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1449 lines
37 KiB
1449 lines
37 KiB
2 years ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkUnstructuredGrid.cxx,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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#include "vtkUnstructuredGrid.h"
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#include "vtkCellArray.h"
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#include "vtkCellData.h"
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#include "vtkCellLinks.h"
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#include "vtkConvexPointSet.h"
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#include "vtkEmptyCell.h"
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#include "vtkGenericCell.h"
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#include "vtkHexahedron.h"
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#include "vtkIdTypeArray.h"
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#include "vtkInformation.h"
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#include "vtkInformationVector.h"
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#include "vtkLine.h"
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#include "vtkObjectFactory.h"
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#include "vtkPixel.h"
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#include "vtkPointData.h"
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#include "vtkPolyLine.h"
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#include "vtkPolyVertex.h"
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#include "vtkPolygon.h"
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#include "vtkPyramid.h"
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#include "vtkPentagonalPrism.h"
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#include "vtkHexagonalPrism.h"
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#include "vtkQuad.h"
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#include "vtkQuadraticEdge.h"
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#include "vtkQuadraticHexahedron.h"
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#include "vtkQuadraticWedge.h"
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#include "vtkQuadraticPyramid.h"
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#include "vtkQuadraticQuad.h"
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#include "vtkQuadraticTetra.h"
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#include "vtkQuadraticTriangle.h"
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#include "vtkTetra.h"
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#include "vtkTriangle.h"
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#include "vtkTriangleStrip.h"
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#include "vtkUnsignedCharArray.h"
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#include "vtkVertex.h"
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#include "vtkVoxel.h"
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#include "vtkWedge.h"
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vtkCxxRevisionMacro(vtkUnstructuredGrid, "$Revision: 1.8.6.1 $");
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vtkStandardNewMacro(vtkUnstructuredGrid);
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vtkUnstructuredGrid::vtkUnstructuredGrid ()
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{
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this->Vertex = NULL;
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this->PolyVertex = NULL;
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this->Line = NULL;
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this->PolyLine = NULL;
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this->Triangle = NULL;
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this->TriangleStrip = NULL;
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this->Pixel = NULL;
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this->Quad = NULL;
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this->Polygon = NULL;
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this->Tetra = NULL;
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this->Voxel = NULL;
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this->Hexahedron = NULL;
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this->Wedge = NULL;
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this->Pyramid = NULL;
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this->PentagonalPrism = NULL;
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this->HexagonalPrism = NULL;
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this->QuadraticEdge = NULL;
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this->QuadraticTriangle =NULL;
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this->QuadraticQuad = NULL;
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this->QuadraticTetra = NULL;
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this->QuadraticHexahedron = NULL;
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this->QuadraticWedge = NULL;
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this->QuadraticPyramid = NULL;
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this->ConvexPointSet = NULL;
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this->EmptyCell = NULL;
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this->Information->Set(vtkDataObject::DATA_EXTENT_TYPE(), VTK_PIECES_EXTENT);
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this->Information->Set(vtkDataObject::DATA_PIECE_NUMBER(), -1);
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this->Information->Set(vtkDataObject::DATA_NUMBER_OF_PIECES(), 1);
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this->Information->Set(vtkDataObject::DATA_NUMBER_OF_GHOST_LEVELS(), 0);
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this->Connectivity = NULL;
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this->Links = NULL;
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this->Types = NULL;
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this->Locations = NULL;
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this->Allocate(1000,1000);
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}
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//----------------------------------------------------------------------------
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// Allocate memory space for data insertion. Execute this method before
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// inserting any cells into object.
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void vtkUnstructuredGrid::Allocate (vtkIdType numCells, int extSize)
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{
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if ( numCells < 1 )
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{
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numCells = 1000;
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}
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if ( extSize < 1 )
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{
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extSize = 1000;
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}
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if ( this->Connectivity )
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{
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this->Connectivity->UnRegister(this);
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}
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this->Connectivity = vtkCellArray::New();
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this->Connectivity->Allocate(numCells,4*extSize);
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this->Connectivity->Register(this);
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this->Connectivity->Delete();
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if ( this->Types )
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{
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this->Types->UnRegister(this);
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}
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this->Types = vtkUnsignedCharArray::New();
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this->Types->Allocate(numCells,extSize);
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this->Types->Register(this);
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this->Types->Delete();
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if ( this->Locations )
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{
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this->Locations->UnRegister(this);
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}
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this->Locations = vtkIdTypeArray::New();
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this->Locations->Allocate(numCells,extSize);
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this->Locations->Register(this);
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this->Locations->Delete();
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}
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//----------------------------------------------------------------------------
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vtkUnstructuredGrid::~vtkUnstructuredGrid()
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{
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vtkUnstructuredGrid::Initialize();
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if(this->Vertex)
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{
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this->Vertex->Delete();
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}
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if(this->PolyVertex)
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{
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this->PolyVertex->Delete();
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}
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if(this->Line)
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{
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this->Line->Delete();
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}
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if(this->PolyLine)
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{
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this->PolyLine->Delete();
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}
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if(this->Triangle)
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{
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this->Triangle->Delete();
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}
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if(this->TriangleStrip)
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{
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this->TriangleStrip->Delete();
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}
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if(this->Pixel)
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{
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this->Pixel->Delete();
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}
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if(this->Quad)
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{
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this->Quad->Delete();
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}
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if(this->Polygon)
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{
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this->Polygon->Delete();
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}
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if(this->Tetra)
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{
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this->Tetra->Delete();
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}
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if(this->Voxel)
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{
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this->Voxel->Delete();
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}
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if(this->Hexahedron)
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{
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this->Hexahedron->Delete();
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}
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if(this->Wedge)
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{
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this->Wedge->Delete();
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}
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if(this->Pyramid)
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{
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this->Pyramid->Delete();
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}
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if(this->PentagonalPrism)
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{
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this->PentagonalPrism->Delete();
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}
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if(this->HexagonalPrism)
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{
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this->HexagonalPrism->Delete();
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}
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if(this->QuadraticEdge)
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{
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this->QuadraticEdge->Delete();
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}
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if(this->QuadraticTriangle)
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{
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this->QuadraticTriangle->Delete();
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}
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if(this->QuadraticQuad)
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{
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this->QuadraticQuad->Delete();
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}
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if(this->QuadraticTetra)
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{
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this->QuadraticTetra->Delete();
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}
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if(this->QuadraticHexahedron)
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{
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this->QuadraticHexahedron->Delete();
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}
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if(this->QuadraticWedge)
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{
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this->QuadraticWedge->Delete();
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}
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if(this->QuadraticPyramid)
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{
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this->QuadraticPyramid->Delete();
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}
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if(this->ConvexPointSet)
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{
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this->ConvexPointSet->Delete();
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}
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if(this->EmptyCell)
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{
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this->EmptyCell->Delete();
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}
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}
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//----------------------------------------------------------------------------
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int vtkUnstructuredGrid::GetPiece()
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{
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return this->Information->Get(vtkDataObject::DATA_PIECE_NUMBER());
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}
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//----------------------------------------------------------------------------
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int vtkUnstructuredGrid::GetNumberOfPieces()
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{
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return this->Information->Get(vtkDataObject::DATA_NUMBER_OF_PIECES());
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}
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//----------------------------------------------------------------------------
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int vtkUnstructuredGrid::GetGhostLevel()
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{
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return this->Information->Get(vtkDataObject::DATA_NUMBER_OF_GHOST_LEVELS());
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}
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//----------------------------------------------------------------------------
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// Copy the geometric and topological structure of an input unstructured grid.
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void vtkUnstructuredGrid::CopyStructure(vtkDataSet *ds)
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{
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vtkUnstructuredGrid *ug=(vtkUnstructuredGrid *)ds;
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vtkPointSet::CopyStructure(ds);
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if (this->Connectivity != ug->Connectivity)
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{
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if ( this->Connectivity )
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{
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this->Connectivity->UnRegister(this);
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}
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this->Connectivity = ug->Connectivity;
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if (this->Connectivity)
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{
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this->Connectivity->Register(this);
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}
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}
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if (this->Links != ug->Links)
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{
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if ( this->Links )
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{
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this->Links->UnRegister(this);
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}
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this->Links = ug->Links;
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if (this->Links)
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{
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this->Links->Register(this);
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}
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}
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if (this->Types != ug->Types)
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{
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if ( this->Types )
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{
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this->Types->UnRegister(this);
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}
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this->Types = ug->Types;
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if (this->Types)
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{
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this->Types->Register(this);
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}
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}
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if (this->Locations != ug->Locations)
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{
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if ( this->Locations )
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{
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this->Locations->UnRegister(this);
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}
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this->Locations = ug->Locations;
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if (this->Locations)
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{
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this->Locations->Register(this);
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}
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}
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||
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||
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// Reset this information to maintain the functionality that was present when
|
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// CopyStructure called Initialize, which incorrectly wiped out attribute
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// data. Someone MIGHT argue that this isn't the right thing to do.
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this->Information->Set(vtkDataObject::DATA_PIECE_NUMBER(), -1);
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this->Information->Set(vtkDataObject::DATA_NUMBER_OF_PIECES(), 0);
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this->Information->Set(vtkDataObject::DATA_NUMBER_OF_GHOST_LEVELS(), 0);
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}
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//----------------------------------------------------------------------------
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void vtkUnstructuredGrid::Initialize()
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{
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vtkPointSet::Initialize();
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||
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if ( this->Connectivity )
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{
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this->Connectivity->UnRegister(this);
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this->Connectivity = NULL;
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}
|
||
|
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if ( this->Links )
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{
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this->Links->UnRegister(this);
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this->Links = NULL;
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}
|
||
|
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if ( this->Types )
|
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{
|
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this->Types->UnRegister(this);
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this->Types = NULL;
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}
|
||
|
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||
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if ( this->Locations )
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{
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this->Locations->UnRegister(this);
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this->Locations = NULL;
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}
|
||
|
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if(this->Information)
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{
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this->Information->Set(vtkDataObject::DATA_PIECE_NUMBER(), -1);
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this->Information->Set(vtkDataObject::DATA_NUMBER_OF_PIECES(), 0);
|
||
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this->Information->Set(vtkDataObject::DATA_NUMBER_OF_GHOST_LEVELS(), 0);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
int vtkUnstructuredGrid::GetCellType(vtkIdType cellId)
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||
|
{
|
||
|
|
||
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vtkDebugMacro(<< "Returning cell type " << (int)this->Types->GetValue(cellId));
|
||
|
return (int)this->Types->GetValue(cellId);
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
vtkCell *vtkUnstructuredGrid::GetCell(vtkIdType cellId)
|
||
|
{
|
||
|
int i;
|
||
|
int loc;
|
||
|
vtkCell *cell = NULL;
|
||
|
vtkIdType *pts, numPts;
|
||
|
|
||
|
switch ((int)this->Types->GetValue(cellId))
|
||
|
{
|
||
|
case VTK_VERTEX:
|
||
|
if(!this->Vertex)
|
||
|
{
|
||
|
this->Vertex = vtkVertex::New();
|
||
|
}
|
||
|
cell = this->Vertex;
|
||
|
break;
|
||
|
|
||
|
case VTK_POLY_VERTEX:
|
||
|
if(!this->PolyVertex)
|
||
|
{
|
||
|
this->PolyVertex = vtkPolyVertex::New();
|
||
|
}
|
||
|
cell = this->PolyVertex;
|
||
|
break;
|
||
|
|
||
|
case VTK_LINE:
|
||
|
if(!this->Line)
|
||
|
{
|
||
|
this->Line = vtkLine::New();
|
||
|
}
|
||
|
cell = this->Line;
|
||
|
break;
|
||
|
|
||
|
case VTK_POLY_LINE:
|
||
|
if(!this->PolyLine)
|
||
|
{
|
||
|
this->PolyLine = vtkPolyLine::New();
|
||
|
}
|
||
|
cell = this->PolyLine;
|
||
|
break;
|
||
|
|
||
|
case VTK_TRIANGLE:
|
||
|
if(!this->Triangle)
|
||
|
{
|
||
|
this->Triangle = vtkTriangle::New();
|
||
|
}
|
||
|
cell = this->Triangle;
|
||
|
break;
|
||
|
|
||
|
case VTK_TRIANGLE_STRIP:
|
||
|
if(!this->TriangleStrip)
|
||
|
{
|
||
|
this->TriangleStrip = vtkTriangleStrip::New();
|
||
|
}
|
||
|
cell = this->TriangleStrip;
|
||
|
break;
|
||
|
|
||
|
case VTK_PIXEL:
|
||
|
if(!this->Pixel)
|
||
|
{
|
||
|
this->Pixel = vtkPixel::New();
|
||
|
}
|
||
|
cell = this->Pixel;
|
||
|
break;
|
||
|
|
||
|
case VTK_QUAD:
|
||
|
if(!this->Quad)
|
||
|
{
|
||
|
this->Quad = vtkQuad::New();
|
||
|
}
|
||
|
cell = this->Quad;
|
||
|
break;
|
||
|
|
||
|
case VTK_POLYGON:
|
||
|
if(!this->Polygon)
|
||
|
{
|
||
|
this->Polygon = vtkPolygon::New();
|
||
|
}
|
||
|
cell = this->Polygon;
|
||
|
break;
|
||
|
|
||
|
case VTK_TETRA:
|
||
|
if(!this->Tetra)
|
||
|
{
|
||
|
this->Tetra = vtkTetra::New();
|
||
|
}
|
||
|
cell = this->Tetra;
|
||
|
break;
|
||
|
|
||
|
case VTK_VOXEL:
|
||
|
if(!this->Voxel)
|
||
|
{
|
||
|
this->Voxel = vtkVoxel::New();
|
||
|
}
|
||
|
cell = this->Voxel;
|
||
|
break;
|
||
|
|
||
|
case VTK_HEXAHEDRON:
|
||
|
if(!this->Hexahedron)
|
||
|
{
|
||
|
this->Hexahedron = vtkHexahedron::New();
|
||
|
}
|
||
|
cell = this->Hexahedron;
|
||
|
break;
|
||
|
|
||
|
case VTK_WEDGE:
|
||
|
if(!this->Wedge)
|
||
|
{
|
||
|
this->Wedge = vtkWedge::New();
|
||
|
}
|
||
|
cell = this->Wedge;
|
||
|
break;
|
||
|
|
||
|
case VTK_PYRAMID:
|
||
|
if(!this->Pyramid)
|
||
|
{
|
||
|
this->Pyramid = vtkPyramid::New();
|
||
|
}
|
||
|
cell = this->Pyramid;
|
||
|
break;
|
||
|
|
||
|
case VTK_PENTAGONAL_PRISM:
|
||
|
if(!this->PentagonalPrism)
|
||
|
{
|
||
|
this->PentagonalPrism = vtkPentagonalPrism::New();
|
||
|
}
|
||
|
cell = this->PentagonalPrism;
|
||
|
break;
|
||
|
|
||
|
case VTK_HEXAGONAL_PRISM:
|
||
|
if(!this->HexagonalPrism)
|
||
|
{
|
||
|
this->HexagonalPrism = vtkHexagonalPrism::New();
|
||
|
}
|
||
|
cell = this->HexagonalPrism;
|
||
|
break;
|
||
|
|
||
|
case VTK_QUADRATIC_EDGE:
|
||
|
if(!this->QuadraticEdge)
|
||
|
{
|
||
|
this->QuadraticEdge = vtkQuadraticEdge::New();
|
||
|
}
|
||
|
cell = this->QuadraticEdge;
|
||
|
break;
|
||
|
|
||
|
case VTK_QUADRATIC_TRIANGLE:
|
||
|
if(!this->QuadraticTriangle)
|
||
|
{
|
||
|
this->QuadraticTriangle = vtkQuadraticTriangle::New();
|
||
|
}
|
||
|
cell = this->QuadraticTriangle;
|
||
|
break;
|
||
|
|
||
|
case VTK_QUADRATIC_QUAD:
|
||
|
if(!this->QuadraticQuad)
|
||
|
{
|
||
|
this->QuadraticQuad = vtkQuadraticQuad::New();
|
||
|
}
|
||
|
cell = this->QuadraticQuad;
|
||
|
break;
|
||
|
|
||
|
case VTK_QUADRATIC_TETRA:
|
||
|
if(!this->QuadraticTetra)
|
||
|
{
|
||
|
this->QuadraticTetra = vtkQuadraticTetra::New();
|
||
|
}
|
||
|
cell = this->QuadraticTetra;
|
||
|
break;
|
||
|
|
||
|
case VTK_QUADRATIC_HEXAHEDRON:
|
||
|
if(!this->QuadraticHexahedron)
|
||
|
{
|
||
|
this->QuadraticHexahedron = vtkQuadraticHexahedron::New();
|
||
|
}
|
||
|
cell = this->QuadraticHexahedron;
|
||
|
break;
|
||
|
|
||
|
case VTK_QUADRATIC_WEDGE:
|
||
|
if(!this->QuadraticWedge)
|
||
|
{
|
||
|
this->QuadraticWedge = vtkQuadraticWedge::New();
|
||
|
}
|
||
|
cell = this->QuadraticWedge;
|
||
|
break;
|
||
|
|
||
|
case VTK_QUADRATIC_PYRAMID:
|
||
|
if(!this->QuadraticPyramid)
|
||
|
{
|
||
|
this->QuadraticPyramid = vtkQuadraticPyramid::New();
|
||
|
}
|
||
|
cell = this->QuadraticPyramid;
|
||
|
break;
|
||
|
|
||
|
case VTK_CONVEX_POINT_SET:
|
||
|
if(!this->ConvexPointSet)
|
||
|
{
|
||
|
this->ConvexPointSet = vtkConvexPointSet::New();
|
||
|
}
|
||
|
cell = this->ConvexPointSet;
|
||
|
break;
|
||
|
|
||
|
case VTK_EMPTY_CELL:
|
||
|
if(!this->EmptyCell)
|
||
|
{
|
||
|
this->EmptyCell = vtkEmptyCell::New();
|
||
|
}
|
||
|
cell = this->EmptyCell;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if( !cell )
|
||
|
{
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
loc = this->Locations->GetValue(cellId);
|
||
|
vtkDebugMacro(<< "location = " << loc);
|
||
|
this->Connectivity->GetCell(loc,numPts,pts);
|
||
|
|
||
|
cell->PointIds->SetNumberOfIds(numPts);
|
||
|
cell->Points->SetNumberOfPoints(numPts);
|
||
|
|
||
|
for (i=0; i<numPts; i++)
|
||
|
{
|
||
|
cell->PointIds->SetId(i,pts[i]);
|
||
|
cell->Points->SetPoint(i,this->Points->GetPoint(pts[i]));
|
||
|
}
|
||
|
|
||
|
if ( cell->RequiresInitialization() )
|
||
|
{
|
||
|
cell->Initialize(); //hack to make sure it retriangulates
|
||
|
}
|
||
|
|
||
|
return cell;
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
void vtkUnstructuredGrid::GetCell(vtkIdType cellId, vtkGenericCell *cell)
|
||
|
{
|
||
|
int i;
|
||
|
int loc;
|
||
|
double x[3];
|
||
|
vtkIdType *pts, numPts;
|
||
|
|
||
|
cell->SetCellType((int)Types->GetValue(cellId));
|
||
|
|
||
|
loc = this->Locations->GetValue(cellId);
|
||
|
this->Connectivity->GetCell(loc,numPts,pts);
|
||
|
|
||
|
cell->PointIds->SetNumberOfIds(numPts);
|
||
|
cell->Points->SetNumberOfPoints(numPts);
|
||
|
|
||
|
for (i=0; i<numPts; i++)
|
||
|
{
|
||
|
cell->PointIds->SetId(i,pts[i]);
|
||
|
this->Points->GetPoint(pts[i], x);
|
||
|
cell->Points->SetPoint(i, x);
|
||
|
}
|
||
|
|
||
|
if ( cell->RequiresInitialization() )
|
||
|
{
|
||
|
cell->Initialize(); //hack to make sure it retriangulates
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
// Fast implementation of GetCellBounds(). Bounds are calculated without
|
||
|
// constructing a cell.
|
||
|
void vtkUnstructuredGrid::GetCellBounds(vtkIdType cellId, double bounds[6])
|
||
|
{
|
||
|
int i;
|
||
|
int loc;
|
||
|
double x[3];
|
||
|
vtkIdType *pts, numPts;
|
||
|
|
||
|
loc = this->Locations->GetValue(cellId);
|
||
|
this->Connectivity->GetCell(loc,numPts,pts);
|
||
|
|
||
|
// carefully compute the bounds
|
||
|
if (numPts)
|
||
|
{
|
||
|
this->Points->GetPoint( pts[0], x );
|
||
|
bounds[0] = x[0];
|
||
|
bounds[2] = x[1];
|
||
|
bounds[4] = x[2];
|
||
|
bounds[1] = x[0];
|
||
|
bounds[3] = x[1];
|
||
|
bounds[5] = x[2];
|
||
|
for (i=1; i < numPts; i++)
|
||
|
{
|
||
|
this->Points->GetPoint( pts[i], x );
|
||
|
bounds[0] = (x[0] < bounds[0] ? x[0] : bounds[0]);
|
||
|
bounds[1] = (x[0] > bounds[1] ? x[0] : bounds[1]);
|
||
|
bounds[2] = (x[1] < bounds[2] ? x[1] : bounds[2]);
|
||
|
bounds[3] = (x[1] > bounds[3] ? x[1] : bounds[3]);
|
||
|
bounds[4] = (x[2] < bounds[4] ? x[2] : bounds[4]);
|
||
|
bounds[5] = (x[2] > bounds[5] ? x[2] : bounds[5]);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
vtkMath::UninitializeBounds(bounds);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
int vtkUnstructuredGrid::GetMaxCellSize()
|
||
|
{
|
||
|
if (this->Connectivity)
|
||
|
{
|
||
|
return this->Connectivity->GetMaxCellSize();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
vtkIdType vtkUnstructuredGrid::GetNumberOfCells()
|
||
|
{
|
||
|
vtkDebugMacro(<< "NUMBER OF CELLS = " << (this->Connectivity ? this->Connectivity->GetNumberOfCells() : 0));
|
||
|
return (this->Connectivity ? this->Connectivity->GetNumberOfCells() : 0);
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
// Insert/create cell in object by type and list of point ids defining
|
||
|
// cell topology.
|
||
|
vtkIdType vtkUnstructuredGrid::InsertNextCell(int type, vtkIdList *ptIds)
|
||
|
{
|
||
|
vtkIdType npts = ptIds->GetNumberOfIds();
|
||
|
// insert connectivity
|
||
|
this->Connectivity->InsertNextCell(ptIds);
|
||
|
// insert type and storage information
|
||
|
vtkDebugMacro(<< "insert location "
|
||
|
<< this->Connectivity->GetInsertLocation(npts));
|
||
|
this->Locations->InsertNextValue(this->Connectivity->GetInsertLocation(npts));
|
||
|
return this->Types->InsertNextValue((unsigned char) type);
|
||
|
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
// Insert/create cell in object by type and list of point ids defining
|
||
|
// cell topology.
|
||
|
vtkIdType vtkUnstructuredGrid::InsertNextCell(int type, vtkIdType npts,
|
||
|
vtkIdType *pts)
|
||
|
{
|
||
|
// insert connectivity
|
||
|
this->Connectivity->InsertNextCell(npts,pts);
|
||
|
// insert type and storage information
|
||
|
vtkDebugMacro(<< "insert location "
|
||
|
<< this->Connectivity->GetInsertLocation(npts));
|
||
|
this->Locations->InsertNextValue(this->Connectivity->GetInsertLocation(npts));
|
||
|
return this->Types->InsertNextValue((unsigned char) type);
|
||
|
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
void vtkUnstructuredGrid::SetCells(int type, vtkCellArray *cells)
|
||
|
{
|
||
|
int i;
|
||
|
vtkIdType *pts = 0;
|
||
|
vtkIdType npts = 0;
|
||
|
|
||
|
// set cell array
|
||
|
if ( this->Connectivity )
|
||
|
{
|
||
|
this->Connectivity->UnRegister(this);
|
||
|
}
|
||
|
this->Connectivity = cells;
|
||
|
if ( this->Connectivity )
|
||
|
{
|
||
|
this->Connectivity->Register(this);
|
||
|
}
|
||
|
|
||
|
// see whether there are cell types available
|
||
|
|
||
|
if ( this->Types)
|
||
|
{
|
||
|
this->Types->UnRegister(this);
|
||
|
}
|
||
|
this->Types = vtkUnsignedCharArray::New();
|
||
|
this->Types->Allocate(cells->GetNumberOfCells(),1000);
|
||
|
this->Types->Register(this);
|
||
|
this->Types->Delete();
|
||
|
|
||
|
if ( this->Locations)
|
||
|
{
|
||
|
this->Locations->UnRegister(this);
|
||
|
}
|
||
|
this->Locations = vtkIdTypeArray::New();
|
||
|
this->Locations->Allocate(cells->GetNumberOfCells(),1000);
|
||
|
this->Locations->Register(this);
|
||
|
this->Locations->Delete();
|
||
|
|
||
|
// build types
|
||
|
for (i=0, cells->InitTraversal(); cells->GetNextCell(npts,pts); i++)
|
||
|
{
|
||
|
this->Types->InsertNextValue((unsigned char) type);
|
||
|
this->Locations->InsertNextValue(cells->GetTraversalLocation(npts));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
void vtkUnstructuredGrid::SetCells(int *types, vtkCellArray *cells)
|
||
|
{
|
||
|
int i;
|
||
|
vtkIdType *pts = 0;
|
||
|
vtkIdType npts = 0;
|
||
|
|
||
|
// set cell array
|
||
|
if ( this->Connectivity )
|
||
|
{
|
||
|
this->Connectivity->UnRegister(this);
|
||
|
}
|
||
|
this->Connectivity = cells;
|
||
|
if ( this->Connectivity )
|
||
|
{
|
||
|
this->Connectivity->Register(this);
|
||
|
}
|
||
|
|
||
|
// see whether there are cell types available
|
||
|
|
||
|
if ( this->Types)
|
||
|
{
|
||
|
this->Types->UnRegister(this);
|
||
|
}
|
||
|
this->Types = vtkUnsignedCharArray::New();
|
||
|
this->Types->Allocate(cells->GetNumberOfCells(),1000);
|
||
|
this->Types->Register(this);
|
||
|
this->Types->Delete();
|
||
|
|
||
|
if ( this->Locations)
|
||
|
{
|
||
|
this->Locations->UnRegister(this);
|
||
|
}
|
||
|
this->Locations = vtkIdTypeArray::New();
|
||
|
this->Locations->Allocate(cells->GetNumberOfCells(),1000);
|
||
|
this->Locations->Register(this);
|
||
|
this->Locations->Delete();
|
||
|
|
||
|
// build types
|
||
|
for (i=0, cells->InitTraversal(); cells->GetNextCell(npts,pts); i++)
|
||
|
{
|
||
|
this->Types->InsertNextValue((unsigned char) types[i]);
|
||
|
this->Locations->InsertNextValue(cells->GetTraversalLocation(npts));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
void vtkUnstructuredGrid::SetCells(vtkUnsignedCharArray *cellTypes,
|
||
|
vtkIdTypeArray *cellLocations,
|
||
|
vtkCellArray *cells)
|
||
|
{
|
||
|
// set cell array
|
||
|
if ( this->Connectivity )
|
||
|
{
|
||
|
this->Connectivity->UnRegister(this);
|
||
|
}
|
||
|
this->Connectivity = cells;
|
||
|
if ( this->Connectivity )
|
||
|
{
|
||
|
this->Connectivity->Register(this);
|
||
|
}
|
||
|
|
||
|
// see whether there are cell types available
|
||
|
|
||
|
if ( this->Types )
|
||
|
{
|
||
|
this->Types->UnRegister(this);
|
||
|
}
|
||
|
this->Types = cellTypes;
|
||
|
if ( this->Types )
|
||
|
{
|
||
|
this->Types->Register(this);
|
||
|
}
|
||
|
|
||
|
if ( this->Locations )
|
||
|
{
|
||
|
this->Locations->UnRegister(this);
|
||
|
}
|
||
|
this->Locations = cellLocations;
|
||
|
if ( this->Locations )
|
||
|
{
|
||
|
this->Locations->Register(this);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
void vtkUnstructuredGrid::BuildLinks()
|
||
|
{
|
||
|
this->Links = vtkCellLinks::New();
|
||
|
this->Links->Allocate(this->GetNumberOfPoints());
|
||
|
this->Links->Register(this);
|
||
|
this->Links->BuildLinks(this, this->Connectivity);
|
||
|
this->Links->Delete();
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
void vtkUnstructuredGrid::GetCellPoints(vtkIdType cellId, vtkIdList *ptIds)
|
||
|
{
|
||
|
int i;
|
||
|
int loc;
|
||
|
vtkIdType *pts, numPts;
|
||
|
|
||
|
loc = this->Locations->GetValue(cellId);
|
||
|
this->Connectivity->GetCell(loc,numPts,pts);
|
||
|
ptIds->SetNumberOfIds(numPts);
|
||
|
for (i=0; i<numPts; i++)
|
||
|
{
|
||
|
ptIds->SetId(i,pts[i]);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
// Return a pointer to a list of point ids defining cell. (More efficient than alternative
|
||
|
// method.)
|
||
|
void vtkUnstructuredGrid::GetCellPoints(vtkIdType cellId, vtkIdType& npts,
|
||
|
vtkIdType* &pts)
|
||
|
{
|
||
|
int loc;
|
||
|
|
||
|
loc = this->Locations->GetValue(cellId);
|
||
|
|
||
|
this->Connectivity->GetCell(loc,npts,pts);
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
void vtkUnstructuredGrid::GetPointCells(vtkIdType ptId, vtkIdList *cellIds)
|
||
|
{
|
||
|
vtkIdType *cells;
|
||
|
int numCells;
|
||
|
int i;
|
||
|
|
||
|
if ( ! this->Links )
|
||
|
{
|
||
|
this->BuildLinks();
|
||
|
}
|
||
|
cellIds->Reset();
|
||
|
|
||
|
numCells = this->Links->GetNcells(ptId);
|
||
|
cells = this->Links->GetCells(ptId);
|
||
|
|
||
|
cellIds->SetNumberOfIds(numCells);
|
||
|
for (i=0; i < numCells; i++)
|
||
|
{
|
||
|
cellIds->SetId(i,cells[i]);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
void vtkUnstructuredGrid::Reset()
|
||
|
{
|
||
|
if ( this->Connectivity )
|
||
|
{
|
||
|
this->Connectivity->Reset();
|
||
|
}
|
||
|
if ( this->Links )
|
||
|
{
|
||
|
this->Links->Reset();
|
||
|
}
|
||
|
if ( this->Types )
|
||
|
{
|
||
|
this->Types->Reset();
|
||
|
}
|
||
|
if ( this->Locations )
|
||
|
{
|
||
|
this->Locations->Reset();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
void vtkUnstructuredGrid::Squeeze()
|
||
|
{
|
||
|
if ( this->Connectivity )
|
||
|
{
|
||
|
this->Connectivity->Squeeze();
|
||
|
}
|
||
|
if ( this->Links )
|
||
|
{
|
||
|
this->Links->Squeeze();
|
||
|
}
|
||
|
if ( this->Types )
|
||
|
{
|
||
|
this->Types->Squeeze();
|
||
|
}
|
||
|
if ( this->Locations )
|
||
|
{
|
||
|
this->Locations->Squeeze();
|
||
|
}
|
||
|
|
||
|
vtkPointSet::Squeeze();
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
// Remove a reference to a cell in a particular point's link list. You may
|
||
|
// also consider using RemoveCellReference() to remove the references from
|
||
|
// all the cell's points to the cell. This operator does not reallocate
|
||
|
// memory; use the operator ResizeCellList() to do this if necessary.
|
||
|
void vtkUnstructuredGrid::RemoveReferenceToCell(vtkIdType ptId,
|
||
|
vtkIdType cellId)
|
||
|
{
|
||
|
this->Links->RemoveCellReference(cellId, ptId);
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
// Add a reference to a cell in a particular point's link list. (You may also
|
||
|
// consider using AddCellReference() to add the references from all the
|
||
|
// cell's points to the cell.) This operator does not realloc memory; use the
|
||
|
// operator ResizeCellList() to do this if necessary.
|
||
|
void vtkUnstructuredGrid::AddReferenceToCell(vtkIdType ptId, vtkIdType cellId)
|
||
|
{
|
||
|
this->Links->AddCellReference(cellId, ptId);
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
// Resize the list of cells using a particular point. (This operator assumes
|
||
|
// that BuildLinks() has been called.)
|
||
|
void vtkUnstructuredGrid::ResizeCellList(vtkIdType ptId, int size)
|
||
|
{
|
||
|
this->Links->ResizeCellList(ptId,size);
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
// Replace the points defining cell "cellId" with a new set of points. This
|
||
|
// operator is (typically) used when links from points to cells have not been
|
||
|
// built (i.e., BuildLinks() has not been executed). Use the operator
|
||
|
// ReplaceLinkedCell() to replace a cell when cell structure has been built.
|
||
|
void vtkUnstructuredGrid::ReplaceCell(vtkIdType cellId, int npts,
|
||
|
vtkIdType *pts)
|
||
|
{
|
||
|
int loc;
|
||
|
|
||
|
loc = this->Locations->GetValue(cellId);
|
||
|
this->Connectivity->ReplaceCell(loc,npts,pts);
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
// Add a new cell to the cell data structure (after cell links have been
|
||
|
// built). This method adds the cell and then updates the links from the points
|
||
|
// to the cells. (Memory is allocated as necessary.)
|
||
|
int vtkUnstructuredGrid::InsertNextLinkedCell(int type, int npts,
|
||
|
vtkIdType *pts)
|
||
|
{
|
||
|
int i, id;
|
||
|
|
||
|
id = this->InsertNextCell(type,npts,pts);
|
||
|
|
||
|
for (i=0; i<npts; i++)
|
||
|
{
|
||
|
this->Links->ResizeCellList(pts[i],1);
|
||
|
this->Links->AddCellReference(id,pts[i]);
|
||
|
}
|
||
|
|
||
|
return id;
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
void vtkUnstructuredGrid::GetUpdateExtent(int& piece, int& numPieces, int& ghostLevel)
|
||
|
{
|
||
|
piece = this->GetUpdatePiece();
|
||
|
numPieces = this->GetUpdateNumberOfPieces();
|
||
|
ghostLevel = this->GetUpdateGhostLevel();
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
int* vtkUnstructuredGrid::GetUpdateExtent()
|
||
|
{
|
||
|
return this->Superclass::GetUpdateExtent();
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
void vtkUnstructuredGrid::GetUpdateExtent(int& x0, int& x1, int& y0, int& y1,
|
||
|
int& z0, int& z1)
|
||
|
{
|
||
|
this->Superclass::GetUpdateExtent(x0, x1, y0, y1, z0, z1);
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
void vtkUnstructuredGrid::GetUpdateExtent(int extent[6])
|
||
|
{
|
||
|
this->Superclass::GetUpdateExtent(extent);
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
unsigned long vtkUnstructuredGrid::GetActualMemorySize()
|
||
|
{
|
||
|
unsigned long size=this->vtkPointSet::GetActualMemorySize();
|
||
|
if ( this->Connectivity )
|
||
|
{
|
||
|
size += this->Connectivity->GetActualMemorySize();
|
||
|
}
|
||
|
|
||
|
if ( this->Links )
|
||
|
{
|
||
|
size += this->Links->GetActualMemorySize();
|
||
|
}
|
||
|
|
||
|
if ( this->Types )
|
||
|
{
|
||
|
size += this->Types->GetActualMemorySize();
|
||
|
}
|
||
|
|
||
|
if ( this->Locations )
|
||
|
{
|
||
|
size += this->Locations->GetActualMemorySize();
|
||
|
}
|
||
|
|
||
|
return size;
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
void vtkUnstructuredGrid::ShallowCopy(vtkDataObject *dataObject)
|
||
|
{
|
||
|
vtkUnstructuredGrid *grid = vtkUnstructuredGrid::SafeDownCast(dataObject);
|
||
|
|
||
|
if ( grid != NULL )
|
||
|
{
|
||
|
// I do not know if this is correct but.
|
||
|
|
||
|
if (this->Connectivity)
|
||
|
{
|
||
|
this->Connectivity->UnRegister(this);
|
||
|
}
|
||
|
this->Connectivity = grid->Connectivity;
|
||
|
if (this->Connectivity)
|
||
|
{
|
||
|
this->Connectivity->Register(this);
|
||
|
}
|
||
|
|
||
|
if (this->Links)
|
||
|
{
|
||
|
this->Links->Delete();
|
||
|
}
|
||
|
this->Links = grid->Links;
|
||
|
if (this->Links)
|
||
|
{
|
||
|
this->Links->Register(this);
|
||
|
}
|
||
|
|
||
|
if (this->Types)
|
||
|
{
|
||
|
this->Types->UnRegister(this);
|
||
|
}
|
||
|
this->Types = grid->Types;
|
||
|
if (this->Types)
|
||
|
{
|
||
|
this->Types->Register(this);
|
||
|
}
|
||
|
|
||
|
if (this->Locations)
|
||
|
{
|
||
|
this->Locations->UnRegister(this);
|
||
|
}
|
||
|
this->Locations = grid->Locations;
|
||
|
if (this->Locations)
|
||
|
{
|
||
|
this->Locations->Register(this);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
// Do superclass
|
||
|
this->vtkPointSet::ShallowCopy(dataObject);
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
void vtkUnstructuredGrid::DeepCopy(vtkDataObject *dataObject)
|
||
|
{
|
||
|
vtkUnstructuredGrid *grid = vtkUnstructuredGrid::SafeDownCast(dataObject);
|
||
|
|
||
|
if ( grid != NULL )
|
||
|
{
|
||
|
if ( this->Connectivity )
|
||
|
{
|
||
|
this->Connectivity->UnRegister(this);
|
||
|
this->Connectivity = NULL;
|
||
|
}
|
||
|
if (grid->Connectivity)
|
||
|
{
|
||
|
this->Connectivity = vtkCellArray::New();
|
||
|
this->Connectivity->DeepCopy(grid->Connectivity);
|
||
|
this->Connectivity->Register(this);
|
||
|
this->Connectivity->Delete();
|
||
|
}
|
||
|
|
||
|
if ( this->Links )
|
||
|
{
|
||
|
this->Links->UnRegister(this);
|
||
|
this->Links = NULL;
|
||
|
}
|
||
|
if (grid->Links)
|
||
|
{
|
||
|
this->Links = vtkCellLinks::New();
|
||
|
this->Links->DeepCopy(grid->Links);
|
||
|
this->Links->Register(this);
|
||
|
this->Links->Delete();
|
||
|
}
|
||
|
|
||
|
if ( this->Types )
|
||
|
{
|
||
|
this->Types->UnRegister(this);
|
||
|
this->Types = NULL;
|
||
|
}
|
||
|
if (grid->Types)
|
||
|
{
|
||
|
this->Types = vtkUnsignedCharArray::New();
|
||
|
this->Types->DeepCopy(grid->Types);
|
||
|
this->Types->Register(this);
|
||
|
this->Types->Delete();
|
||
|
}
|
||
|
|
||
|
if ( this->Locations )
|
||
|
{
|
||
|
this->Locations->UnRegister(this);
|
||
|
this->Locations = NULL;
|
||
|
}
|
||
|
if (grid->Locations)
|
||
|
{
|
||
|
this->Locations = vtkIdTypeArray::New();
|
||
|
this->Locations->DeepCopy(grid->Locations);
|
||
|
this->Locations->Register(this);
|
||
|
this->Locations->Delete();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Do superclass
|
||
|
this->vtkPointSet::DeepCopy(dataObject);
|
||
|
}
|
||
|
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
void vtkUnstructuredGrid::PrintSelf(ostream& os, vtkIndent indent)
|
||
|
{
|
||
|
this->Superclass::PrintSelf(os,indent);
|
||
|
|
||
|
os << indent << "Number Of Pieces: " << this->GetNumberOfPieces() << endl;
|
||
|
os << indent << "Piece: " << this->GetPiece() << endl;
|
||
|
os << indent << "Ghost Level: " << this->GetGhostLevel() << endl;
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
// Determine neighbors as follows. Find the (shortest) list of cells that
|
||
|
// uses one of the points in ptIds. For each cell, in the list, see whether
|
||
|
// it contains the other points in the ptIds list. If so, it's a neighbor.
|
||
|
//
|
||
|
void vtkUnstructuredGrid::GetCellNeighbors(vtkIdType cellId, vtkIdList *ptIds,
|
||
|
vtkIdList *cellIds)
|
||
|
{
|
||
|
int i, j, k;
|
||
|
int numPts, minNumCells, numCells;
|
||
|
vtkIdType *pts, ptId, *cellPts, *cells;
|
||
|
vtkIdType *minCells = NULL;
|
||
|
int match;
|
||
|
vtkIdType minPtId = 0, npts;
|
||
|
|
||
|
if ( ! this->Links )
|
||
|
{
|
||
|
this->BuildLinks();
|
||
|
}
|
||
|
|
||
|
cellIds->Reset();
|
||
|
|
||
|
//Find the point used by the fewest number of cells
|
||
|
//
|
||
|
numPts = ptIds->GetNumberOfIds();
|
||
|
pts = ptIds->GetPointer(0);
|
||
|
for (minNumCells=VTK_LARGE_INTEGER,i=0; i<numPts; i++)
|
||
|
{
|
||
|
ptId = pts[i];
|
||
|
numCells = this->Links->GetNcells(ptId);
|
||
|
cells = this->Links->GetCells(ptId);
|
||
|
if ( numCells < minNumCells )
|
||
|
{
|
||
|
minNumCells = numCells;
|
||
|
minCells = cells;
|
||
|
minPtId = ptId;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (minNumCells == VTK_LARGE_INTEGER && numPts == 0) {
|
||
|
vtkErrorMacro("input point ids empty.");
|
||
|
minNumCells = 0;
|
||
|
}
|
||
|
//Now for each cell, see if it contains all the points
|
||
|
//in the ptIds list.
|
||
|
for (i=0; i<minNumCells; i++)
|
||
|
{
|
||
|
if ( minCells[i] != cellId ) //don't include current cell
|
||
|
{
|
||
|
this->GetCellPoints(minCells[i],npts,cellPts);
|
||
|
for (match=1, j=0; j<numPts && match; j++) //for all pts in input cell
|
||
|
{
|
||
|
if ( pts[j] != minPtId ) //of course minPtId is contained by cell
|
||
|
{
|
||
|
for (match=k=0; k<npts; k++) //for all points in candidate cell
|
||
|
{
|
||
|
if ( pts[j] == cellPts[k] )
|
||
|
{
|
||
|
match = 1; //a match was found
|
||
|
break;
|
||
|
}
|
||
|
}//for all points in current cell
|
||
|
}//if not guaranteed match
|
||
|
}//for all points in input cell
|
||
|
if ( match )
|
||
|
{
|
||
|
cellIds->InsertNextId(minCells[i]);
|
||
|
}
|
||
|
}//if not the reference cell
|
||
|
}//for all candidate cells attached to point
|
||
|
}
|
||
|
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
int vtkUnstructuredGrid::IsHomogeneous()
|
||
|
{
|
||
|
unsigned char type;
|
||
|
if (this->Types && this->Types->GetMaxId() >= 0)
|
||
|
{
|
||
|
type = Types->GetValue(0);
|
||
|
for (int cellId = 0; cellId < this->GetNumberOfCells(); cellId++)
|
||
|
{
|
||
|
if (this->Types->GetValue(cellId) != type)
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
return 1;
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
// Fill container with indices of cells which match given type.
|
||
|
void vtkUnstructuredGrid::GetIdsOfCellsOfType(int type, vtkIdTypeArray *array)
|
||
|
{
|
||
|
for (int cellId = 0; cellId < this->GetNumberOfCells(); cellId++)
|
||
|
{
|
||
|
if ((int)Types->GetValue(cellId) == type)
|
||
|
{
|
||
|
array->InsertNextValue(cellId);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
void vtkUnstructuredGrid::RemoveGhostCells(int level)
|
||
|
{
|
||
|
vtkUnstructuredGrid* newGrid = vtkUnstructuredGrid::New();
|
||
|
vtkDataArray* temp;
|
||
|
unsigned char* cellGhostLevels;
|
||
|
|
||
|
vtkIdType cellId, newCellId;
|
||
|
vtkIdList *cellPts, *pointMap;
|
||
|
vtkIdList *newCellPts;
|
||
|
vtkCell *cell;
|
||
|
vtkPoints *newPoints;
|
||
|
int i, ptId, newId, numPts;
|
||
|
int numCellPts;
|
||
|
double *x;
|
||
|
vtkPointData* pd = this->GetPointData();
|
||
|
vtkPointData* outPD = newGrid->GetPointData();
|
||
|
vtkCellData* cd = this->GetCellData();
|
||
|
vtkCellData* outCD = newGrid->GetCellData();
|
||
|
|
||
|
|
||
|
// Get a pointer to the cell ghost level array.
|
||
|
temp = this->CellData->GetArray("vtkGhostLevels");
|
||
|
if (temp == NULL)
|
||
|
{
|
||
|
vtkDebugMacro("Could not find cell ghost level array.");
|
||
|
newGrid->Delete();
|
||
|
return;
|
||
|
}
|
||
|
if ( (temp->GetDataType() != VTK_UNSIGNED_CHAR)
|
||
|
|| (temp->GetNumberOfComponents() != 1)
|
||
|
|| (temp->GetNumberOfTuples() < this->GetNumberOfCells()))
|
||
|
{
|
||
|
vtkErrorMacro("Poorly formed ghost level array.");
|
||
|
newGrid->Delete();
|
||
|
return;
|
||
|
}
|
||
|
cellGhostLevels =((vtkUnsignedCharArray*)temp)->GetPointer(0);
|
||
|
|
||
|
|
||
|
// Now threshold based on the cell ghost level array.
|
||
|
outPD->CopyAllocate(pd);
|
||
|
outCD->CopyAllocate(cd);
|
||
|
|
||
|
numPts = this->GetNumberOfPoints();
|
||
|
newGrid->Allocate(this->GetNumberOfCells());
|
||
|
newPoints = vtkPoints::New();
|
||
|
newPoints->Allocate(numPts);
|
||
|
|
||
|
pointMap = vtkIdList::New(); //maps old point ids into new
|
||
|
pointMap->SetNumberOfIds(numPts);
|
||
|
for (i=0; i < numPts; i++)
|
||
|
{
|
||
|
pointMap->SetId(i,-1);
|
||
|
}
|
||
|
|
||
|
|
||
|
newCellPts = vtkIdList::New();
|
||
|
|
||
|
// Check that the scalars of each cell satisfy the threshold criterion
|
||
|
for (cellId=0; cellId < this->GetNumberOfCells(); cellId++)
|
||
|
{
|
||
|
cell = this->GetCell(cellId);
|
||
|
cellPts = cell->GetPointIds();
|
||
|
numCellPts = cell->GetNumberOfPoints();
|
||
|
|
||
|
if ( cellGhostLevels[cellId] < level ) // Keep the cell.
|
||
|
{
|
||
|
for (i=0; i < numCellPts; i++)
|
||
|
{
|
||
|
ptId = cellPts->GetId(i);
|
||
|
if ( (newId = pointMap->GetId(ptId)) < 0 )
|
||
|
{
|
||
|
x = this->GetPoint(ptId);
|
||
|
newId = newPoints->InsertNextPoint(x);
|
||
|
pointMap->SetId(ptId,newId);
|
||
|
outPD->CopyData(pd,ptId,newId);
|
||
|
}
|
||
|
newCellPts->InsertId(i,newId);
|
||
|
}
|
||
|
newCellId = newGrid->InsertNextCell(cell->GetCellType(),newCellPts);
|
||
|
outCD->CopyData(cd,cellId,newCellId);
|
||
|
newCellPts->Reset();
|
||
|
} // satisfied thresholding
|
||
|
} // for all cells
|
||
|
|
||
|
// now clean up / update ourselves
|
||
|
pointMap->Delete();
|
||
|
newCellPts->Delete();
|
||
|
|
||
|
newGrid->SetPoints(newPoints);
|
||
|
newPoints->Delete();
|
||
|
|
||
|
this->CopyStructure(newGrid);
|
||
|
this->GetPointData()->ShallowCopy(newGrid->GetPointData());
|
||
|
this->GetCellData()->ShallowCopy(newGrid->GetCellData());
|
||
|
newGrid->Delete();
|
||
|
newGrid = NULL;
|
||
|
|
||
|
this->Squeeze();
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
vtkUnstructuredGrid* vtkUnstructuredGrid::GetData(vtkInformation* info)
|
||
|
{
|
||
|
return info? vtkUnstructuredGrid::SafeDownCast(info->Get(DATA_OBJECT())) : 0;
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
vtkUnstructuredGrid* vtkUnstructuredGrid::GetData(vtkInformationVector* v,
|
||
|
int i)
|
||
|
{
|
||
|
return vtkUnstructuredGrid::GetData(v->GetInformationObject(i));
|
||
|
}
|
||
|
|
||
|
//----------------------------------------------------------------------------
|
||
|
#ifndef VTK_LEGACY_REMOVE
|
||
|
void vtkUnstructuredGrid::GetCellNeighbors(vtkIdType cellId, vtkIdList& ptIds, vtkIdList& cellIds)
|
||
|
{
|
||
|
this->GetCellNeighbors(cellId, &ptIds, &cellIds);
|
||
|
}
|
||
|
#endif
|