#!/usr/bin/env python # This example demonstrates how to use the vtkPlaneWidget to probe # a dataset and then generate contours on the probed data. import vtk from vtk.util.misc import vtkGetDataRoot VTK_DATA_ROOT = vtkGetDataRoot() # Start by loading some data. pl3d = vtk.vtkPLOT3DReader() pl3d.SetXYZFileName(VTK_DATA_ROOT + "/Data/combxyz.bin") pl3d.SetQFileName(VTK_DATA_ROOT + "/Data/combq.bin") pl3d.SetScalarFunctionNumber(100) pl3d.SetVectorFunctionNumber(202) pl3d.Update() # The plane widget is used probe the dataset. planeWidget = vtk.vtkPlaneWidget() planeWidget.SetInput(pl3d.GetOutput()) planeWidget.NormalToXAxisOn() planeWidget.SetResolution(20) planeWidget.SetRepresentationToOutline() planeWidget.PlaceWidget() plane = vtk.vtkPolyData() planeWidget.GetPolyData(plane) probe = vtk.vtkProbeFilter() probe.SetInput(plane) probe.SetSource(pl3d.GetOutput()) contourMapper = vtk.vtkPolyDataMapper() contourMapper.SetInputConnection(probe.GetOutputPort()) contourMapper.SetScalarRange(pl3d.GetOutput().GetScalarRange()) contourActor = vtk.vtkActor() contourActor.SetMapper(contourMapper) contourActor.VisibilityOff() # An outline is shown for context. outline = vtk.vtkStructuredGridOutlineFilter() outline.SetInputConnection(pl3d.GetOutputPort()) outlineMapper = vtk.vtkPolyDataMapper() outlineMapper.SetInputConnection(outline.GetOutputPort()) outlineActor = vtk.vtkActor() outlineActor.SetMapper(outlineMapper) # Create the RenderWindow, Renderer and both Actors ren = vtk.vtkRenderer() renWin = vtk.vtkRenderWindow() renWin.AddRenderer(ren) iren = vtk.vtkRenderWindowInteractor() iren.SetRenderWindow(renWin) # Actually generate contour lines. def BeginInteraction(obj, event): global plane, contourActor obj.GetPolyData(plane) contourActor.VisibilityOn() def ProbeData(obj, event): global plane obj.GetPolyData(plane) # Associate the widget with the interactor planeWidget.SetInteractor(iren) # Handle the events. planeWidget.AddObserver("EnableEvent", BeginInteraction) planeWidget.AddObserver("StartInteractionEvent", BeginInteraction) planeWidget.AddObserver("InteractionEvent", ProbeData) # Add the actors to the renderer, set the background and size ren.AddActor(outlineActor) ren.AddActor(contourActor) ren.SetBackground(1, 1, 1) renWin.SetSize(300, 300) ren.SetBackground(0.1, 0.2, 0.4) cam1 = ren.GetActiveCamera() cam1.SetClippingRange(3.95297, 50) cam1.SetFocalPoint(9.71821, 0.458166, 29.3999) cam1.SetPosition(2.7439, -37.3196, 38.7167) cam1.SetViewUp(-0.16123, 0.264271, 0.950876) iren.Initialize() renWin.Render() iren.Start()