/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkRendererCollection.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // .NAME vtkRendererCollection - a list of renderers // .SECTION Description // vtkRendererCollection represents and provides methods to manipulate a list // of renderers (i.e., vtkRenderer and subclasses). The list is unsorted and // duplicate entries are not prevented. // .SECTION see also // vtkRenderer vtkCollection #ifndef __vtkRendererCollection_h #define __vtkRendererCollection_h #include "vtkCollection.h" #include "vtkRenderer.h" // Needed for static cast class VTK_RENDERING_EXPORT vtkRendererCollection : public vtkCollection { public: static vtkRendererCollection *New(); vtkTypeRevisionMacro(vtkRendererCollection,vtkCollection); virtual void PrintSelf(ostream& os, vtkIndent indent); // Description: // Add a Renderer to the list. void AddItem(vtkRenderer *a) { this->vtkCollection::AddItem((vtkObject *)a);}; // Description: // Get the next Renderer in the list. Return NULL when at the end of the // list. vtkRenderer *GetNextItem() { return static_cast(this->GetNextItemAsObject());}; // Description: // Forward the Render() method to each renderer in the list. void Render(); // Description: // Get the first Renderer in the list. Return NULL when at the end of the // list. vtkRenderer *GetFirstRenderer(); //BTX // Description: // Reentrant safe way to get an object in a collection. Just pass the // same cookie back and forth. vtkRenderer *GetNextRenderer(vtkCollectionSimpleIterator &cookie) { return static_cast(this->GetNextItemAsObject(cookie));}; //ETX protected: vtkRendererCollection() {}; ~vtkRendererCollection() {}; private: // hide the standard AddItem from the user and the compiler. void AddItem(vtkObject *o) { this->vtkCollection::AddItem(o); }; private: vtkRendererCollection(const vtkRendererCollection&); // Not implemented. void operator=(const vtkRendererCollection&); // Not implemented. }; #endif