/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkOpenGLProperty.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // .NAME vtkOpenGLProperty - OpenGL property // .SECTION Description // vtkOpenGLProperty is a concrete implementation of the abstract class // vtkProperty. vtkOpenGLProperty interfaces to the OpenGL rendering library. #ifndef __vtkOpenGLProperty_h #define __vtkOpenGLProperty_h #include "vtkProperty.h" class vtkOpenGLRenderer; class VTK_RENDERING_EXPORT vtkOpenGLProperty : public vtkProperty { public: static vtkOpenGLProperty *New(); vtkTypeRevisionMacro(vtkOpenGLProperty,vtkProperty); virtual void PrintSelf(ostream& os, vtkIndent indent); // Description: // Implement base class method. void Render(vtkActor *a, vtkRenderer *ren); // Description: // Implement base class method. void BackfaceRender(vtkActor *a, vtkRenderer *ren); protected: vtkOpenGLProperty() {}; ~vtkOpenGLProperty() {}; private: vtkOpenGLProperty(const vtkOpenGLProperty&); // Not implemented. void operator=(const vtkOpenGLProperty&); // Not implemented. }; #endif