/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkRIBLight.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // .NAME vtkRIBLight - RIP Light // .SECTION Description // vtkRIBLight is a subclass of vtkLight that allows the user to // specify light source shaders and shadow casting lights for use with RenderMan. // // .SECTION See Also // vtkRIBExporter #ifndef __vtkRIBLight_h #define __vtkRIBLight_h #include "vtkLight.h" class vtkRIBRenderer; class VTK_HYBRID_EXPORT vtkRIBLight : public vtkLight { public: static vtkRIBLight *New(); vtkTypeRevisionMacro(vtkRIBLight,vtkLight); void PrintSelf(ostream& os, vtkIndent indent); vtkBooleanMacro(Shadows,int); vtkSetMacro(Shadows,int); vtkGetMacro(Shadows,int); void Render(vtkRenderer *ren, int index); protected: vtkRIBLight(); ~vtkRIBLight(); vtkLight *Light; int Shadows; private: vtkRIBLight(const vtkRIBLight&); // Not implemented. void operator=(const vtkRIBLight&); // Not implemented. }; #endif