/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkOpenGLRenderer.h,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // .NAME vtkOpenGLRenderer - OpenGL renderer // .SECTION Description // vtkOpenGLRenderer is a concrete implementation of the abstract class // vtkRenderer. vtkOpenGLRenderer interfaces to the OpenGL graphics library. #ifndef __vtkOpenGLRenderer_h #define __vtkOpenGLRenderer_h #include "vtkRenderer.h" class VTK_RENDERING_EXPORT vtkOpenGLRenderer : public vtkRenderer { protected: int NumberOfLightsBound; public: static vtkOpenGLRenderer *New(); vtkTypeRevisionMacro(vtkOpenGLRenderer,vtkRenderer); void PrintSelf(ostream& os, vtkIndent indent); // Description: // Concrete open gl render method. void DeviceRender(void); // Description: // Internal method temporarily removes lights before reloading them // into graphics pipeline. void ClearLights(void); void Clear(void); // Description: // Ask lights to load themselves into graphics pipeline. int UpdateLights(void); protected: vtkOpenGLRenderer(); ~vtkOpenGLRenderer(); //BTX // Picking functions to be implemented by sub-classes virtual void DevicePickRender(); virtual void StartPick(unsigned int pickFromSize); virtual void UpdatePickId(); virtual void DonePick(); virtual unsigned int GetPickedId(); virtual double GetPickedZ(); // Ivars used in picking class vtkGLPickInfo* PickInfo; //ETX double PickedZ; private: vtkOpenGLRenderer(const vtkOpenGLRenderer&); // Not implemented. void operator=(const vtkOpenGLRenderer&); // Not implemented. }; #endif