/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkGraphicsFactory.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // .NAME vtkGraphicsFactory - // .SECTION Description #ifndef __vtkGraphicsFactory_h #define __vtkGraphicsFactory_h #include "vtkObject.h" class VTK_RENDERING_EXPORT vtkGraphicsFactory : public vtkObject { public: static vtkGraphicsFactory *New(); vtkTypeRevisionMacro(vtkGraphicsFactory,vtkObject); virtual void PrintSelf(ostream& os, vtkIndent indent); // Description: // Create and return an instance of the named vtk object. // This method first checks the vtkObjectFactory to support // dynamic loading. static vtkObject* CreateInstance(const char* vtkclassname); // Description: // What rendering library has the user requested static const char *GetRenderLibrary(); // Description: // This option enables the creation of Mesa classes // instead of the OpenGL classes when using mangled Mesa. static void SetUseMesaClasses(int use); static int GetUseMesaClasses(); // Description: // This option enables the off-screen only mode. In this mode no X calls will // be made even when interactor is used. static void SetOffScreenOnlyMode(int use); static int GetOffScreenOnlyMode(); protected: vtkGraphicsFactory() {}; static int UseMesaClasses; static int OffScreenOnlyMode; private: vtkGraphicsFactory(const vtkGraphicsFactory&); // Not implemented. void operator=(const vtkGraphicsFactory&); // Not implemented. }; #endif