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62 lines
1.6 KiB
62 lines
1.6 KiB
2 years ago
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package require vtk
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package require vtkinteraction
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package require vtktesting
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vtkRenderer ren1
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vtkRenderWindow renWin
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renWin AddRenderer ren1
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vtkRenderWindowInteractor iren
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iren SetRenderWindow renWin
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# create a sphere source and actor
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#
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vtkSphereSource sphere
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vtkPolyDataMapper sphereMapper
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sphereMapper SetInputConnection [sphere GetOutputPort]
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vtkLODActor sphereActor
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sphereActor SetMapper sphereMapper
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eval [sphereActor GetProperty] SetDiffuseColor $banana
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eval [sphereActor GetProperty] SetSpecular .4
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eval [sphereActor GetProperty] SetSpecularPower 20
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# create the spikes using a cone source and the sphere source
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#
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vtkConeSource cone
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cone SetResolution 20
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vtkGlyph3D glyph
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glyph SetInputConnection [sphere GetOutputPort]
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glyph SetSource [cone GetOutput]
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glyph SetVectorModeToUseNormal
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glyph SetScaleModeToScaleByVector
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glyph SetScaleFactor 0.25
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vtkPolyDataMapper spikeMapper
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spikeMapper SetInputConnection [glyph GetOutputPort]
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vtkLODActor spikeActor
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spikeActor SetMapper spikeMapper
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eval [spikeActor GetProperty] SetDiffuseColor $tomato
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eval [spikeActor GetProperty] SetSpecular .4
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eval [spikeActor GetProperty] SetSpecularPower 20
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# Add the actors to the renderer, set the background and size
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#
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ren1 AddActor sphereActor
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ren1 AddActor spikeActor
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ren1 SetBackground 0.1 0.2 0.4
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renWin SetSize 300 300
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# render the image
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#
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iren AddObserver UserEvent {wm deiconify .vtkInteract}
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ren1 ResetCamera
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set cam1 [ren1 GetActiveCamera]
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$cam1 Zoom 1.4
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$cam1 Azimuth 30
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$cam1 Elevation 30
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renWin Render
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iren FlyTo ren1 0.37723 0.154699 0.204326
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# prevent the tk window from showing up then start the event loop
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wm withdraw .
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