/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkOpenGLPolyDataMapper2D.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // .NAME vtkOpenGLPolyDataMapper2D - 2D PolyData support for OpenGL // .SECTION Description // vtkOpenGLPolyDataMapper2D provides 2D PolyData annotation support for // vtk under OpenGL. Normally the user should use vtkPolyDataMapper2D // which in turn will use this class. // .SECTION See Also // vtkPolyDataMapper2D #ifndef __vtkOpenGLPolyDataMapper2D_h #define __vtkOpenGLPolyDataMapper2D_h #include "vtkPolyDataMapper2D.h" class VTK_RENDERING_EXPORT vtkOpenGLPolyDataMapper2D : public vtkPolyDataMapper2D { public: vtkTypeRevisionMacro(vtkOpenGLPolyDataMapper2D,vtkPolyDataMapper2D); static vtkOpenGLPolyDataMapper2D *New(); virtual void PrintSelf(ostream& os, vtkIndent indent); // Description: // Actually draw the poly data. void RenderOverlay(vtkViewport* viewport, vtkActor2D* actor); protected: vtkOpenGLPolyDataMapper2D() {}; ~vtkOpenGLPolyDataMapper2D() {}; private: vtkOpenGLPolyDataMapper2D(const vtkOpenGLPolyDataMapper2D&); // Not implemented. void operator=(const vtkOpenGLPolyDataMapper2D&); // Not implemented. }; #endif