/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkInteractorStyleJoystickCamera.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // .NAME vtkInteractorStyleJoystickCamera - interactive manipulation of the camera // .SECTION Description // vtkInteractorStyleJoystickCamera allows the user to move (rotate, pan, // etc.) the camera, the point of view for the scene. The position of the // mouse relative to the center of the scene determines the speed at which // the camera moves, and the speed of the mouse movement determines the // acceleration of the camera, so the camera continues to move even if the // mouse if not moving. // For a 3-button mouse, the left button is for rotation, the right button // for zooming, the middle button for panning, and ctrl + left button for // spinning. (With fewer mouse buttons, ctrl + shift + left button is // for zooming, and shift + left button is for panning.) // .SECTION See Also // vtkInteractorStyleJoystickActor vtkInteractorStyleTrackballCamera // vtkInteractorStyleTrackballActor #ifndef __vtkInteractorStyleJoystickCamera_h #define __vtkInteractorStyleJoystickCamera_h #include "vtkInteractorStyle.h" class VTK_RENDERING_EXPORT vtkInteractorStyleJoystickCamera : public vtkInteractorStyle { public: static vtkInteractorStyleJoystickCamera *New(); vtkTypeRevisionMacro(vtkInteractorStyleJoystickCamera,vtkInteractorStyle); void PrintSelf(ostream& os, vtkIndent indent); // Description: // Event bindings controlling the effects of pressing mouse buttons // or moving the mouse. virtual void OnMouseMove(); virtual void OnLeftButtonDown(); virtual void OnLeftButtonUp(); virtual void OnMiddleButtonDown(); virtual void OnMiddleButtonUp(); virtual void OnRightButtonDown(); virtual void OnRightButtonUp(); virtual void OnMouseWheelForward(); virtual void OnMouseWheelBackward(); // These methods for the different interactions in different modes // are overridden in subclasses to perform the correct motion. Since // they are called by OnTimer, they do not have mouse coord parameters // (use interactor's GetEventPosition and GetLastEventPosition) virtual void Rotate(); virtual void Spin(); virtual void Pan(); virtual void Dolly(); protected: vtkInteractorStyleJoystickCamera(); ~vtkInteractorStyleJoystickCamera(); virtual void Dolly(double factor); private: vtkInteractorStyleJoystickCamera(const vtkInteractorStyleJoystickCamera&); // Not implemented. void operator=(const vtkInteractorStyleJoystickCamera&); // Not implemented. }; #endif