#!/usr/bin/env python # This script shows how to manually create a vtkPolyData with a # triangle strip. import vtk # First we'll create some points. points = vtk.vtkPoints() points.InsertPoint(0, 0.0, 0.0, 0.0) points.InsertPoint(1, 0.0, 1.0, 0.0) points.InsertPoint(2, 1.0, 0.0, 0.0) points.InsertPoint(3, 1.0, 1.0, 0.0) points.InsertPoint(4, 2.0, 0.0, 0.0) points.InsertPoint(5, 2.0, 1.0, 0.0) points.InsertPoint(6, 3.0, 0.0, 0.0) points.InsertPoint(7, 3.0, 1.0, 0.0) # The cell array can be thought of as a connectivity list. Here we # specify the number of points followed by that number of point # ids. This can be repeated as many times as there are primitives in # the list. strips = vtk.vtkCellArray() strips.InsertNextCell(8) # number of points strips.InsertCellPoint(0) strips.InsertCellPoint(1) strips.InsertCellPoint(2) strips.InsertCellPoint(3) strips.InsertCellPoint(4) strips.InsertCellPoint(5) strips.InsertCellPoint(6) strips.InsertCellPoint(7) profile = vtk.vtkPolyData() profile.SetPoints(points) profile.SetStrips(strips) map = vtk.vtkPolyDataMapper() map.SetInput(profile) strip = vtk.vtkActor() strip.SetMapper(map) strip.GetProperty().SetColor(0.3800, 0.7000, 0.1600) # Create the usual rendering stuff. ren = vtk.vtkRenderer() renWin = vtk.vtkRenderWindow() renWin.AddRenderer(ren) iren = vtk.vtkRenderWindowInteractor() iren.SetRenderWindow(renWin) # Add the actors to the renderer, set the background and size ren.AddActor(strip) ren.SetBackground(1, 1, 1) renWin.SetSize(250, 250) iren.Initialize() renWin.Render() iren.Start()