/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkDicer.cxx,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ #include "vtkDicer.h" #include "vtkDataSet.h" #include "vtkMath.h" vtkCxxRevisionMacro(vtkDicer, "$Revision: 1.33 $"); // Instantiate object. vtkDicer::vtkDicer() { this->NumberOfPointsPerPiece = 5000; this->NumberOfPieces = 10; this->MemoryLimit = 50000; //50 MBytes this->NumberOfActualPieces = 0; this->FieldData = 0; this->DiceMode = VTK_DICE_MODE_NUMBER_OF_POINTS; } // This method unifies the measures used to define piece size. Call this // in the subclass Execute() method. void vtkDicer::UpdatePieceMeasures(vtkDataSet *input) { int numPts = input->GetNumberOfPoints(); unsigned long memSize = input->GetActualMemorySize(); if ( this->DiceMode == VTK_DICE_MODE_NUMBER_OF_POINTS ) { this->NumberOfPieces = (int) ceil((double)numPts/this->NumberOfPointsPerPiece); this->MemoryLimit = (unsigned long) ceil((double)memSize/this->NumberOfPieces); } else if ( this->DiceMode == VTK_DICE_MODE_SPECIFIED_NUMBER ) { this->NumberOfPointsPerPiece = (int) ceil((double)numPts/this->NumberOfPieces); this->MemoryLimit = (unsigned long) ceil((double)memSize/this->NumberOfPieces); } else //this->DiceMode == VTK_DICE_MODE_MEMORY_LIMIT { this->NumberOfPieces = (int) ceil((double)memSize/this->MemoryLimit); this->NumberOfPointsPerPiece = (int) ceil((double)numPts/this->NumberOfPieces); } } void vtkDicer::PrintSelf(ostream& os, vtkIndent indent) { this->Superclass::PrintSelf(os,indent); os << indent << "Number of Points per Piece: " << this->NumberOfPointsPerPiece << "\n"; os << indent << "Number of Pieces: " << this->NumberOfPieces << "\n"; os << indent << "Memory Limit: " << this->MemoryLimit << "\n"; os << indent << "Number of Actual Pieces: " << this->NumberOfActualPieces << "\n"; os << indent << "Field Data: " << (this->FieldData ? "On\n" : "Off\n"); if ( this->DiceMode == VTK_DICE_MODE_NUMBER_OF_POINTS ) { os << indent << "Dice Mode: Number Of Points\n"; } else if ( this->DiceMode == VTK_DICE_MODE_SPECIFIED_NUMBER ) { os << indent << "Dice Mode: Specified Number\n"; } else { os << indent << "Dice Mode: Memory Limit\n"; } }