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115 lines
4.4 KiB
115 lines
4.4 KiB
2 years ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkRecursiveSphereDirectionEncoder.h,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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// .NAME vtkRecursiveSphereDirectionEncoder - A direction encoder based on the recursive subdivision of an octahedron
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// .SECTION Description
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// vtkRecursiveSphereDirectionEncoder is a direction encoder which uses the
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// vertices of a recursive subdivision of an octahedron (with the vertices
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// pushed out onto the surface of an enclosing sphere) to encode directions
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// into a two byte value.
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//
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// .SECTION see also
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// vtkDirectionEncoder
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#ifndef __vtkRecursiveSphereDirectionEncoder_h
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#define __vtkRecursiveSphereDirectionEncoder_h
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#include "vtkDirectionEncoder.h"
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class VTK_VOLUMERENDERING_EXPORT vtkRecursiveSphereDirectionEncoder : public vtkDirectionEncoder
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{
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public:
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vtkTypeRevisionMacro(vtkRecursiveSphereDirectionEncoder,vtkDirectionEncoder);
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void PrintSelf( ostream& os, vtkIndent indent );
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// Description:
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// Construct the object. Initialize the index table which will be
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// used to map the normal into a patch on the recursively subdivided
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// sphere.
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static vtkRecursiveSphereDirectionEncoder *New();
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// Description:
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// Given a normal vector n, return the encoded direction
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int GetEncodedDirection( float n[3] );
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// Description:
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/// Given an encoded value, return a pointer to the normal vector
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float *GetDecodedGradient( int value );
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// Description:
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// Return the number of encoded directions
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int GetNumberOfEncodedDirections( void );
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// Description:
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// Get the decoded gradient table. There are
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// this->GetNumberOfEncodedDirections() entries in the table, each
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// containing a normal (direction) vector. This is a flat structure -
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// 3 times the number of directions floats in an array.
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float *GetDecodedGradientTable( void );
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// Description:
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// Set / Get the recursion depth for the subdivision. This
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// indicates how many time one triangle on the initial 8-sided
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// sphere model is replaced by four triangles formed by connecting
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// triangle edge midpoints. A recursion level of 0 yields 8 triangles
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// with 6 unique vertices. The normals are the vectors from the
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// sphere center through the vertices. The number of directions
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// will be 11 since the four normals with 0 z values will be
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// duplicated in the table - once with +0 values and the other
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// time with -0 values, and an addition index will be used to
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// represent the (0,0,0) normal. If we instead choose a recursion
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// level of 6 (the maximum that can fit within 2 bytes) the number
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// of directions is 16643, with 16386 unique directions and a
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// zero normal.
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vtkSetClampMacro( RecursionDepth, int, 0, 6 );
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vtkGetMacro( RecursionDepth, int );
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protected:
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vtkRecursiveSphereDirectionEncoder();
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~vtkRecursiveSphereDirectionEncoder();
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// How far to recursively divide the sphere
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int RecursionDepth;
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// The index table which maps (x,y) position in the rotated grid
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// to an encoded normal
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//int IndexTable[2*NORM_SQR_SIZE - 1][2*NORM_SQR_SIZE -1];
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int *IndexTable;
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// This is a table that maps encoded normal (2 byte value) to a
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// normal (dx, dy, dz)
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//float DecodedNormal[3*(1 + 2*(NORM_SQR_SIZE*NORM_SQR_SIZE+
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// (NORM_SQR_SIZE-1)*(NORM_SQR_SIZE-1)))];
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float *DecodedNormal;
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// Method to initialize the index table and variable that
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// stored the recursion depth the last time the table was
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// built
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void InitializeIndexTable( void );
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int IndexTableRecursionDepth;
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int OuterSize;
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int InnerSize;
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int GridSize;
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private:
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vtkRecursiveSphereDirectionEncoder(const vtkRecursiveSphereDirectionEncoder&); // Not implemented.
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void operator=(const vtkRecursiveSphereDirectionEncoder&); // Not implemented.
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};
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#endif
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