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153 lines
5.6 KiB
153 lines
5.6 KiB
2 years ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkWindowToImageFilter.h,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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// .NAME vtkWindowToImageFilter - Use a vtkWindow as input to image pipeline
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// .SECTION Description
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// vtkWindowToImageFilter provides methods needed to read the data in
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// a vtkWindow and use it as input to the imaging pipeline. This is
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// useful for saving an image to a file for example. The window can
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// be read as either RGB or RGBA pixels; in addition, the depth buffer
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// can also be read. RGB and RGBA pixels are of type unsigned char,
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// while Z-Buffer data is returned as floats. Use this filter
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// to convert RenderWindows or ImageWindows to an image format.
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//
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// .SECTION Caveats
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// A vtkWindow doesn't behave like other parts of the VTK pipeline: its
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// modification time doesn't get updated when an image is rendered. As a
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// result, naive use of vtkWindowToImageFilter will produce an image of
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// the first image that the window rendered, but which is never updated
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// on subsequent window updates. This behavior is unexpected and in
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// general undesirable.
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//
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// To force an update of the output image, call vtkWindowToImageFilter's
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// Modified method after rendering to the window.
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//
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// In VTK versions 4 and later, this filter is part of the canonical
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// way to output an image of a window to a file (replacing the
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// obsolete SaveImageAsPPM method for vtkRenderWindows that existed in
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// 3.2 and earlier). Connect this filter to the output of the window,
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// and filter's output to a writer such as vtkPNGWriter.
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//
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// Reading back alpha planes is dependent on the correct operation of
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// the render window's GetRGBACharPixelData method, which in turn is
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// dependent on the configuration of the window's alpha planes. As of
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// VTK 4.4+, machine-independent behavior is not automatically
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// assured because of these dependencies.
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// .SECTION see also
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// vtkWindow
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#ifndef __vtkWindowToImageFilter_h
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#define __vtkWindowToImageFilter_h
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#include "vtkAlgorithm.h"
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#include "vtkImageData.h" // makes things a bit easier
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// VTK_RGB and VTK_RGBA are defined in system includes
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#define VTK_ZBUFFER 5
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class vtkWindow;
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class VTK_RENDERING_EXPORT vtkWindowToImageFilter : public vtkAlgorithm
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{
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public:
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static vtkWindowToImageFilter *New();
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vtkTypeRevisionMacro(vtkWindowToImageFilter,vtkAlgorithm);
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void PrintSelf(ostream& os, vtkIndent indent);
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// Description:
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// Indicates what renderer to get the pixel data from.
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void SetInput(vtkWindow *input);
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// Description:
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// Returns which renderer is being used as the source for the pixel data.
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vtkGetObjectMacro(Input,vtkWindow);
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// Description:
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// The magnification of the current render window
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vtkSetClampMacro(Magnification,int,1,2048);
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vtkGetMacro(Magnification,int);
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// Description:
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// Set/Get the flag that determines which buffer to read from.
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// The default is to read from the front buffer.
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vtkBooleanMacro(ReadFrontBuffer, int);
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vtkGetMacro(ReadFrontBuffer, int);
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vtkSetMacro(ReadFrontBuffer, int);
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// Description:
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// Set/get whether to re-render the input window. (This option makes no
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// difference if Magnification > 1.)
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vtkBooleanMacro(ShouldRerender, int);
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vtkSetMacro(ShouldRerender, int);
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vtkGetMacro(ShouldRerender, int);
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//Description:
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//Set/get the extents to be used to generate the image. (This option
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//does not work if Magnification > 1.)
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vtkSetVector4Macro(Viewport,double);
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vtkGetVectorMacro(Viewport,double,4);
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//Description:
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//Set/get the window buffer from which data will be read. Choices
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//include VTK_RGB (read the color image from the window), VTK_RGBA
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//(same, but include the alpha channel), and VTK_ZBUFFER (depth
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//buffer, returned as a float array).
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vtkSetMacro(InputBufferType, int);
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vtkGetMacro(InputBufferType, int);
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void SetInputBufferTypeToRGB() {this->SetInputBufferType(VTK_RGB);};
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void SetInputBufferTypeToRGBA() {this->SetInputBufferType(VTK_RGBA);};
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void SetInputBufferTypeToZBuffer() {this->SetInputBufferType(VTK_ZBUFFER);};
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// Description:
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// Get the output data object for a port on this algorithm.
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vtkImageData* GetOutput();
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// Description:
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// see vtkAlgorithm for details
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virtual int ProcessRequest(vtkInformation*,
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vtkInformationVector**,
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vtkInformationVector*);
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protected:
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vtkWindowToImageFilter();
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~vtkWindowToImageFilter();
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// vtkWindow is not a vtkDataObject, so we need our own ivar.
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vtkWindow *Input;
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int Magnification;
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int ReadFrontBuffer;
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int ShouldRerender;
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double Viewport[4];
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int InputBufferType;
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void RequestData(vtkInformation *,
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vtkInformationVector **, vtkInformationVector *);
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virtual void RequestInformation (vtkInformation*,
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vtkInformationVector**,
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vtkInformationVector*);
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// see algorithm for more info
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virtual int FillOutputPortInformation(int port, vtkInformation* info);
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private:
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vtkWindowToImageFilter(const vtkWindowToImageFilter&); // Not implemented.
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void operator=(const vtkWindowToImageFilter&); // Not implemented.
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};
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#endif
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