/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkStructuredPointsCollection.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // .NAME vtkStructuredPointsCollection - maintain a list of structured points data objects // .SECTION Description // vtkStructuredPointsCollection is an object that creates and manipulates // lists of structured points datasets. See also vtkCollection and // subclasses. #ifndef __vtkStructuredPointsCollection_h #define __vtkStructuredPointsCollection_h #include "vtkCollection.h" #include "vtkStructuredPoints.h" // Needed for static cast class VTK_FILTERING_EXPORT vtkStructuredPointsCollection : public vtkCollection { public: static vtkStructuredPointsCollection *New(); vtkTypeRevisionMacro(vtkStructuredPointsCollection,vtkCollection); void PrintSelf(ostream& os, vtkIndent indent); // Description: // Add a pointer to a vtkStructuredPoints to the list. void AddItem(vtkStructuredPoints *ds) { this->vtkCollection::AddItem((vtkObject *)ds);}; // Description: // Get the next item in the collection. NULL is returned if the collection // is exhausted. vtkStructuredPoints *GetNextItem() { return static_cast(this->GetNextItemAsObject());}; //BTX // Description: // Reentrant safe way to get an object in a collection. Just pass the // same cookie back and forth. vtkStructuredPoints *GetNextStructuredPoints( vtkCollectionSimpleIterator &cookie) { return static_cast( this->GetNextItemAsObject(cookie));}; //ETX protected: vtkStructuredPointsCollection() {}; ~vtkStructuredPointsCollection() {}; private: // hide the standard AddItem from the user and the compiler. void AddItem(vtkObject *o) { this->vtkCollection::AddItem(o); }; private: vtkStructuredPointsCollection(const vtkStructuredPointsCollection&); // Not implemented. void operator=(const vtkStructuredPointsCollection&); // Not implemented. }; #endif