package require vtk package require vtkinteraction # read the football dataset: # vtkUnstructuredGridReader reader reader SetFileName "$VTK_DATA_ROOT/Data/PentaHexa.vtk" reader Update # Clip # vtkPlane plane plane SetNormal 1 1 0 vtkClipDataSet clip clip SetInputConnection [reader GetOutputPort] clip SetClipFunction plane clip GenerateClipScalarsOn vtkDataSetSurfaceFilter g g SetInputConnection [clip GetOutputPort] vtkPolyDataMapper map map SetInputConnection [g GetOutputPort] vtkActor clipActor clipActor SetMapper map # Contour # vtkContourFilter contour contour SetInputConnection [reader GetOutputPort] contour SetValue 0 0.125 contour SetValue 1 0.25 contour SetValue 2 0.5 contour SetValue 3 0.75 contour SetValue 4 1.0 vtkDataSetSurfaceFilter g2 g2 SetInputConnection [contour GetOutputPort] vtkPolyDataMapper map2 map2 SetInputConnection [g2 GetOutputPort] map2 ScalarVisibilityOff vtkActor contourActor contourActor SetMapper map2 [contourActor GetProperty] SetColor 1 0 0 [contourActor GetProperty] SetRepresentationToWireframe # Triangulate vtkDataSetTriangleFilter tris tris SetInputConnection [reader GetOutputPort] vtkShrinkFilter shrink shrink SetInputConnection [tris GetOutputPort] shrink SetShrinkFactor .8 vtkDataSetMapper map3 map3 SetInputConnection [shrink GetOutputPort] map3 SetScalarRange 0 26 vtkActor triActor triActor SetMapper map3 triActor AddPosition 2 0 0 # Create graphics stuff # vtkRenderer ren1 vtkRenderWindow renWin renWin AddRenderer ren1 vtkRenderWindowInteractor iren iren SetRenderWindow renWin # Add the actors to the renderer, set the background and size # ren1 AddActor clipActor ren1 AddActor contourActor ren1 AddActor triActor ren1 SetBackground 1 1 1 renWin Render # render the image # iren Initialize iren AddObserver UserEvent {wm deiconify .vtkInteract} renWin Render # prevent the tk window from showing up then start the event loop wm withdraw .