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72 lines
2.4 KiB
72 lines
2.4 KiB
2 years ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkStructuredPointsCollection.h,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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// .NAME vtkStructuredPointsCollection - maintain a list of structured points data objects
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// .SECTION Description
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// vtkStructuredPointsCollection is an object that creates and manipulates
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// lists of structured points datasets. See also vtkCollection and
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// subclasses.
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#ifndef __vtkStructuredPointsCollection_h
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#define __vtkStructuredPointsCollection_h
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#include "vtkCollection.h"
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#include "vtkStructuredPoints.h" // Needed for static cast
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class VTK_FILTERING_EXPORT vtkStructuredPointsCollection : public vtkCollection
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{
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public:
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static vtkStructuredPointsCollection *New();
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vtkTypeRevisionMacro(vtkStructuredPointsCollection,vtkCollection);
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void PrintSelf(ostream& os, vtkIndent indent);
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// Description:
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// Add a pointer to a vtkStructuredPoints to the list.
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void AddItem(vtkStructuredPoints *ds) {
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this->vtkCollection::AddItem((vtkObject *)ds);};
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// Description:
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// Get the next item in the collection. NULL is returned if the collection
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// is exhausted.
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vtkStructuredPoints *GetNextItem() {
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return static_cast<vtkStructuredPoints *>(this->GetNextItemAsObject());};
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//BTX
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// Description:
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// Reentrant safe way to get an object in a collection. Just pass the
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// same cookie back and forth.
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vtkStructuredPoints *GetNextStructuredPoints(
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vtkCollectionSimpleIterator &cookie) {
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return static_cast<vtkStructuredPoints *>(
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this->GetNextItemAsObject(cookie));};
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//ETX
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protected:
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vtkStructuredPointsCollection() {};
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~vtkStructuredPointsCollection() {};
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private:
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// hide the standard AddItem from the user and the compiler.
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void AddItem(vtkObject *o) { this->vtkCollection::AddItem(o); };
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private:
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vtkStructuredPointsCollection(const vtkStructuredPointsCollection&); // Not implemented.
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void operator=(const vtkStructuredPointsCollection&); // Not implemented.
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};
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#endif
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