// SampleDoc.cpp : implementation of the CSampleDoc class // #include "stdafx.h" #include "Sample.h" #include "SampleDoc.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif #include "vtkTextMapper.h" #include "vtkActor2D.h" #include "vtkTextProperty.h" ///////////////////////////////////////////////////////////////////////////// // CSampleDoc IMPLEMENT_DYNCREATE(CSampleDoc, vtkMFCDocument) BEGIN_MESSAGE_MAP(CSampleDoc, vtkMFCDocument) //{{AFX_MSG_MAP(CSampleDoc) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CSampleDoc construction/destruction CSampleDoc::CSampleDoc() { // TODO: add one-time construction code here this->Reader = vtkDataSetReader::New(); this->Mapper = vtkDataSetMapper::New(); this->Actor = vtkActor::New(); this->Actor->SetMapper(this->Mapper); this->Actor->VisibilityOff(); this->Props->AddItem(this->Actor); vtkActor2D *act = vtkActor2D::New(); vtkTextMapper *txt = vtkTextMapper::New(); act->SetMapper(txt); txt->SetInput("Hello World"); txt->GetTextProperty()->SetFontSize(24); this->Props->AddItem(act); txt->Delete(); act->Delete(); } CSampleDoc::~CSampleDoc() { this->Reader->Delete(); this->Mapper->Delete(); this->Actor->Delete(); } BOOL CSampleDoc::OnNewDocument() { if (!CDocument::OnNewDocument()) return FALSE; // TODO: add reinitialization code here // (SDI documents will reuse this document) return TRUE; } ///////////////////////////////////////////////////////////////////////////// // CSampleDoc serialization void CSampleDoc::Serialize(CArchive& ar) { if (ar.IsStoring()) { // TODO: add storing code here } else { // TODO: add loading code here } } ///////////////////////////////////////////////////////////////////////////// // CSampleDoc diagnostics #ifdef _DEBUG void CSampleDoc::AssertValid() const { CDocument::AssertValid(); } void CSampleDoc::Dump(CDumpContext& dc) const { CDocument::Dump(dc); } #endif //_DEBUG ///////////////////////////////////////////////////////////////////////////// // CSampleDoc commands BOOL CSampleDoc::OnOpenDocument(LPCTSTR lpszPathName) { if (!vtkMFCDocument::OnOpenDocument(lpszPathName)) { return FALSE; } // TODO: Add your specialized creation code here this->Reader->SetFileName(lpszPathName); this->Mapper->SetInput(this->Reader->GetOutput()); this->Actor->VisibilityOn(); return TRUE; }