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217 lines
6.7 KiB
217 lines
6.7 KiB
2 years ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkBitArray.h,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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// .NAME vtkBitArray - dynamic, self-adjusting array of bits
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// .SECTION Description
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// vtkBitArray is an array of bits (0/1 data value). The array is packed
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// so that each byte stores eight bits. vtkBitArray provides methods
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// for insertion and retrieval of bits, and will automatically resize
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// itself to hold new data.
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#ifndef __vtkBitArray_h
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#define __vtkBitArray_h
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#include "vtkDataArray.h"
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class VTK_COMMON_EXPORT vtkBitArray : public vtkDataArray
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{
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public:
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static vtkBitArray *New();
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vtkTypeRevisionMacro(vtkBitArray,vtkDataArray);
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void PrintSelf(ostream& os, vtkIndent indent);
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// Description:
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// Allocate memory for this array. Delete old storage only if necessary.
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// Note that ext is no longer used.
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int Allocate(vtkIdType sz, vtkIdType ext=1000);
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// Description:
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// Release storage and reset array to initial state.
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void Initialize();
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// satisfy vtkDataArray API
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int GetDataType() {return VTK_BIT;};
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int GetDataTypeSize() { return 0; }
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// Description:
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// Set the number of n-tuples in the array.
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void SetNumberOfTuples(vtkIdType number);
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// Description:
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// Get a pointer to a tuple at the ith location. This is a dangerous method
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// (it is not thread safe since a pointer is returned).
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double *GetTuple(vtkIdType i);
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// Description:
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// Copy the tuple value into a user-provided array.
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void GetTuple(vtkIdType i, double * tuple);
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// Description:
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// Set the tuple value at the ith location in the array.
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void SetTuple(vtkIdType i, const float * tuple);
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void SetTuple(vtkIdType i, const double * tuple);
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// Description:
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// Insert (memory allocation performed) the tuple into the ith location
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// in the array.
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void InsertTuple(vtkIdType i, const float * tuple);
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void InsertTuple(vtkIdType i, const double * tuple);
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// Description:
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// Insert (memory allocation performed) the tuple onto the end of the array.
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vtkIdType InsertNextTuple(const float * tuple);
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vtkIdType InsertNextTuple(const double * tuple);
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// Description:
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// Set the data component at the ith tuple and jth component location.
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// Note that i is less then NumberOfTuples and j is less then
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// NumberOfComponents. Make sure enough memory has been allocated (use
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// SetNumberOfTuples() and SetNumberOfComponents()).
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void SetComponent(vtkIdType i, int j, double c);
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// Description:
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// Free any unneeded memory.
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void Squeeze();
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// Description:
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// Resize the array while conserving the data.
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virtual int Resize(vtkIdType numTuples);
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// Description:
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// Get the data at a particular index.
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int GetValue(vtkIdType id);
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// Description:
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// Fast method based setting of values without memory checks. First
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// use SetNumberOfValues then use SetValue to actually set them.
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// Specify the number of values for this object to hold. Does an
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// allocation as well as setting the MaxId ivar. Used in conjunction with
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// SetValue() method for fast insertion.
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void SetNumberOfValues(vtkIdType number);
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// Description:
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// Set the data at a particular index. Does not do range checking. Make sure
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// you use the method SetNumberOfValues() before inserting data.
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void SetValue(vtkIdType id, int value);
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// Description:
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// Insets values and checks to make sure there is enough memory
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void InsertValue(vtkIdType id, int i);
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vtkIdType InsertNextValue(int i);
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// Description:
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// Insert the data component at ith tuple and jth component location.
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// Note that memory allocation is performed as necessary to hold the data.
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virtual void InsertComponent(vtkIdType i, int j, double c);
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// Description:
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// Direct manipulation of the underlying data.
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unsigned char *GetPointer(vtkIdType id) {return this->Array + id/8;}
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// Description:
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// Get the address of a particular data index. Make sure data is allocated
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// for the number of items requested. Set MaxId according to the number of
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// data values requested.
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unsigned char *WritePointer(vtkIdType id, vtkIdType number);
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void* WriteVoidPointer(vtkIdType id, vtkIdType number)
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{ return this->WritePointer(id, number); }
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void *GetVoidPointer(vtkIdType id)
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{return (void *)this->GetPointer(id);};
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// Description:
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// Deep copy of another bit array.
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void DeepCopy(vtkDataArray *da);
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// Description:
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// This method lets the user specify data to be held by the array. The
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// array argument is a pointer to the data. size is the size of
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// the array supplied by the user. Set save to 1 to keep the class
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// from deleting the array when it cleans up or reallocates memory.
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// The class uses the actual array provided; it does not copy the data
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// from the suppled array.
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void SetArray(unsigned char* array, vtkIdType size, int save);
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void SetVoidArray(void *array, vtkIdType size, int save)
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{this->SetArray((unsigned char *)array, size, save);};
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protected:
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vtkBitArray(vtkIdType numComp=1);
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~vtkBitArray();
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unsigned char *Array; // pointer to data
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unsigned char *ResizeAndExtend(vtkIdType sz);
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// function to resize data
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int TupleSize; //used for data conversion
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double *Tuple;
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int SaveUserArray;
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private:
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// hide superclass' DeepCopy() from the user and the compiler
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void DeepCopy(vtkDataArray &da) {this->vtkDataArray::DeepCopy(&da);}
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private:
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vtkBitArray(const vtkBitArray&); // Not implemented.
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void operator=(const vtkBitArray&); // Not implemented.
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};
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inline void vtkBitArray::SetNumberOfValues(vtkIdType number)
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{
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this->Allocate(number);
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this->MaxId = number - 1;
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}
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inline void vtkBitArray::SetValue(vtkIdType id, int value)
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{
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if (value)
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{
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this->Array[id/8] |= (0x80 >> id%8);
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}
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else
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{
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this->Array[id/8] &= (~(0x80 >> id%8));
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}
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}
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inline void vtkBitArray::InsertValue(vtkIdType id, int i)
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{
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if ( id >= this->Size )
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{
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this->ResizeAndExtend(id+1);
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}
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if (i)
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{
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this->Array[id/8] |= (0x80 >> id%8);
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}
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else
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{
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this->Array[id/8] &= (~(0x80 >> id%8));
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}
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if ( id > this->MaxId )
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{
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this->MaxId = id;
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}
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}
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inline vtkIdType vtkBitArray::InsertNextValue(int i)
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{
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this->InsertValue (++this->MaxId,i); return this->MaxId;
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}
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inline void vtkBitArray::Squeeze() {this->ResizeAndExtend (this->MaxId+1);}
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#endif
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