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340 lines
12 KiB
340 lines
12 KiB
2 years ago
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/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkImageTracerWidget.h,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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// .NAME vtkImageTracerWidget - 3D widget for tracing on planar props.
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// .SECTION Description
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// vtkImageTracerWidget is different from other widgets in three distinct ways:
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// 1) any sub-class of vtkProp can be input rather than just vtkProp3D, so that
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// vtkImageActor can be set as the prop and then traced over, 2) the widget fires
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// pick events at the input prop to decide where to move its handles, 3) the
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// widget has 2D glyphs for handles instead of 3D spheres as is done in other
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// sub-classes of vtk3DWidget. This widget is primarily designed for manually
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// tracing over image data.
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// The button actions and key modifiers are as follows for controlling the
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// widget:
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// 1) left button click over the image, hold and drag draws a free hand line.
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// 2) left button click and release erases the widget line,
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// if it exists, and repositions the first handle.
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// 3) middle button click starts a snap drawn line. The line is terminated by
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// clicking the middle button while depressing the ctrl key.
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// 4) when tracing a continuous or snap drawn line, if the last cursor position
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// is within a specified tolerance to the first handle, the widget line will form
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// a closed loop.
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// 5) right button clicking and holding on any handle that is part of a snap
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// drawn line allows handle dragging: existing line segments are updated
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// accordingly. If the path is open and AutoClose is set to On, the path can
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// be closed by repositioning the first and last points over one another.
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// 6) ctrl key + right button down on any handle will erase it: existing
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// snap drawn line segments are updated accordingly. If the line was formed by
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// continous tracing, the line is deleted leaving one handle.
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// 7) shift key + right button down on any snap drawn line segment will insert
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// a handle at the cursor position. The line segment is split accordingly.
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// .SECTION Caveats
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// the input vtkDataSet should be vtkImageData.
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// .SECTION See Also
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// vtk3DWidget vtkBoxWidget vtkLineWidget vtkPointWidget vtkSphereWidget
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// vtkImagePlaneWidget vtkImplicitPlaneWidget vtkPlaneWidget
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#ifndef __vtkImageTracerWidget_h
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#define __vtkImageTracerWidget_h
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#include "vtk3DWidget.h"
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class vtkAbstractPropPicker;
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class vtkActor;
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class vtkCellArray;
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class vtkCellPicker;
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class vtkFloatArray;
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class vtkGlyphSource2D;
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class vtkPoints;
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class vtkPolyData;
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class vtkProp;
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class vtkProperty;
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class vtkPropPicker;
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class vtkTransform;
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class vtkTransformPolyDataFilter;
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#define VTK_ITW_PROJECTION_YZ 0
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#define VTK_ITW_PROJECTION_XZ 1
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#define VTK_ITW_PROJECTION_XY 2
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#define VTK_ITW_SNAP_CELLS 0
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#define VTK_ITW_SNAP_POINTS 1
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class VTK_WIDGETS_EXPORT vtkImageTracerWidget : public vtk3DWidget
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{
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public:
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// Description:
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// Instantiate the object.
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static vtkImageTracerWidget *New();
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vtkTypeRevisionMacro(vtkImageTracerWidget,vtk3DWidget);
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void PrintSelf(ostream& os, vtkIndent indent);
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// Description:
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// Methods that satisfy the superclass' API.
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virtual void SetEnabled(int);
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virtual void PlaceWidget(double bounds[6]);
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void PlaceWidget()
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{this->Superclass::PlaceWidget();}
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void PlaceWidget(double xmin, double xmax, double ymin, double ymax,
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double zmin, double zmax)
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{this->Superclass::PlaceWidget(xmin,xmax,ymin,ymax,zmin,zmax);}
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// Description:
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// Set/Get the handle properties (the 2D glyphs are the handles). The
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// properties of the handles when selected and normal can be manipulated.
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virtual void SetHandleProperty(vtkProperty*);
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vtkGetObjectMacro(HandleProperty, vtkProperty);
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virtual void SetSelectedHandleProperty(vtkProperty*);
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vtkGetObjectMacro(SelectedHandleProperty, vtkProperty);
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// Description:
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// Set/Get the line properties. The properties of the line when selected
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// and unselected can be manipulated.
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virtual void SetLineProperty(vtkProperty*);
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vtkGetObjectMacro(LineProperty, vtkProperty);
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virtual void SetSelectedLineProperty(vtkProperty*);
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vtkGetObjectMacro(SelectedLineProperty, vtkProperty);
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// Description:
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// Set the prop, usually a vtkImageActor, to trace over.
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void SetViewProp(vtkProp* prop);
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// Description:
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// Force handles to be on a specific ortho plane.
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vtkSetMacro(ProjectToPlane,int);
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vtkGetMacro(ProjectToPlane,int);
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vtkBooleanMacro(ProjectToPlane,int);
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// Description:
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// Set the projection normal. The normal in SetProjectionNormal is 0,1,2
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// for YZ,XZ,XY planes respectively. Since the handles are 2D glyphs, it is
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// necessary to specify a plane on which to generate them, even though
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// ProjectToPlane may be turned off.
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vtkSetClampMacro(ProjectionNormal,int,VTK_ITW_PROJECTION_YZ,VTK_ITW_PROJECTION_XY);
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vtkGetMacro(ProjectionNormal,int);
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void SetProjectionNormalToXAxes()
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{ this->SetProjectionNormal(0); }
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void SetProjectionNormalToYAxes()
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{ this->SetProjectionNormal(1); }
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void SetProjectionNormalToZAxes()
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{ this->SetProjectionNormal(2); }
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// Description:
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// Set the position of the widgets' handles in terms of a plane's position.
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// e.g., if ProjectionNormal is 0, all of the x-coordinate values of the
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// handles are set to ProjectionPosition. No attempt is made to ensure that
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// the position is within the bounds of either the underlying image data or
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// the prop on which tracing is performed.
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void SetProjectionPosition(double position);
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vtkGetMacro(ProjectionPosition,double);
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// Description:
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// Force snapping to image data while tracing.
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void SetSnapToImage(int snap);
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vtkGetMacro(SnapToImage,int);
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vtkBooleanMacro(SnapToImage,int);
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// Description:
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// In concert with a CaptureRadius value, automatically
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// form a closed path by connecting first to last path points.
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vtkSetMacro(AutoClose,int);
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vtkGetMacro(AutoClose,int);
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vtkBooleanMacro(AutoClose,int);
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// Description:
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// Set/Get the capture radius for automatic path closing. For image
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// data, capture radius should be half the distance between voxel/pixel
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// centers.
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vtkSetMacro(CaptureRadius,double);
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vtkGetMacro(CaptureRadius,double);
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// Description:
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// Grab the points and lines that define the traced path. These point values
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// are guaranteed to be up-to-date when either the InteractionEvent or
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// EndInteraction events are invoked. The user provides the vtkPolyData and
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// the points and cells representing the line are added to it.
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void GetPath(vtkPolyData *pd);
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// Description:
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// Get the handles' geometric representation via vtkGlyphSource2D.
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vtkGlyphSource2D* GetGlyphSource() { return this->HandleGenerator; }
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// Description:
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// Set/Get the type of snapping to image data: center of a pixel/voxel or
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// nearest point defining a pixel/voxel.
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vtkSetClampMacro(ImageSnapType,int,VTK_ITW_SNAP_CELLS,VTK_ITW_SNAP_POINTS);
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vtkGetMacro(ImageSnapType,int);
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// Description:
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// Set/Get the handle position in terms of a zero-based array of handles.
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void SetHandlePosition(int handle, double xyz[3]);
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void SetHandlePosition(int handle, double x, double y, double z);
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void GetHandlePosition(int handle, double xyz[3]);
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double* GetHandlePosition(int handle);
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// Description:
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// Get the number of handles.
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vtkGetMacro(NumberOfHandles,int);
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// Description:
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// Enable/disable mouse interaction when the widget is visible.
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void SetInteraction(int interact);
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vtkGetMacro(Interaction,int);
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vtkBooleanMacro(Interaction,int);
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// Description:
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// Initialize the widget with a set of points and generate
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// lines between them. If AutoClose is on it will handle the
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// case wherein the first and last points are congruent.
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void InitializeHandles(vtkPoints*);
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// Description:
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// Is the path closed or open?
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int IsClosed();
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#ifdef VTK_WORKAROUND_WINDOWS_MANGLE
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# define SetPropA SetProp
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# define SetPropW SetProp
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#endif
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// Description:
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// @deprecated Replaced by vtkImageTracerWidget::SetViewProp() as of VTK 5.0.
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VTK_LEGACY(void SetProp(vtkProp* prop));
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#ifdef VTK_WORKAROUND_WINDOWS_MANGLE
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# undef SetPropA
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# undef SetPropW
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//BTX
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VTK_LEGACY(void SetPropA(vtkProp*));
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VTK_LEGACY(void SetPropW(vtkProp*));
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//ETX
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#endif
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protected:
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vtkImageTracerWidget();
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~vtkImageTracerWidget();
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//BTX - manage the state of the widget
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int State;
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enum WidgetState
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{
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Start=0,
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Tracing,
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Snapping,
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Erasing,
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Inserting,
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Moving,
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Translating,
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Outside
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};
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//ETX
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//handles the events
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static void ProcessEvents(vtkObject* object,
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unsigned long event,
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void* clientdata,
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void* calldata);
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// ProcessEvents() dispatches to these methods.
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void OnLeftButtonDown();
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void OnLeftButtonUp();
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void OnMiddleButtonDown();
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void OnMiddleButtonUp();
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void OnRightButtonDown();
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void OnRightButtonUp();
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void OnMouseMove();
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void AddObservers();
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// Controlling ivars
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int Interaction;
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int ProjectionNormal;
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double ProjectionPosition;
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int ProjectToPlane;
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int ImageSnapType;
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int SnapToImage;
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double CaptureRadius; // tolerance for auto path close
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int AutoClose;
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int IsSnapping;
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int LastX;
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int LastY;
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void Trace(int , int );
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void Snap(double* );
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void MovePoint(const double* , const double* );
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void Translate(const double* , const double* );
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void ClosePath();
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// 2D glyphs representing hot spots (e.g., handles)
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vtkActor **Handle;
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vtkPolyData **HandleGeometry;
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vtkGlyphSource2D *HandleGenerator;
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// Transforms required as 2D glyphs are generated in the x-y plane
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vtkTransformPolyDataFilter *TransformFilter;
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vtkTransform *Transform;
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vtkFloatArray *TemporaryHandlePoints;
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void AppendHandles(double*);
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void ResetHandles();
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void AllocateHandles(const int& );
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void AdjustHandlePosition(const int& , double*);
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int HighlightHandle(vtkProp* ); // returns handle index or -1 on fail
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void EraseHandle(const int& );
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virtual void SizeHandles();
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void InsertHandleOnLine(double* );
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int NumberOfHandles;
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vtkActor *CurrentHandle;
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int CurrentHandleIndex;
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vtkProp *ViewProp; // the prop we want to pick on
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vtkPropPicker *PropPicker; // the prop's picker
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// Representation of the line
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vtkPoints *LinePoints;
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vtkCellArray *LineCells;
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vtkActor *LineActor;
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vtkPolyData *LineData;
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vtkIdType CurrentPoints[2];
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void HighlightLine(const int& );
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void BuildLinesFromHandles();
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void ResetLine(double* );
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void AppendLine(double* );
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int PickCount;
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// Do the picking of the handles and the lines
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vtkCellPicker *HandlePicker;
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vtkCellPicker *LinePicker;
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vtkAbstractPropPicker* CurrentPicker;
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// Properties used to control the appearance of selected objects and
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// the manipulator in general.
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vtkProperty *HandleProperty;
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vtkProperty *SelectedHandleProperty;
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vtkProperty *LineProperty;
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vtkProperty *SelectedLineProperty;
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void CreateDefaultProperties();
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private:
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vtkImageTracerWidget(const vtkImageTracerWidget&); //Not implemented
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void operator=(const vtkImageTracerWidget&); //Not implemented
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};
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#endif
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