/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkSliceCubes.cxx,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ #include "vtkSliceCubes.h" #include "vtkByteSwap.h" #include "vtkCharArray.h" #include "vtkDoubleArray.h" #include "vtkFloatArray.h" #include "vtkImageData.h" #include "vtkIntArray.h" #include "vtkLongArray.h" #include "vtkMarchingCubesCases.h" #include "vtkMath.h" #include "vtkObjectFactory.h" #include "vtkPointData.h" #include "vtkShortArray.h" #include "vtkUnsignedCharArray.h" #include "vtkUnsignedIntArray.h" #include "vtkUnsignedLongArray.h" #include "vtkUnsignedShortArray.h" #include "vtkVolumeReader.h" vtkCxxRevisionMacro(vtkSliceCubes, "$Revision: 1.1 $"); vtkStandardNewMacro(vtkSliceCubes); vtkCxxSetObjectMacro(vtkSliceCubes,Reader,vtkVolumeReader); // Description: // Construct with NULL reader, output FileName specification, and limits // FileName. vtkSliceCubes::vtkSliceCubes() { this->Reader = NULL; this->FileName = NULL; this->LimitsFileName = NULL; this->Value = 0.0; } vtkSliceCubes::~vtkSliceCubes() { if (this->FileName) { delete [] this->FileName; } if (this->LimitsFileName) { delete [] this->LimitsFileName; } this->SetReader(NULL); } // Description: // Method causes object to read slices and generate isosurface. void vtkSliceCubes::Update() { this->Execute(); } // Calculate the gradient using central difference. // NOTE: We calculate the negative of the gradient for efficiency template void ComputePointGradient(int i, int j, int k, int dims[3], double Spacing[3], double n[3], T *s0, T *s1, T *s2) { double sp, sm; // x-direction if ( i == 0 ) { sp = s1[i+1 + j*dims[0]]; sm = s1[i + j*dims[0]]; n[0] = (sm - sp) / Spacing[0]; } else if ( i == (dims[0]-1) ) { sp = s1[i + j*dims[0]]; sm = s1[i-1 + j*dims[0]]; n[0] = (sm - sp) / Spacing[0]; } else { sp = s1[i+1 + j*dims[0]]; sm = s1[i-1 + j*dims[0]]; n[0] = 0.5 * (sm - sp) / Spacing[0]; } // y-direction if ( j == 0 ) { sp = s1[i + (j+1)*dims[0]]; sm = s1[i + j*dims[0]]; n[1] = (sm - sp) / Spacing[1]; } else if ( j == (dims[1]-1) ) { sp = s1[i + j*dims[0]]; sm = s1[i + (j-1)*dims[0]]; n[1] = (sm - sp) / Spacing[1]; } else { sp = s1[i + (j+1)*dims[0]]; sm = s1[i + (j-1)*dims[0]]; n[1] = 0.5 * (sm - sp) / Spacing[1]; } // z-direction // z-direction if ( k == 0 ) { sp = s2[i + j*dims[0]]; sm = s1[i + j*dims[0]]; n[2] = (sm - sp) / Spacing[2]; } else if ( k == (dims[2]-1) ) { sp = s1[i + j*dims[0]]; sm = s0[i + j*dims[0]]; n[2] = (sm - sp) / Spacing[2]; } else { sp = s2[i + j*dims[0]]; sm = s0[i + j*dims[0]]; n[2] = 0.5 * (sm - sp) / Spacing[2]; } } template int vtkSliceCubesContour(T *slice, S *scalars, int imageRange[2], int dims[3], double origin[3], double Spacing[3], double value, double xmin[3], double xmax[3], FILE *outFP, vtkVolumeReader *reader, unsigned char debug) { S *slice0scalars=NULL, *slice1scalars; S *slice2scalars, *slice3scalars; T *slice0, *slice1, *slice2, *slice3; vtkImageData *sp; vtkDoubleArray *doubleScalars=NULL; int numTriangles=0, numComp = 0; double s[8]; int i, j, k, idx, jOffset, ii, index, *vert, jj, sliceSize=0; static int CASE_MASK[8] = {1,2,4,8,16,32,64,128}; vtkMarchingCubesTriangleCases *triCase, *triCases; EDGE_LIST *edge; double pts[8][3], grad[8][3]; double t, *x1, *x2, *n1, *n2; double xp, yp, zp; float point[6]; static int edges[12][2] = { {0,1}, {1,2}, {3,2}, {0,3}, {4,5}, {5,6}, {7,6}, {4,7}, {0,4}, {1,5}, {3,7}, {2,6}}; triCases = vtkMarchingCubesTriangleCases::GetCases(); if ( slice == NULL ) //have to do conversion to double slice-by-slice { sliceSize = dims[0] * dims[1]; doubleScalars = vtkDoubleArray::New(); doubleScalars->Allocate(sliceSize); } slice1scalars = NULL; slice2scalars = scalars; slice2scalars->Register(NULL); if (debug) vtkGenericWarningMacro(<< " Slice# " << imageRange[0]); if ( slice2scalars == NULL ) { return 0; } if ( slice != NULL ) { slice1 = slice2 = slice2scalars->GetPointer(0); } else {//get as double numComp = scalars->GetNumberOfComponents(); slice2scalars->GetData(0,sliceSize-1,0,numComp-1,doubleScalars); slice1 = slice2 = (T *) doubleScalars->GetPointer(0); } sp = reader->GetImage(imageRange[0]+1); slice3scalars = (S *) sp->GetPointData()->GetScalars(); slice3scalars->Register(NULL); sp->Delete(); if (debug) vtkGenericWarningMacro(<< " Slice# " << imageRange[0]+1 ); if ( slice != NULL ) { slice3 = slice3scalars->GetPointer(0); } else {//get as double: cast is ok because this code is only executed for double type slice3scalars->GetData(0,sliceSize-1,0,numComp-1,doubleScalars); slice3 = (T *) doubleScalars->GetPointer(0); } if ( !slice2 || !slice3 ) { vtkGenericWarningMacro(<< "Cannot allocate data!"); return 0; } // Generate triangles and normals from slices for (k=0; k < (dims[2]-1); k++) { // swap things around if ( slice0scalars != NULL ) { slice0scalars->Delete(); } slice0scalars = slice1scalars; slice0 = slice1; slice1scalars = slice2scalars; slice1 = slice2; slice2scalars = slice3scalars; slice2 = slice3; if ( k < (dims[2]-2) ) { if (debug) vtkGenericWarningMacro(<< " Slice# " << imageRange[0]+k+2); sp = reader->GetImage(imageRange[0]+k+2); slice3scalars = (S *) sp->GetPointData()->GetScalars(); if ( slice3scalars == NULL ) { vtkGenericWarningMacro(<< "Can't read all the requested slices"); goto PREMATURE_TERMINATION; } slice3scalars->Register(NULL); sp->Delete(); if ( slice != NULL ) { slice3 = slice3scalars->GetPointer(0); } else {//get as double slice3scalars->GetData(0,sliceSize-1,0,numComp-1,doubleScalars); slice3 = (T *) doubleScalars->GetPointer(0); } } pts[0][2] = origin[2] + k*Spacing[2]; zp = origin[2] + (k+1)*Spacing[2]; for ( j=0; j < (dims[1]-1); j++) { jOffset = j*dims[0]; pts[0][1] = origin[1] + j*Spacing[1]; yp = origin[1] + (j+1)*Spacing[1]; for ( i=0; i < (dims[0]-1); i++) { //get scalar values idx = i + jOffset; s[0] = slice1[idx]; s[1] = slice1[idx+1]; s[2] = slice1[idx+1 + dims[0]]; s[3] = slice1[idx + dims[0]]; s[4] = slice2[idx]; s[5] = slice2[idx+1]; s[6] = slice2[idx+1 + dims[0]]; s[7] = slice2[idx + dims[0]]; // Build the case table for ( ii=0, index = 0; ii < 8; ii++) { if ( s[ii] >= value ) { index |= CASE_MASK[ii]; } } if ( index == 0 || index == 255 ) // no surface { continue; } //create voxel points pts[0][0] = origin[0] + i*Spacing[0]; xp = origin[0] + (i+1)*Spacing[0]; pts[1][0] = xp; pts[1][1] = pts[0][1]; pts[1][2] = pts[0][2]; pts[2][0] = xp; pts[2][1] = yp; pts[2][2] = pts[0][2]; pts[3][0] = pts[0][0]; pts[3][1] = yp; pts[3][2] = pts[0][2]; pts[4][0] = pts[0][0]; pts[4][1] = pts[0][1]; pts[4][2] = zp; pts[5][0] = xp; pts[5][1] = pts[0][1]; pts[5][2] = zp; pts[6][0] = xp; pts[6][1] = yp; pts[6][2] = zp; pts[7][0] = pts[0][0]; pts[7][1] = yp; pts[7][2] = zp; //create gradients ComputePointGradient(i,j, k, dims, Spacing, grad[0], slice0, slice1, slice2); ComputePointGradient(i+1,j, k, dims, Spacing, grad[1], slice0, slice1, slice2); ComputePointGradient(i+1,j+1, k, dims, Spacing, grad[2], slice0, slice1, slice2); ComputePointGradient(i,j+1, k, dims, Spacing, grad[3], slice0, slice1, slice2); ComputePointGradient(i,j, k+1, dims, Spacing, grad[4], slice1, slice2, slice3); ComputePointGradient(i+1,j, k+1, dims, Spacing, grad[5], slice1, slice2, slice3); ComputePointGradient(i+1,j+1, k+1, dims, Spacing, grad[6], slice1, slice2, slice3); ComputePointGradient(i,j+1, k+1, dims, Spacing, grad[7], slice1, slice2, slice3); triCase = triCases + index; edge = triCase->edges; for ( ; edge[0] > -1; edge += 3 ) { for (ii=0; ii<3; ii++) //insert triangle { vert = edges[edge[ii]]; t = (value - s[vert[0]]) / (s[vert[1]] - s[vert[0]]); x1 = pts[vert[0]]; x2 = pts[vert[1]]; n1 = grad[vert[0]]; n2 = grad[vert[1]]; for (jj=0; jj<3; jj++) { point[jj] = x1[jj] + t * (x2[jj] - x1[jj]); point[jj+3] = n1[jj] + t * (n2[jj] - n1[jj]); if (point[jj] < xmin[jj] ) { xmin[jj] = point[jj]; } if (point[jj] > xmax[jj] ) { xmax[jj] = point[jj]; } } vtkMath::Normalize(point+3); // swap bytes if necessary vtkByteSwap::SwapWrite4BERange(point,6,outFP); } numTriangles++; }//for each triangle }//for i }//for j }//for k // Close things down PREMATURE_TERMINATION: fclose(outFP); if ( slice == NULL ) { doubleScalars->Delete(); } if (slice0scalars && slice0scalars != slice1scalars) { slice0scalars->Delete(); } if (slice3scalars && slice3scalars != slice2scalars) { slice3scalars->Delete(); } slice1scalars->Delete(); slice2scalars->Delete(); return numTriangles; } void vtkSliceCubes::Execute() { FILE *outFP; vtkImageData *tempStructPts; vtkDataArray *inScalars; int dims[3], imageRange[2]; double xmin[3], xmax[3]; double origin[3], Spacing[3]; int numTriangles = 0; // check input/initalize vtkDebugMacro(<< "Executing slice cubes"); if ( this->Reader == NULL ) { vtkErrorMacro(<<"No reader specified...can't generate isosurface"); return; } if ( this->FileName == NULL ) { vtkErrorMacro(<<"No FileName specified...can't output isosurface"); return; } if ( (outFP = fopen(this->FileName, "wb")) == NULL ) { vtkErrorMacro(<<"Cannot open specified output file..."); return; } // get image dimensions from the readers first slice this->Reader->GetImageRange(imageRange); tempStructPts = this->Reader->GetImage(imageRange[0]); tempStructPts->GetDimensions(dims); tempStructPts->GetOrigin(origin); tempStructPts->GetSpacing(Spacing); dims[2] = (imageRange[1] - imageRange[0] + 1); if ( (dims[0]*dims[1]*dims[2]) <= 1 || dims[2] < 2 ) { vtkErrorMacro(<<"Bad dimensions...slice must be 3D volume"); return; } xmin[0]=xmin[1]=xmin[2] = VTK_DOUBLE_MAX; xmax[0]=xmax[1]=xmax[2] = -VTK_DOUBLE_MAX; inScalars = tempStructPts->GetPointData()->GetScalars(); if ( inScalars == NULL ) { vtkErrorMacro(<<"Must have scalars to generate isosurface"); tempStructPts->Delete(); return; } inScalars->Register(this); tempStructPts->Delete(); if (inScalars->GetNumberOfComponents() == 1 ) { switch (inScalars->GetDataType()) { case VTK_CHAR: { vtkCharArray *scalars = (vtkCharArray *)inScalars; char *s = scalars->GetPointer(0); numTriangles = vtkSliceCubesContour(s,scalars,imageRange,dims,origin, Spacing,this->Value, xmin,xmax,outFP,this->Reader,this->Debug); } break; case VTK_UNSIGNED_CHAR: { vtkUnsignedCharArray *scalars = (vtkUnsignedCharArray *)inScalars; unsigned char *s = scalars->GetPointer(0); numTriangles = vtkSliceCubesContour(s,scalars,imageRange,dims,origin, Spacing,this->Value, xmin,xmax,outFP,this->Reader,this->Debug); } break; case VTK_SHORT: { vtkShortArray *scalars = (vtkShortArray *)inScalars; short *s = scalars->GetPointer(0); numTriangles = vtkSliceCubesContour(s,scalars,imageRange,dims,origin, Spacing,this->Value, xmin,xmax,outFP,this->Reader,this->Debug); } break; case VTK_UNSIGNED_SHORT: { vtkUnsignedShortArray *scalars = (vtkUnsignedShortArray *)inScalars; unsigned short *s = scalars->GetPointer(0); numTriangles = vtkSliceCubesContour(s,scalars,imageRange,dims,origin, Spacing,this->Value, xmin,xmax,outFP,this->Reader,this->Debug); } break; case VTK_INT: { vtkIntArray *scalars = (vtkIntArray *)inScalars; int *s = scalars->GetPointer(0); numTriangles = vtkSliceCubesContour(s,scalars,imageRange,dims,origin, Spacing,this->Value, xmin,xmax,outFP,this->Reader,this->Debug); } break; case VTK_UNSIGNED_INT: { vtkUnsignedIntArray *scalars = (vtkUnsignedIntArray *)inScalars; unsigned int *s = scalars->GetPointer(0); numTriangles = vtkSliceCubesContour(s,scalars,imageRange,dims,origin, Spacing,this->Value, xmin,xmax,outFP,this->Reader,this->Debug); } break; case VTK_LONG: { vtkLongArray *scalars = (vtkLongArray *)inScalars; long *s = scalars->GetPointer(0); numTriangles = vtkSliceCubesContour(s,scalars,imageRange,dims,origin, Spacing,this->Value, xmin,xmax,outFP,this->Reader,this->Debug); } break; case VTK_UNSIGNED_LONG: { vtkUnsignedLongArray *scalars = (vtkUnsignedLongArray *)inScalars; unsigned long *s = scalars->GetPointer(0); numTriangles = vtkSliceCubesContour(s,scalars,imageRange,dims,origin, Spacing,this->Value, xmin,xmax,outFP,this->Reader,this->Debug); } break; case VTK_FLOAT: { vtkFloatArray *scalars = (vtkFloatArray *)inScalars; float *s = scalars->GetPointer(0); numTriangles = vtkSliceCubesContour(s,scalars,imageRange,dims,origin, Spacing,this->Value, xmin,xmax,outFP,this->Reader,this->Debug); } break; case VTK_DOUBLE: { vtkDoubleArray *scalars = (vtkDoubleArray *)inScalars; double *s = scalars->GetPointer(0); numTriangles = vtkSliceCubesContour(s,scalars,imageRange,dims,origin, Spacing,this->Value, xmin,xmax,outFP,this->Reader,this->Debug); } break; }//switch } else //multiple components have to convert { vtkDoubleArray *scalars = (vtkDoubleArray *)inScalars; double *s = NULL; //clue to convert data to double numTriangles = vtkSliceCubesContour(s,scalars,imageRange,dims,origin, Spacing,this->Value, xmin,xmax,outFP,this->Reader,this->Debug); } inScalars->UnRegister(this); vtkDebugMacro(<<"Created: " << 3*numTriangles << " points, " << numTriangles << " triangles"); if ( this->LimitsFileName ) { int i; float t; if ( (outFP = fopen(this->LimitsFileName, "wb")) == NULL ) { vtkWarningMacro(<<"Sorry, couldn't write limits file..."); } else { float forigin[3]; for (i=0; i<3; i++) { t = origin[i] + (dims[i] - 1)*Spacing[i]; forigin[i] = (float)origin[i]; vtkByteSwap::SwapWrite4BERange(forigin+i,1,outFP); // swap if neccessary vtkByteSwap::SwapWrite4BERange(&t,1,outFP); } float ftmp; for (i=0; i<3; i++) { ftmp = (float)xmin[i]; vtkByteSwap::SwapWrite4BERange(&ftmp,1,outFP); ftmp = (float)xmax[i]; vtkByteSwap::SwapWrite4BERange(&ftmp,1,outFP); } } fclose(outFP); } } void vtkSliceCubes::PrintSelf(ostream& os, vtkIndent indent) { this->Superclass::PrintSelf(os,indent); os << indent << "Iso Value: " << this->Value << "\n"; if ( this->Reader ) { os << indent << "Reader:\n"; this->Reader->PrintSelf(os,indent.GetNextIndent()); } else { os << indent << "Reader: (none)\n"; } os << indent << "File Name: " << (this->FileName ? this->FileName : "(none)") << "\n"; os << indent << "Limits File Name: " << (this->LimitsFileName ? this->LimitsFileName : "(none)") << "\n"; }