Cloned library of VTK-5.0.0 with extra build files for internal package management.
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2 years ago
package require vtk
package require vtkinteraction
package require vtktesting
# use implicit modeller / interpolation to perform 3D morphing
#
# make the letter v
vtkVectorText letterV
letterV SetText "v"
# read the geometry file containing the letter t
vtkVectorText letterT
letterT SetText "t"
# read the geometry file containing the letter k
vtkVectorText letterK
letterK SetText "k"
# create implicit models of each
vtkImplicitModeller blobbyV
blobbyV SetInputConnection [letterV GetOutputPort]
blobbyV SetMaximumDistance .2
blobbyV SetSampleDimensions 50 50 12
blobbyV SetModelBounds -0.5 1.5 -0.5 1.5 -0.5 0.5
# create implicit models of each
vtkImplicitModeller blobbyT
blobbyT SetInputConnection [letterT GetOutputPort]
blobbyT SetMaximumDistance .2
blobbyT SetSampleDimensions 50 50 12
blobbyT SetModelBounds -0.5 1.5 -0.5 1.5 -0.5 0.5
# create implicit models of each
vtkImplicitModeller blobbyK
blobbyK SetInputConnection [letterK GetOutputPort]
blobbyK SetMaximumDistance .2
blobbyK SetSampleDimensions 50 50 12
blobbyK SetModelBounds -0.5 1.5 -0.5 1.5 -0.5 0.5
# Interpolate the data
vtkInterpolateDataSetAttributes interpolate
interpolate AddInput [blobbyV GetOutput]
interpolate AddInput [blobbyT GetOutput]
interpolate AddInput [blobbyK GetOutput]
interpolate SetT 0.0
# extract an iso surface
vtkContourFilter blobbyIso
blobbyIso SetInputConnection [interpolate GetOutputPort]
blobbyIso SetValue 0 0.1
# map to rendering primitives
vtkPolyDataMapper blobbyMapper
blobbyMapper SetInputConnection [blobbyIso GetOutputPort]
blobbyMapper ScalarVisibilityOff
# now an actor
vtkActor blobby
blobby SetMapper blobbyMapper
eval [blobby GetProperty] SetDiffuseColor $banana
# Create the RenderWindow, Renderer and both Actors
#
vtkRenderer ren1
vtkRenderWindow renWin
renWin AddRenderer ren1
vtkRenderWindowInteractor iren
iren SetRenderWindow renWin
vtkCamera camera
camera SetClippingRange 0.265 13.2
camera SetFocalPoint 0.539 0.47464 0
camera SetPosition 0.539 0.474674 2.644
camera SetViewUp 0 1 0
ren1 SetActiveCamera camera
# now make a renderer and tell it about lights and actors
renWin SetSize 300 350
ren1 AddActor blobby
ren1 SetBackground 1 1 1
renWin Render
set subIters 4.0
for {set i 0} {$i < 2} {incr i} {
for {set j 1} {$j <= $subIters} {incr j} {
set t [expr $i + $j/$subIters]
interpolate SetT $t
renWin Render
}
}
# render the image
#
iren AddObserver UserEvent {wm deiconify .vtkInteract}
# prevent the tk window from showing up then start the event loop
wm withdraw .