/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkQuadraticPyramid.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // .NAME vtkQuadraticPyramid - cell represents a parabolic, 13-node isoparametric pyramid // .SECTION Description // vtkQuadraticPyramid is a concrete implementation of vtkNonLinearCell to // represent a three-dimensional, 13-node isoparametric parabolic // pyramid. The interpolation is the standard finite element, quadratic // isoparametric shape function. The cell includes a mid-edge node. The // ordering of the thirteen points defining the cell is point ids (0-4,5-12) // where point ids 0-4 are the five corner vertices of the pyramid; followed by // eight midedge nodes (5-12). Note that these midedge nodes correspond lie // on the edges defined by (0,1), (1,2), (2,3), (3,0), (0,4), (1,4), (2,4), // (3,4). // .SECTION See Also // vtkQuadraticEdge vtkQuadraticTriangle vtkQuadraticTetra // vtkQuadraticHexahedron vtkQuadraticQuad vtkQuadraticWedge // .SECTION Thanks // The shape functions and derivatives could be implemented thanks to // the report Pyramid Solid Elements Linear and Quadratic Iso-P Models // From Center For Aerospace Structures #ifndef __vtkQuadraticPyramid_h #define __vtkQuadraticPyramid_h #include "vtkNonLinearCell.h" class vtkQuadraticEdge; class vtkQuadraticQuad; class vtkQuadraticTriangle; class vtkTetra; class vtkPyramid; class VTK_FILTERING_EXPORT vtkQuadraticPyramid : public vtkNonLinearCell { public: static vtkQuadraticPyramid *New(); vtkTypeRevisionMacro(vtkQuadraticPyramid,vtkNonLinearCell); void PrintSelf(ostream& os, vtkIndent indent); // Description: // Implement the vtkCell API. See the vtkCell API for descriptions // of these methods. int GetCellType() {return VTK_QUADRATIC_PYRAMID;}; int GetCellDimension() {return 3;} int GetNumberOfEdges() {return 8;} int GetNumberOfFaces() {return 5;} vtkCell *GetEdge(int edgeId); vtkCell *GetFace(int faceId); int CellBoundary(int subId, double pcoords[3], vtkIdList *pts); void Contour(double value, vtkDataArray *cellScalars, vtkPointLocator *locator, vtkCellArray *verts, vtkCellArray *lines, vtkCellArray *polys, vtkPointData *inPd, vtkPointData *outPd, vtkCellData *inCd, vtkIdType cellId, vtkCellData *outCd); int EvaluatePosition(double x[3], double* closestPoint, int& subId, double pcoords[3], double& dist2, double *weights); void EvaluateLocation(int& subId, double pcoords[3], double x[3], double *weights); int Triangulate(int index, vtkIdList *ptIds, vtkPoints *pts); void Derivatives(int subId, double pcoords[3], double *values, int dim, double *derivs); virtual double *GetParametricCoords(); // Description: // Clip this quadratic triangle using scalar value provided. Like // contouring, except that it cuts the triangle to produce linear // triangles. void Clip(double value, vtkDataArray *cellScalars, vtkPointLocator *locator, vtkCellArray *tets, vtkPointData *inPd, vtkPointData *outPd, vtkCellData *inCd, vtkIdType cellId, vtkCellData *outCd, int insideOut); // Description: // Line-edge intersection. Intersection has to occur within [0,1] parametric // coordinates and with specified tolerance. int IntersectWithLine(double p1[3], double p2[3], double tol, double& t, double x[3], double pcoords[3], int& subId); // Description: // Return the center of the quadratic pyramid in parametric coordinates. int GetParametricCenter(double pcoords[3]); // Description: // Quadratic pyramid specific methods. static void InterpolationFunctions(double pcoords[3], double weights[13]); static void InterpolationDerivs(double pcoords[3], double derivs[39]); // Description: // Given parametric coordinates compute inverse Jacobian transformation // matrix. Returns 9 elements of 3x3 inverse Jacobian plus interpolation // function derivatives. void JacobianInverse(double pcoords[3], double **inverse, double derivs[39]); protected: vtkQuadraticPyramid(); ~vtkQuadraticPyramid(); vtkQuadraticEdge *Edge; vtkQuadraticTriangle *TriangleFace; vtkQuadraticQuad *Face; vtkTetra *Tetra; vtkPyramid *Pyramid; vtkPointData *PointData; vtkCellData *CellData; vtkDoubleArray *CellScalars; vtkDoubleArray *Scalars; //used to avoid New/Delete in contouring/clipping void Subdivide(vtkPointData *inPd, vtkCellData *inCd, vtkIdType cellId, vtkDataArray *cellScalars); private: vtkQuadraticPyramid(const vtkQuadraticPyramid&); // Not implemented. void operator=(const vtkQuadraticPyramid&); // Not implemented. }; //---------------------------------------------------------------------------- // Return the center of the quadratic pyramid in parametric coordinates. // inline int vtkQuadraticPyramid::GetParametricCenter(double pcoords[3]) { pcoords[0] = pcoords[1] = 6./13; pcoords[2] = 3./13; return 0; } #endif