/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkRecursiveDividingCubes.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // .NAME vtkRecursiveDividingCubes - create points lying on isosurface (using recursive approach) // .SECTION Description // vtkRecursiveDividingCubes is a filter that generates points lying on a // surface of constant scalar value (i.e., an isosurface). Dense point // clouds (i.e., at screen resolution) will appear as a surface. Less dense // clouds can be used as a source to generate streamlines or to generate // "transparent" surfaces. // // This implementation differs from vtkDividingCubes in that it uses a // recursive procedure. In many cases this can result in generating // more points than the procedural implementation of vtkDividingCubes. This is // because the recursive procedure divides voxels by multiples of powers of // two. This can over-constrain subdivision. One of the advantages of the // recursive technique is that the recursion is terminated earlier, which in // some cases can be more efficient. // .SECTION See Also // vtkDividingCubes vtkContourFilter vtkMarchingCubes #ifndef __vtkRecursiveDividingCubes_h #define __vtkRecursiveDividingCubes_h #include "vtkPolyDataAlgorithm.h" class vtkVoxel; class VTK_GRAPHICS_EXPORT vtkRecursiveDividingCubes : public vtkPolyDataAlgorithm { public: static vtkRecursiveDividingCubes *New(); vtkTypeRevisionMacro(vtkRecursiveDividingCubes,vtkPolyDataAlgorithm); void PrintSelf(ostream& os, vtkIndent indent); // Description: // Set isosurface value. vtkSetMacro(Value,double); vtkGetMacro(Value,double); // Description: // Specify sub-voxel size at which to generate point. vtkSetClampMacro(Distance,double,1.0e-06,VTK_DOUBLE_MAX); vtkGetMacro(Distance,double); // Description: // Every "Increment" point is added to the list of points. This parameter, if // set to a large value, can be used to limit the number of points while // retaining good accuracy. vtkSetClampMacro(Increment,int,1,VTK_LARGE_INTEGER); vtkGetMacro(Increment,int); protected: vtkRecursiveDividingCubes(); ~vtkRecursiveDividingCubes(); virtual int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *); virtual int FillInputPortInformation(int port, vtkInformation *info); void SubDivide(double origin[3], double h[3], double values[8]); double Value; double Distance; int Increment; // working variable int Count; // to replace a static vtkVoxel *Voxel; private: vtkRecursiveDividingCubes(const vtkRecursiveDividingCubes&); // Not implemented. void operator=(const vtkRecursiveDividingCubes&); // Not implemented. }; #endif