/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkOpenGLImageMapper.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // .NAME vtkOpenGLImageMapper - 2D image display support for OpenGL // .SECTION Description // vtkOpenGLImageMapper is a concrete subclass of vtkImageMapper that // renders images under OpenGL // .SECTION See Also // vtkImageMapper #ifndef __vtkOpenGLImageMapper_h #define __vtkOpenGLImageMapper_h #include "vtkImageMapper.h" class vtkActor2D; class VTK_RENDERING_EXPORT vtkOpenGLImageMapper : public vtkImageMapper { public: static vtkOpenGLImageMapper *New(); vtkTypeRevisionMacro(vtkOpenGLImageMapper,vtkImageMapper); virtual void PrintSelf(ostream& os, vtkIndent indent); // Description: // Handle the render method. void RenderOverlay(vtkViewport* viewport, vtkActor2D* actor) { this->RenderStart(viewport,actor);} // Description: // Called by the Render function in vtkImageMapper. Actually draws // the image to the screen. void RenderData(vtkViewport* viewport, vtkImageData* data, vtkActor2D* actor); protected: // // vtkOpenGLImageMapper(); ~vtkOpenGLImageMapper(); private: vtkOpenGLImageMapper(const vtkOpenGLImageMapper&); // Not implemented. void operator=(const vtkOpenGLImageMapper&); // Not implemented. }; #endif