package require vtk # warp an image with a thin plate spline # first, create an image to warp vtkImageGridSource imageGrid imageGrid SetGridSpacing 16 16 0 imageGrid SetGridOrigin 0 0 0 imageGrid SetDataExtent 0 255 0 255 0 0 imageGrid SetDataScalarTypeToUnsignedChar vtkLookupTable table table SetTableRange 0 1 table SetValueRange 1.0 0.0 table SetSaturationRange 0.0 0.0 table SetHueRange 0.0 0.0 table SetAlphaRange 0.0 1.0 table Build vtkImageMapToColors alpha alpha SetInputConnection [imageGrid GetOutputPort] alpha SetLookupTable table vtkBMPReader reader1 reader1 SetFileName "$VTK_DATA_ROOT/Data/masonry.bmp" vtkImageBlend blend blend AddInput 0 [reader1 GetOutput] blend AddInput 0 [alpha GetOutput] # next, create a ThinPlateSpline transform vtkPoints p1 p1 SetNumberOfPoints 8 p1 SetPoint 0 0 0 0 p1 SetPoint 1 0 255 0 p1 SetPoint 2 255 0 0 p1 SetPoint 3 255 255 0 p1 SetPoint 4 96 96 0 p1 SetPoint 5 96 159 0 p1 SetPoint 6 159 159 0 p1 SetPoint 7 159 96 0 vtkPoints p2 p2 SetNumberOfPoints 8 p2 SetPoint 0 0 0 0 p2 SetPoint 1 0 255 0 p2 SetPoint 2 255 0 0 p2 SetPoint 3 255 255 0 p2 SetPoint 4 96 159 0 p2 SetPoint 5 159 159 0 p2 SetPoint 6 159 96 0 p2 SetPoint 7 96 96 0 vtkThinPlateSplineTransform transform transform SetSourceLandmarks p2 transform SetTargetLandmarks p1 transform SetBasisToR2LogR # you must invert the transform before passing it to vtkImageReslice transform Inverse vtkImageReslice reslice reslice SetInputConnection [blend GetOutputPort] reslice SetResliceTransform transform reslice SetInterpolationModeToLinear # set the window/level to 255.0/127.5 to view full range vtkImageViewer viewer viewer SetInputConnection [reslice GetOutputPort] viewer SetColorWindow 255.0 viewer SetColorLevel 127.5 viewer SetZSlice 0 viewer Render