/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtk3DSImporter.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // .NAME vtk3DSImporter - imports 3D Studio files. // .SECTION Description // vtk3DSImporter imports 3D Studio files into vtk. // .SECTION See Also // vtkImporter #ifndef __vtk3DSImporter_h #define __vtk3DSImporter_h #include "vtkImporter.h" #include "vtk3DS.h" // Needed for all the 3DS structures class vtkPolyData; class VTK_HYBRID_EXPORT vtk3DSImporter : public vtkImporter { public: static vtk3DSImporter *New(); vtkTypeRevisionMacro(vtk3DSImporter,vtkImporter); void PrintSelf(ostream& os, vtkIndent indent); // Description: // Specify the name of the file to read. vtkSetStringMacro(FileName); vtkGetStringMacro(FileName); // Description: // Set/Get the computation of normals. If on, imported geometry will // be run through vtkPolyDataNormals. vtkSetMacro(ComputeNormals,int); vtkGetMacro(ComputeNormals,int); vtkBooleanMacro(ComputeNormals,int); // Description: // Return the file pointer to the open file. FILE *GetFileFD() {return this->FileFD;}; vtk3DSOmniLight *OmniList; vtk3DSSpotLight *SpotLightList; vtk3DSCamera *CameraList; vtk3DSMesh *MeshList; vtk3DSMaterial *MaterialList; vtk3DSMatProp *MatPropList; protected: vtk3DSImporter(); ~vtk3DSImporter(); virtual int ImportBegin (); virtual void ImportEnd (); virtual void ImportActors (vtkRenderer *renderer); virtual void ImportCameras (vtkRenderer *renderer); virtual void ImportLights (vtkRenderer *renderer); virtual void ImportProperties (vtkRenderer *renderer); vtkPolyData *GeneratePolyData (vtk3DSMesh *meshPtr); int Read3DS (); char *FileName; FILE *FileFD; int ComputeNormals; private: vtk3DSImporter(const vtk3DSImporter&); // Not implemented. void operator=(const vtk3DSImporter&); // Not implemented. }; #endif