/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkImageMarchingCubes.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // .NAME vtkImageMarchingCubes - generate isosurface(s) from volume/images // .SECTION Description // vtkImageMarchingCubes is a filter that takes as input images (e.g., 3D // image region) and generates on output one or more isosurfaces. // One or more contour values must be specified to generate the isosurfaces. // Alternatively, you can specify a min/max scalar range and the number of // contours to generate a series of evenly spaced contour values. // This filter can stream, so that the entire volume need not be loaded at // once. Streaming is controlled using the instance variable // InputMemoryLimit, which has units KBytes. // .SECTION Caveats // This filter is specialized to volumes. If you are interested in // contouring other types of data, use the general vtkContourFilter. If you // want to contour an image (i.e., a volume slice), use vtkMarchingSquares. // .SECTION See Also // vtkContourFilter vtkSliceCubes vtkMarchingSquares vtkDividingCubes #ifndef __vtkImageMarchingCubes_h #define __vtkImageMarchingCubes_h #include "vtkPolyDataAlgorithm.h" #include "vtkContourValues.h" // Needed for direct access to ContourValues class vtkCellArray; class vtkFloatArray; class vtkImageData; class vtkPoints; class VTK_GRAPHICS_EXPORT vtkImageMarchingCubes : public vtkPolyDataAlgorithm { public: static vtkImageMarchingCubes *New(); vtkTypeRevisionMacro(vtkImageMarchingCubes,vtkPolyDataAlgorithm); void PrintSelf(ostream& os, vtkIndent indent); // Description: // Methods to set contour values void SetValue(int i, double value); double GetValue(int i); double *GetValues(); void GetValues(double *contourValues); void SetNumberOfContours(int number); int GetNumberOfContours(); void GenerateValues(int numContours, double range[2]); void GenerateValues(int numContours, double rangeStart, double rangeEnd); // Description: // Because we delegate to vtkContourValues & refer to vtkImplicitFunction unsigned long int GetMTime(); // Description: // Set/Get the computation of scalars. vtkSetMacro(ComputeScalars, int); vtkGetMacro(ComputeScalars, int); vtkBooleanMacro(ComputeScalars, int); // Description: // Set/Get the computation of normals. Normal computation is fairly expensive // in both time and storage. If the output data will be processed by filters // that modify topology or geometry, it may be wise to turn Normals and Gradients off. vtkSetMacro(ComputeNormals, int); vtkGetMacro(ComputeNormals, int); vtkBooleanMacro(ComputeNormals, int); // Description: // Set/Get the computation of gradients. Gradient computation is fairly expensive // in both time and storage. Note that if ComputeNormals is on, gradients will // have to be calculated, but will not be stored in the output dataset. // If the output data will be processed by filters that modify topology or // geometry, it may be wise to turn Normals and Gradients off. vtkSetMacro(ComputeGradients, int); vtkGetMacro(ComputeGradients, int); vtkBooleanMacro(ComputeGradients, int); // Should be protected, but the templated functions need these int ComputeScalars; int ComputeNormals; int ComputeGradients; int NeedGradients; vtkCellArray *Triangles; vtkFloatArray *Scalars; vtkPoints *Points; vtkFloatArray *Normals; vtkFloatArray *Gradients; int GetLocatorPoint(int cellX, int cellY, int edge); void AddLocatorPoint(int cellX, int cellY, int edge, int ptId); void IncrementLocatorZ(); // Description: // The InputMemoryLimit determines the chunk size (the number of slices // requested at each iteration). The units of this limit is KiloBytes. // For now, only the Z axis is split. vtkSetMacro(InputMemoryLimit, int); vtkGetMacro(InputMemoryLimit, int); protected: vtkImageMarchingCubes(); ~vtkImageMarchingCubes(); int NumberOfSlicesPerChunk; int InputMemoryLimit; vtkContourValues *ContourValues; int *LocatorPointIds; int LocatorDimX; int LocatorDimY; int LocatorMinX; int LocatorMinY; virtual int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *); virtual int FillInputPortInformation(int port, vtkInformation *info); void March(vtkImageData *inData, int chunkMin, int chunkMax, int numContours, double *values); void InitializeLocator(int min0, int max0, int min1, int max1); void DeleteLocator(); int *GetLocatorPointer(int cellX, int cellY, int edge); private: vtkImageMarchingCubes(const vtkImageMarchingCubes&); // Not implemented. void operator=(const vtkImageMarchingCubes&); // Not implemented. }; // Description: // Set a particular contour value at contour number i. The index i ranges // between 0<=iContourValues->SetValue(i,value);} // Description: // Get the ith contour value. inline double vtkImageMarchingCubes::GetValue(int i) {return this->ContourValues->GetValue(i);} // Description: // Get a pointer to an array of contour values. There will be // GetNumberOfContours() values in the list. inline double *vtkImageMarchingCubes::GetValues() {return this->ContourValues->GetValues();} // Description: // Fill a supplied list with contour values. There will be // GetNumberOfContours() values in the list. Make sure you allocate // enough memory to hold the list. inline void vtkImageMarchingCubes::GetValues(double *contourValues) {this->ContourValues->GetValues(contourValues);} // Description: // Set the number of contours to place into the list. You only really // need to use this method to reduce list size. The method SetValue() // will automatically increase list size as needed. inline void vtkImageMarchingCubes::SetNumberOfContours(int number) {this->ContourValues->SetNumberOfContours(number);} // Description: // Get the number of contours in the list of contour values. inline int vtkImageMarchingCubes::GetNumberOfContours() {return this->ContourValues->GetNumberOfContours();} // Description: // Generate numContours equally spaced contour values between specified // range. Contour values will include min/max range values. inline void vtkImageMarchingCubes::GenerateValues(int numContours, double range[2]) {this->ContourValues->GenerateValues(numContours, range);} // Description: // Generate numContours equally spaced contour values between specified // range. Contour values will include min/max range values. inline void vtkImageMarchingCubes::GenerateValues(int numContours, double rangeStart, double rangeEnd) {this->ContourValues->GenerateValues(numContours, rangeStart, rangeEnd);} #endif