Cloned library of VTK-5.0.0 with extra build files for internal package management.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

416 lines
13 KiB

2 years ago
/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkOBJReader.cxx,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkOBJReader.h"
#include "vtkCellArray.h"
#include "vtkFloatArray.h"
#include "vtkInformation.h"
#include "vtkInformationVector.h"
#include "vtkObjectFactory.h"
#include "vtkPointData.h"
#include "vtkPolyData.h"
vtkCxxRevisionMacro(vtkOBJReader, "$Revision: 1.27 $");
vtkStandardNewMacro(vtkOBJReader);
// Description:
// Instantiate object with NULL filename.
vtkOBJReader::vtkOBJReader()
{
this->FileName = NULL;
this->SetNumberOfInputPorts(0);
}
vtkOBJReader::~vtkOBJReader()
{
if (this->FileName)
{
delete [] this->FileName;
this->FileName = NULL;
}
}
/*--------------------------------------------------------
This is only partial support for the OBJ format, which is
quite complicated. To find a full specification,
search the net for "OBJ format", eg.:
http://netghost.narod.ru/gff/graphics/summary/waveobj.htm
We support the following types:
v <x> <y> <z> vertex
vn <x> <y> <z> vertex normal
vt <x> <y> texture coordinate
f <v_a> <v_b> <v_c> ...
polygonal face linking vertices v_a, v_b, v_c, etc. which
are 1-based indices into the vertex list
f <v_a>/<t_a> <v_b>/<t_b> ...
polygonal face as above, but with texture coordinates for
each vertex. t_a etc. are 1-based indices into the texture
coordinates list (from the vt lines)
f <v_a>/<t_a>/<n_a> <v_b>/<t_b>/<n_b> ...
polygonal face as above, with a normal at each vertex, as a
1-based index into the normals list (from the vn lines)
f <v_a>//<n_a> <v_b>//<n_b> ...
polygonal face as above but without texture coordinates.
Per-face tcoords and normals are supported by duplicating
the vertices on each face as necessary.
---------------------------------------------------------*/
// a replacement for isspace()
int is_whitespace(char c)
{
if ( c==' ' || c=='\t' || c=='\n' || c=='\r' || c=='\v' || c=='\f')
return 1;
else
return 0;
}
int vtkOBJReader::RequestData(
vtkInformation *vtkNotUsed(request),
vtkInformationVector **vtkNotUsed(inputVector),
vtkInformationVector *outputVector)
{
// get the info object
vtkInformation *outInfo = outputVector->GetInformationObject(0);
// get the ouptut
vtkPolyData *output = vtkPolyData::SafeDownCast(
outInfo->Get(vtkDataObject::DATA_OBJECT()));
if (!this->FileName)
{
vtkErrorMacro(<< "A FileName must be specified.");
return 0;
}
FILE *in = fopen(this->FileName,"r");
if (in == NULL)
{
vtkErrorMacro(<< "File " << this->FileName << " not found");
return 0;
}
vtkDebugMacro(<<"Reading file");
// intialise some structures to store the file contents in
vtkPoints *points = vtkPoints::New();
vtkFloatArray *tcoords = vtkFloatArray::New();
tcoords->SetNumberOfComponents(2);
vtkFloatArray *normals = vtkFloatArray::New();
normals->SetNumberOfComponents(3);
vtkCellArray *polys = vtkCellArray::New();
vtkCellArray *tcoord_polys = vtkCellArray::New();
int hasTCoords=0; // (false)
int tcoords_same_as_verts=1; // (true)
vtkCellArray *normal_polys = vtkCellArray::New();
int hasNormals=0; // (false)
int normals_same_as_verts=1; // (true)
int everything_ok = 1; // (true) (use of this flag avoids early return and associated memory leak)
// -- work through the file line by line, assigning into the above six structures as appropriate --
{ // (make a local scope section to emphasise that the variables below are only used here)
const int MAX_LINE=1024;
char line[MAX_LINE],*pChar;
float xyz[3];
int iVert,iTCoord,iNormal;
while (everything_ok && fgets(line,MAX_LINE,in)!=NULL)
{
// in the OBJ format the first characters determine how to interpret the line:
if (strncmp(line,"v ",2)==0)
{
// this is a vertex definition, expect three floats, separated by whitespace:
if (sscanf(line, "v %f %f %f", xyz, xyz + 1, xyz + 2)==3)
{
points->InsertNextPoint(xyz);
}
else
{
vtkErrorMacro(<<"Error in reading file");
everything_ok=0; // (false)
}
}
else if (strncmp(line,"vt ",3)==0)
{
// this is a tcoord, expect two floats, separated by whitespace:
if (sscanf(line, "vt %f %f", xyz, xyz + 1)==2)
{
tcoords->InsertNextTuple(xyz);
}
else
{
vtkErrorMacro(<<"Error in reading file");
everything_ok=0; // (false)
}
}
else if (strncmp(line,"vn ",3)==0)
{
// this is a normal, expect three floats, separated by whitespace:
if (sscanf(line, "vn %f %f %f", xyz, xyz + 1, xyz + 2)==3)
{
normals->InsertNextTuple(xyz);
}
else
{
vtkErrorMacro(<<"Error in reading file");
everything_ok=0; // (false)
}
}
else if (strncmp(line,"f ",2)==0 || strncmp(line,"fo ",3)==0) // not sure why "fo" here
{
// this is a face definition, consisting of 1-based indices separated by whitespace and /
polys->InsertNextCell(0); // we don't yet know how many points are to come
tcoord_polys->InsertNextCell(0);
normal_polys->InsertNextCell(0);
int nVerts=0,nTCoords=0,nNormals=0; // keep a count of how many of each there are
pChar = line + 2;
const char *pEnd = line + strlen(line);
while (everything_ok && pChar<pEnd)
{
// find the first non-whitespace character
while (is_whitespace(*pChar) && pChar<pEnd) { pChar++; }
if (pChar<pEnd) // there is still data left on this line
{
if (sscanf(pChar,"%d/%d/%d",&iVert,&iTCoord,&iNormal)==3)
{
polys->InsertCellPoint(iVert-1); // convert to 0-based index
nVerts++;
tcoord_polys->InsertCellPoint(iTCoord-1);
nTCoords++;
if (iTCoord!=iVert && tcoords_same_as_verts)
tcoords_same_as_verts = 0; // (false)
normal_polys->InsertCellPoint(iNormal-1);
nNormals++;
if (iNormal!=iVert && normals_same_as_verts)
normals_same_as_verts = 0; // (false)
}
else if (sscanf(pChar,"%d//%d",&iVert,&iNormal)==2)
{
polys->InsertCellPoint(iVert-1);
nVerts++;
normal_polys->InsertCellPoint(iNormal-1);
nNormals++;
if (iNormal!=iVert && normals_same_as_verts)
normals_same_as_verts = 0; // (false)
}
else if (sscanf(pChar,"%d/%d",&iVert,&iTCoord)==2)
{
polys->InsertCellPoint(iVert-1);
nVerts++;
tcoord_polys->InsertCellPoint(iTCoord-1);
nTCoords++;
if (iTCoord!=iVert && tcoords_same_as_verts)
tcoords_same_as_verts = 0; // (false)
}
else if (sscanf(pChar,"%d",&iVert)==1)
{
polys->InsertCellPoint(iVert-1);
nVerts++;
}
else
{
vtkErrorMacro(<<"Error in reading file");
everything_ok=0; // (false)
}
// skip over what we just read
// (find the first whitespace character)
while (!is_whitespace(*pChar) && pChar<pEnd)
{
pChar++;
}
}
}
// count of tcoords and normals must be equal to number of vertices or zero
if (nVerts==0 || (nTCoords>0 && nTCoords!=nVerts) || (nNormals>0 && nNormals!=nVerts))
{
vtkErrorMacro(<<"Error in reading file");
everything_ok=0; // (false)
}
// now we know how many points there were in this cell
polys->UpdateCellCount(nVerts);
tcoord_polys->UpdateCellCount(nTCoords);
normal_polys->UpdateCellCount(nNormals);
// also make a note of whether any cells have tcoords, and whether any have normals
if (nTCoords>0 && !hasTCoords) { hasTCoords=1; }
if (nNormals>0 && !hasNormals) { hasNormals=1; }
}
else
{
//vtkDebugMacro(<<"Ignoring line: "<<line);
}
} // (end of while loop)
} // (end of local scope section)
// we have finished with the file
fclose(in);
if (everything_ok) // (otherwise just release allocated memory and return)
{
// -- now turn this lot into a useable vtkPolyData --
// if there are no tcoords or normals or they match exactly
// then we can just copy the data into the output (easy!)
if ((!hasTCoords||tcoords_same_as_verts) && (!hasNormals||normals_same_as_verts))
{
vtkDebugMacro(<<"Copying file data into the output directly");
output->SetPoints(points);
output->SetPolys(polys);
// if there is an exact correspondence between tcoords and vertices then can simply
// assign the tcoords points as point data
if (hasTCoords && tcoords_same_as_verts)
output->GetPointData()->SetTCoords(tcoords);
// if there is an exact correspondence between normals and vertices then can simply
// assign the normals as point data
if (hasNormals && normals_same_as_verts)
{
output->GetPointData()->SetNormals(normals);
}
output->Squeeze();
}
// otherwise we can duplicate the vertices as necessary (a bit slower)
else
{
vtkDebugMacro(<<"Duplicating vertices so that tcoords and normals are correct");
vtkPoints *new_points = vtkPoints::New();
vtkFloatArray *new_tcoords = vtkFloatArray::New();
new_tcoords->SetNumberOfComponents(2);
vtkFloatArray *new_normals = vtkFloatArray::New();
new_normals->SetNumberOfComponents(3);
vtkCellArray *new_polys = vtkCellArray::New();
// for each poly, copy its vertices into new_points (and point at them)
// also copy its tcoords into new_tcoords
// also copy its normals into new_normals
polys->InitTraversal();
tcoord_polys->InitTraversal();
normal_polys->InitTraversal();
int i,j;
vtkIdType dummy_warning_prevention_mechanism[1];
vtkIdType n_pts=-1,*pts=dummy_warning_prevention_mechanism;
vtkIdType n_tcoord_pts=-1,*tcoord_pts=dummy_warning_prevention_mechanism;
vtkIdType n_normal_pts=-1,*normal_pts=dummy_warning_prevention_mechanism;
for (i=0;i<polys->GetNumberOfCells();i++)
{
polys->GetNextCell(n_pts,pts);
tcoord_polys->GetNextCell(n_tcoord_pts,tcoord_pts);
normal_polys->GetNextCell(n_normal_pts,normal_pts);
// If some vertices have tcoords and not others (likewise normals)
// then we must do something else VTK will complain. (crash on render attempt)
// Easiest solution is to delete polys that don't have complete tcoords (if there
// are any tcoords in the dataset) or normals (if there are any normals in the dataset).
if ( (n_pts!=n_tcoord_pts && hasTCoords) || (n_pts!=n_normal_pts && hasNormals) )
{
// skip this poly
vtkDebugMacro(<<"Skipping poly "<<i+1<<" (1-based index)");
}
else
{
// copy the corresponding points, tcoords and normals across
for (j=0;j<n_pts;j++)
{
// copy the tcoord for this point across (if there is one)
if (n_tcoord_pts>0)
{
new_tcoords->InsertNextTuple(tcoords->GetTuple(tcoord_pts[j]));
}
// copy the normal for this point across (if there is one)
if (n_normal_pts>0)
{
new_normals->InsertNextTuple(normals->GetTuple(normal_pts[j]));
}
// copy the vertex into the new structure and update
// the vertex index in the polys structure (pts is a pointer into it)
pts[j] = new_points->InsertNextPoint(points->GetPoint(pts[j]));
}
// copy this poly (pointing at the new points) into the new polys list
new_polys->InsertNextCell(n_pts,pts);
}
}
// use the new structures for the output
output->SetPoints(new_points);
output->SetPolys(new_polys);
if (hasTCoords)
{
output->GetPointData()->SetTCoords(new_tcoords);
}
if (hasNormals)
{
output->GetPointData()->SetNormals(new_normals);
}
output->Squeeze();
new_points->Delete();
new_polys->Delete();
new_tcoords->Delete();
new_normals->Delete();
}
}
points->Delete();
tcoords->Delete();
normals->Delete();
polys->Delete();
tcoord_polys->Delete();
normal_polys->Delete();
return 1;
}
void vtkOBJReader::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os,indent);
os << indent << "File Name: "
<< (this->FileName ? this->FileName : "(none)") << "\n";
}