appearance [ \n\
exposedField SFNode material NULL \n\
exposedField SFNode texture NULL \n\
exposedField SFNode textureTransform NULL \n\
] { } \n\
\n\
PROTO AudioClip [ \n\
exposedField SFString description \"\" \n\
exposedField SFBool loop FALSE \n\
exposedField SFFloat pitch 1.0 \n\
exposedField SFTime startTime 0 \n\
exposedField SFTime stopTime 0 \n\
exposedField MFString url [] \n\
eventOut SFTime duration_changed \n\
eventOut SFBool isActive \n\
] { } \n\
\n\
PROTO Background [ \n\
eventIn SFBool set_bind \n\
exposedField MFFloat groundAngle [] \n\
exposedField MFColor groundColor [] \n\
exposedField MFString backUrl [] \n\
exposedField MFString bottomUrl [] \n\
exposedField MFString frontUrl [] \n\
exposedField MFString leftUrl [] \n\
exposedField MFString rightUrl [] \n\
exposedField MFString topUrl [] \n\
exposedField MFFloat skyAngle [] \n\
exposedField MFColor skyColor [ 0 0 0 ] \n\
eventOut SFBool isBound \n\
] { }",
"PROTO Billboard [ \n\
eventIn MFNode addChildren \n\
eventIn MFNode removeChildren \n\
exposedField SFVec3f axisOfRotation 0 1 0 \n\
exposedField MFNode children [] \n\
field SFVec3f bboxCenter 0 0 0 \n\
field SFVec3f bboxSize -1 -1 -1 \n\
] { } \n\
\n\
PROTO Box [ \n\
field SFVec3f size 2 2 2 \n\
] { } \n\
\n\
PROTO Collision [ \n\
eventIn MFNode addChildren \n\
eventIn MFNode removeChildren \n\
exposedField MFNode children [] \n\
exposedField SFBool collide TRUE \n\
field SFVec3f bboxCenter 0 0 0 \n\
field SFVec3f bboxSize -1 -1 -1 \n\
field SFNode proxy NULL \n\
eventOut SFTime collideTime \n\
] { } \n\
\n\
PROTO Color [ \n\
exposedField MFColor color [] \n\
] { } \n\
\n\
PROTO ColorInterpolator [ \n\
eventIn SFFloat set_fraction \n\
exposedField MFFloat key [] \n\
exposedField MFColor keyValue [] \n\
eventOut SFColor value_changed \n\
] { } \n\
\n\
PROTO Cone [ \n\
field SFFloat bottomRadius 1 \n\
field SFFloat height 2 \n\
field SFBool side TRUE \n\
field SFBool bottom TRUE \n\
] { } \n\
\n\
PROTO Coordinate [ \n\
exposedField MFVec3f point [] \n\
] { } \n\
\n\
PROTO CoordinateInterpolator [ \n\
eventIn SFFloat set_fraction \n\
exposedField MFFloat key [] \n\
exposedField MFVec3f keyValue [] \n\
eventOut MFVec3f value_changed \n\
] { } \n\
\n\
PROTO Cylinder [ \n\
field SFBool bottom TRUE \n\
field SFFloat height 2 \n\
field SFFloat radius 1 \n\
field SFBool side TRUE \n\
field SFBool top TRUE \n\
] { } \n\
\n\
PROTO CylinderSensor [ \n\
exposedField SFBool autoOffset TRUE \n\
exposedField SFFloat diskAngle 0.262 \n\
exposedField SFBool enabled TRUE \n\
exposedField SFFloat maxAngle -1 \n\
exposedField SFFloat minAngle 0 \n\
exposedField SFFloat offset 0 \n\
eventOut SFBool isActive \n\
eventOut SFRotation rotation_changed \n\
eventOut SFVec3f trackPoint_changed \n\
] { }",
"PROTO DirectionalLight [ \n\
exposedField SFFloat ambientIntensity 0 \n\
exposedField SFColor color 1 1 1 \n\
exposedField SFVec3f direction 0 0 -1 \n\
exposedField SFFloat intensity 1 \n\
exposedField SFBool on TRUE \n\
] { } \n\
\n\
PROTO ElevationGrid [ \n\
eventIn MFFloat set_height \n\
exposedField SFNode color NULL \n\
exposedField SFNode normal NULL \n\
exposedField SFNode texCoord NULL \n\
field SFBool ccw TRUE \n\
field SFBool colorPerVertex TRUE \n\
field SFFloat creaseAngle 0 \n\
field MFFloat height [] \n\
field SFBool normalPerVertex TRUE \n\
field SFBool solid TRUE \n\
field SFInt32 xDimension 0 \n\
field SFFloat xSpacing 0.0 \n\
field SFInt32 zDimension 0 \n\
field SFFloat zSpacing 0.0 \n\
\n\
] { } \n\
\n\
PROTO Extrusion [ \n\
eventIn MFVec2f set_crossSection \n\
eventIn MFRotation set_orientation \n\
eventIn MFVec2f set_scale \n\
eventIn MFVec3f set_spine \n\
field SFBool beginCap TRUE \n\
field SFBool ccw TRUE \n\
field SFBool convex TRUE \n\
field SFFloat creaseAngle 0 \n\
field MFVec2f crossSection [ 1 1, 1 -1, -1 -1, -1 1, 1 1 ] \n\
field SFBool endCap TRUE \n\
field MFRotation orientation 0 0 1 0 \n\
field MFVec2f scale 1 1 \n\
field SFBool solid TRUE \n\
field MFVec3f spine [ 0 0 0, 0 1 0 ] \n\
] { } \n\
\n\
PROTO Fog [ \n\
exposedField SFColor color 1 1 1 \n\
exposedField SFString fogType \"LINEAR\" \n\
exposedField SFFloat visibilityRange 0 \n\
eventIn SFBool set_bind \n\
eventOut SFBool isBound \n\
] { }",
"PROTO FontStyle [ \n\
field SFString family \"SERIF\" \n\
field SFBool horizontal TRUE \n\
field MFString justify \"BEGIN\" \n\
field SFString language \"\" \n\
field SFBool leftToRight TRUE \n\
field SFFloat size 1.0 \n\
field SFFloat spacing 1.0 \n\
field SFString style \"PLAIN\" \n\
field SFBool topToBottom TRUE \n\
] { } \n\
\n\
PROTO Group [ \n\
eventIn MFNode addChildren \n\
eventIn MFNode removeChildren \n\
exposedField MFNode children [] \n\
field SFVec3f bboxCenter 0 0 0 \n\
field SFVec3f bboxSize -1 -1 -1 \n\
] { } \n\
\n\
PROTO ImageTexture [ \n\
exposedField MFString url [] \n\
field SFBool repeatS TRUE \n\
field SFBool repeatT TRUE \n\
] { } \n\
\n\
PROTO IndexedFaceSet [ \n\
eventIn MFInt32 set_colorIndex \n\
eventIn MFInt32 set_coordIndex \n\
eventIn MFInt32 set_normalIndex \n\
eventIn MFInt32 set_texCoordIndex \n\
exposedField SFNode color NULL \n\
exposedField SFNode coord NULL \n\
exposedField SFNode normal NULL \n\
exposedField SFNode texCoord NULL \n\
field SFBool ccw TRUE \n\
field MFInt32 colorIndex [] \n\
field SFBool colorPerVertex TRUE \n\
field SFBool convex TRUE \n\
field MFInt32 coordIndex [] \n\
field SFFloat creaseAngle 0 \n\
field MFInt32 normalIndex [] \n\
field SFBool normalPerVertex TRUE \n\
field SFBool solid TRUE \n\
field MFInt32 texCoordIndex [] \n\
] { } \n\
\n\
PROTO IndexedLineSet [ \n\
eventIn MFInt32 set_colorIndex \n\
eventIn MFInt32 set_coordIndex \n\
exposedField SFNode color NULL \n\
exposedField SFNode coord NULL \n\
field MFInt32 colorIndex [] \n\
field SFBool colorPerVertex TRUE \n\
field MFInt32 coordIndex [] \n\
] { }",
"PROTO Inline [ \n\
exposedField MFString url [] \n\
field SFVec3f bboxCenter 0 0 0 \n\
field SFVec3f bboxSize -1 -1 -1 \n\
] { } \n\
PROTO LOD [ \n\
exposedField MFNode level [] \n\
field SFVec3f center 0 0 0 \n\
field MFFloat range [] \n\
] { } \n\
\n\
PROTO Material [ \n\
exposedField SFFloat ambientIntensity 0.2 \n\
exposedField SFColor diffuseColor 0.8 0.8 0.8 \n\
exposedField SFColor emissiveColor 0 0 0 \n\
exposedField SFFloat shininess 0.2 \n\
exposedField SFColor specularColor 0 0 0 \n\
exposedField SFFloat transparency 0 \n\
] { } \n\
\n\
PROTO MovieTexture [ \n\
exposedField SFBool loop FALSE \n\
exposedField SFFloat speed 1 \n\
exposedField SFTime startTime 0 \n\
exposedField SFTime stopTime 0 \n\
exposedField MFString url [] \n\
field SFBool repeatS TRUE \n\
field SFBool repeatT TRUE \n\
eventOut SFFloat duration_changed \n\
eventOut SFBool isActive \n\
] { } \n\
\n\
PROTO NavigationInfo [ \n\
eventIn SFBool set_bind \n\
exposedField MFFloat avatarSize [ 0.25, 1.6, 0.75 ] \n\
exposedField SFBool headlight TRUE \n\
exposedField SFFloat speed 1.0 \n\
exposedField MFString type \"WALK\" \n\
exposedField SFFloat visibilityLimit 0.0 \n\
eventOut SFBool isBound \n\
] { } \n\
\n\
PROTO Normal [ \n\
exposedField MFVec3f vector [] \n\
] { } \n\
\n\
PROTO NormalInterpolator [ \n\
eventIn SFFloat set_fraction \n\
exposedField MFFloat key [] \n\
exposedField MFVec3f keyValue [] \n\
eventOut MFVec3f value_changed \n\
] { } \n\
\n\
PROTO OrientationInterpolator [ \n\
eventIn SFFloat set_fraction \n\
exposedField MFFloat key [] \n\
exposedField MFRotation keyValue [] \n\
eventOut SFRotation value_changed \n\
] { } \n\
\n\
PROTO PixelTexture [ \n\
exposedField SFImage image 0 0 0 \n\
field SFBool repeatS TRUE \n\
field SFBool repeatT TRUE \n\
] { }",
"PROTO PlaneSensor [ \n\
exposedField SFBool autoOffset TRUE \n\
exposedField SFBool enabled TRUE \n\
exposedField SFVec2f maxPosition -1 -1 \n\
exposedField SFVec2f minPosition 0 0 \n\
exposedField SFVec3f offset 0 0 0 \n\
eventOut SFBool isActive \n\
eventOut SFVec3f trackPoint_changed \n\
eventOut SFVec3f translation_changed \n\
] { } \n\
\n\
PROTO PointLight [ \n\
exposedField SFFloat ambientIntensity 0 \n\
exposedField SFVec3f attenuation 1 0 0 \n\
exposedField SFColor color 1 1 1 \n\
exposedField SFFloat intensity 1 \n\
exposedField SFVec3f location 0 0 0 \n\
exposedField SFBool on TRUE \n\
exposedField SFFloat radius 100 \n\
] { } \n\
\n\
PROTO PointSet [ \n\
exposedField SFNode color NULL \n\
exposedField SFNode coord NULL \n\
] { } \n\
\n\
PROTO PositionInterpolator [ \n\
eventIn SFFloat set_fraction \n\
exposedField MFFloat key [] \n\
exposedField MFVec3f keyValue [] \n\
eventOut SFVec3f value_changed \n\
] { } \n\
\n\
PROTO ProximitySensor [ \n\
exposedField SFVec3f center 0 0 0 \n\
exposedField SFVec3f size 0 0 0 \n\
exposedField SFBool enabled TRUE \n\
eventOut SFBool isActive \n\
eventOut SFVec3f position_changed \n\
eventOut SFRotation orientation_changed \n\
eventOut SFTime enterTime \n\
eventOut SFTime exitTime \n\
] { }",
"PROTO ScalarInterpolator [ \n\
eventIn SFFloat set_fraction \n\
exposedField MFFloat key [] \n\
exposedField MFFloat keyValue [] \n\
eventOut SFFloat value_changed \n\
] { } \n\
\n\
PROTO Script [ \n\
exposedField MFString url [ ] \n\
field SFBool directOutput FALSE \n\
field SFBool mustEvaluate FALSE \n\
] { } \n\
\n\
PROTO Shape [ \n\
field SFNode appearance NULL \n\
field SFNode geometry NULL \n\
] { } \n\
\n\
PROTO Sound [ \n\
exposedField SFVec3f direction 0 0 1 \n\
exposedField SFFloat intensity 1 \n\
exposedField SFVec3f location 0 0 0 \n\
exposedField SFFloat maxBack 10 \n\
exposedField SFFloat maxFront 10 \n\
exposedField SFFloat minBack 1 \n\
exposedField SFFloat minFront 1 \n\
exposedField SFFloat priority 0 \n\
exposedField SFNode source NULL \n\
field SFBool spatialize TRUE \n\
] { } \n\
\n\
PROTO Sphere [ \n\
field SFFloat radius 1 \n\
] { } \n\
\n\
PROTO SphereSensor [ \n\
exposedField SFBool autoOffset TRUE \n\
exposedField SFBool enabled TRUE \n\
exposedField SFRotation offset 0 1 0 0 \n\
eventOut SFBool isActive \n\
eventOut SFRotation rotation_changed \n\
eventOut SFVec3f trackPoint_changed \n\
] { } \n\
\n\
PROTO SpotLight [ \n\
exposedField SFFloat ambientIntensity 0 \n\
exposedField SFVec3f attenuation 1 0 0 \n\
exposedField SFFloat beamWidth 1.570796 \n\
exposedField SFColor color 1 1 1 \n\
exposedField SFFloat cutOffAngle 0.785398 \n\
exposedField SFVec3f direction 0 0 -1 \n\
exposedField SFFloat intensity 1 \n\
exposedField SFVec3f location 0 0 0 \n\
exposedField SFBool on TRUE \n\
exposedField SFFloat radius 100 \n\
] { } \n\
\n\
PROTO Switch [ \n\
exposedField MFNode choice [] \n\
exposedField SFInt32 whichChoice -1 \n\
] { } \n\
\n\
PROTO Text [ \n\
exposedField MFString string [] \n\
field SFNode fontStyle NULL \n\
field MFFloat length [] \n\
field SFFloat maxExtent 0.0 \n\
] { }",
"PROTO TextureCoordinate [ \n\
exposedField MFVec2f point [] \n\
] { } \n\
PROTO TextureTransform [ \n\
exposedField SFVec2f center 0 0 \n\
exposedField SFFloat rotation 0 \n\
exposedField SFVec2f scale 1 1 \n\
exposedField SFVec2f translation 0 0 \n\
] { } \n\
\n\
PROTO TimeSensor [ \n\
exposedField SFTime cycleInterval 1 \n\
exposedField SFBool enabled TRUE \n\
exposedField SFBool loop FALSE \n\
exposedField SFTime startTime 0 \n\
exposedField SFTime stopTime 0 \n\
eventOut SFTime cycleTime \n\
eventOut SFFloat fraction_changed \n\
eventOut SFBool isActive \n\
eventOut SFTime time \n\
] { } \n\
\n\
PROTO TouchSensor [ \n\
exposedField SFBool enabled TRUE \n\
eventOut SFVec3f hitNormal_changed \n\
eventOut SFVec3f hitPoint_changed \n\
eventOut SFVec2f hitTexCoord_changed \n\
eventOut SFBool isActive \n\
eventOut SFBool isOver \n\
eventOut SFTime touchTime \n\
] { } \n\
\n\
PROTO Transform [ \n\
eventIn MFNode addChildren \n\
eventIn MFNode removeChildren \n\
exposedField SFVec3f center 0 0 0 \n\
exposedField MFNode children [] \n\
exposedField SFRotation rotation 0 0 1 0 \n\
exposedField SFVec3f scale 1 1 1 \n\
exposedField SFRotation scaleOrientation 0 0 1 0 \n\
exposedField SFVec3f translation 0 0 0 \n\
field SFVec3f bboxCenter 0 0 0 \n\
field SFVec3f bboxSize -1 -1 -1 \n\
] { } \n\
\n\
PROTO Viewpoint [ \n\
eventIn SFBool set_bind \n\
exposedField SFFloat fieldOfView 0.785398 \n\
exposedField SFBool jump TRUE \n\
exposedField SFRotation orientation 0 0 1 0 \n\
exposedField SFVec3f position 0 0 10 \n\
field SFString description \"\" \n\
eventOut SFTime bindTime \n\
eventOut SFBool isBound \n\
] { }",
"PROTO VisibilitySensor [ \n\
exposedField SFVec3f center 0 0 0 \n\
exposedField SFBool enabled TRUE \n\
exposedField SFVec3f size 0 0 0 \n\
eventOut SFTime enterTime \n\
eventOut SFTime exitTime \n\
eventOut SFBool isActive \n\
] { } \n\
\n\
PROTO WorldInfo [ \n\
field MFString info [] \n\
field SFString title \"\" \n\
] { }",""
};
#endif