/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkBYUReader.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // .NAME vtkBYUReader - read MOVIE.BYU polygon files // .SECTION Description // vtkBYUReader is a source object that reads MOVIE.BYU polygon files. // These files consist of a geometry file (.g), a scalar file (.s), a // displacement or vector file (.d), and a 2D texture coordinate file // (.t). #ifndef __vtkBYUReader_h #define __vtkBYUReader_h #include "vtkPolyDataAlgorithm.h" class VTK_IO_EXPORT vtkBYUReader : public vtkPolyDataAlgorithm { public: static vtkBYUReader *New(); vtkTypeRevisionMacro(vtkBYUReader,vtkPolyDataAlgorithm); void PrintSelf(ostream& os, vtkIndent indent); // Description: // Specify name of geometry FileName. vtkSetStringMacro(GeometryFileName); vtkGetStringMacro(GeometryFileName); // Description: // Specify name of geometry FileName (alias). virtual void SetFileName(const char* f) { this->SetGeometryFileName(f); } virtual char* GetFileName() { return this->GetGeometryFileName(); } // Description: // Specify name of displacement FileName. vtkSetStringMacro(DisplacementFileName); vtkGetStringMacro(DisplacementFileName); // Description: // Specify name of scalar FileName. vtkSetStringMacro(ScalarFileName); vtkGetStringMacro(ScalarFileName); // Description: // Specify name of texture coordinates FileName. vtkSetStringMacro(TextureFileName); vtkGetStringMacro(TextureFileName); // Description: // Turn on/off the reading of the displacement file. vtkSetMacro(ReadDisplacement,int); vtkGetMacro(ReadDisplacement,int); vtkBooleanMacro(ReadDisplacement,int); // Description: // Turn on/off the reading of the scalar file. vtkSetMacro(ReadScalar,int); vtkGetMacro(ReadScalar,int); vtkBooleanMacro(ReadScalar,int); // Description: // Turn on/off the reading of the texture coordinate file. // Specify name of geometry FileName. vtkSetMacro(ReadTexture,int); vtkGetMacro(ReadTexture,int); vtkBooleanMacro(ReadTexture,int); // Description: // Set/Get the part number to be read. vtkSetClampMacro(PartNumber,int,1,VTK_LARGE_INTEGER); vtkGetMacro(PartNumber,int); protected: vtkBYUReader(); ~vtkBYUReader(); int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *); // This source does not know how to generate pieces yet. int ComputeDivisionExtents(vtkDataObject *output, int idx, int numDivisions); char *GeometryFileName; char *DisplacementFileName; char *ScalarFileName; char *TextureFileName; int ReadDisplacement; int ReadScalar; int ReadTexture; int PartNumber; void ReadGeometryFile(FILE *fp, int &numPts, vtkInformation *outInfo); void ReadDisplacementFile(int numPts, vtkInformation *outInfo); void ReadScalarFile(int numPts, vtkInformation *outInfo); void ReadTextureFile(int numPts, vtkInformation *outInfo); private: vtkBYUReader(const vtkBYUReader&); // Not implemented. void operator=(const vtkBYUReader&); // Not implemented. }; #endif