/*========================================================================= Program: Visualization Toolkit Module: $RCSfile: vtkPolyDataMapper2D.cxx,v $ Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ #include "vtkPolyDataMapper2D.h" #include "vtkCoordinate.h" #include "vtkExecutive.h" #include "vtkImagingFactory.h" #include "vtkLookupTable.h" #include "vtkPolyData.h" vtkCxxRevisionMacro(vtkPolyDataMapper2D, "$Revision: 1.43 $"); //---------------------------------------------------------------------------- // Needed when we don't use the vtkStandardNewMacro. vtkInstantiatorNewMacro(vtkPolyDataMapper2D); //---------------------------------------------------------------------------- vtkCxxSetObjectMacro(vtkPolyDataMapper2D,TransformCoordinate,vtkCoordinate); vtkPolyDataMapper2D::vtkPolyDataMapper2D() { this->Colors = NULL; this->LookupTable = NULL; this->ScalarVisibility = 1; this->ScalarRange[0] = 0.0; this->ScalarRange[1] = 1.0; this->UseLookupTableScalarRange = 0; this->ColorMode = VTK_COLOR_MODE_DEFAULT; this->ScalarMode = VTK_SCALAR_MODE_DEFAULT; this->TransformCoordinate = NULL; strcpy(this->ArrayName, ""); this->ArrayId = -1; this->ArrayComponent = 0; this->ArrayAccessMode = VTK_GET_ARRAY_BY_ID; } void vtkPolyDataMapper2D::ShallowCopy(vtkAbstractMapper *mapper) { vtkPolyDataMapper2D *m = vtkPolyDataMapper2D::SafeDownCast(mapper); if ( m != NULL ) { this->SetLookupTable(m->GetLookupTable()); this->SetScalarVisibility(m->GetScalarVisibility()); this->SetScalarRange(m->GetScalarRange()); this->SetColorMode(m->GetColorMode()); this->SetScalarMode(m->GetScalarMode()); this->SetUseLookupTableScalarRange(m->GetUseLookupTableScalarRange()); this->ColorByArrayComponent(m->GetArrayName(),m->GetArrayComponent()); this->ColorByArrayComponent(m->GetArrayId(),m->GetArrayComponent()); this->SetTransformCoordinate(m->GetTransformCoordinate()); } // Now do superclass this->vtkMapper2D::ShallowCopy(mapper); } vtkPolyDataMapper2D::~vtkPolyDataMapper2D() { if (this->TransformCoordinate) { this->TransformCoordinate->UnRegister(this); } if (this->LookupTable) { this->LookupTable->UnRegister(this); } if ( this->Colors != NULL ) { this->Colors->UnRegister(this); } } //---------------------------------------------------------------------------- void vtkPolyDataMapper2D::SetInput(vtkPolyData *input) { if(input) { this->SetInputConnection(0, input->GetProducerPort()); } else { // Setting a NULL input removes the connection. this->SetInputConnection(0, 0); } } //---------------------------------------------------------------------------- // Specify the input data or filter. vtkPolyData *vtkPolyDataMapper2D::GetInput() { if (this->GetNumberOfInputConnections(0) < 1) { return 0; } return vtkPolyData::SafeDownCast( this->GetExecutive()->GetInputData(0, 0)); } vtkPolyDataMapper2D *vtkPolyDataMapper2D::New() { // First try to create the object from the vtkObjectFactory vtkObject* ret = vtkImagingFactory::CreateInstance("vtkPolyDataMapper2D"); return (vtkPolyDataMapper2D*)ret; } // Overload standard modified time function. If lookup table is modified, // then this object is modified as well. unsigned long vtkPolyDataMapper2D::GetMTime() { unsigned long mTime = this->MTime; unsigned long lutMTime; if ( this->LookupTable != NULL ) { lutMTime = this->LookupTable->GetMTime(); mTime = ( lutMTime > mTime ? lutMTime : mTime ); } return mTime; } // a side effect of this is that this->Colors is also set // to the return value vtkUnsignedCharArray *vtkPolyDataMapper2D::MapScalars(double alpha) { // Since we are not supporting the texture color option in this mapper, // the cell flag does nothing. int cellFlag = 0; // Get rid of old colors if ( this->Colors ) { this->Colors->UnRegister(this); this->Colors = NULL; } // map scalars if necessary if ( this->ScalarVisibility ) { vtkDataArray *scalars = vtkAbstractMapper:: GetScalars(this->GetInput(), this->ScalarMode, this->ArrayAccessMode, this->ArrayId, this->ArrayName, cellFlag); // This is for a legacy feature: selection of the array component to color by // from the mapper. It is now in the lookuptable. When this feature // is removed, we can remove this condition. if (scalars == NULL || scalars->GetNumberOfComponents() <= this->ArrayComponent) { this->ArrayComponent = 0; } if ( scalars ) { if ( scalars->GetLookupTable() ) { this->SetLookupTable(scalars->GetLookupTable()); } else { // make sure we have a lookup table if ( this->LookupTable == NULL ) { this->CreateDefaultLookupTable(); } this->LookupTable->Build(); } if ( !this->UseLookupTableScalarRange ) { this->LookupTable->SetRange(this->ScalarRange); } this->LookupTable->SetAlpha(alpha); // Map Scalar constructs a array and returns it. // Not having "New" or "Make" in the name breaks VTK conventions but, ... this->Colors = this->LookupTable-> MapScalars(scalars, this->ColorMode, this->ArrayComponent); this->Colors->Register(this); this->Colors->Delete(); } } return this->Colors; } void vtkPolyDataMapper2D::ColorByArrayComponent(int arrayNum, int component) { if (this->ArrayId == arrayNum && component == this->ArrayComponent && this->ArrayAccessMode == VTK_GET_ARRAY_BY_ID) { return; } this->Modified(); this->ArrayId = arrayNum; this->ArrayComponent = component; this->ArrayAccessMode = VTK_GET_ARRAY_BY_ID; } void vtkPolyDataMapper2D::ColorByArrayComponent(char* arrayName, int component) { if (strcmp(this->ArrayName, arrayName) == 0 && component == this->ArrayComponent && this->ArrayAccessMode == VTK_GET_ARRAY_BY_ID) { return; } this->Modified(); strcpy(this->ArrayName, arrayName); this->ArrayComponent = component; this->ArrayAccessMode = VTK_GET_ARRAY_BY_NAME; } // Specify a lookup table for the mapper to use. void vtkPolyDataMapper2D::SetLookupTable(vtkScalarsToColors *lut) { if ( this->LookupTable != lut ) { if (lut) { lut->Register(this); } if ( this->LookupTable ) { this->LookupTable->UnRegister(this); } this->LookupTable = lut; this->Modified(); } } vtkScalarsToColors *vtkPolyDataMapper2D::GetLookupTable() { if ( this->LookupTable == NULL ) { this->CreateDefaultLookupTable(); } return this->LookupTable; } void vtkPolyDataMapper2D::CreateDefaultLookupTable() { if ( this->LookupTable ) { this->LookupTable->UnRegister(this); } this->LookupTable = vtkLookupTable::New(); this->LookupTable->Register(this); this->LookupTable->Delete(); } // Return the method of coloring scalar data. const char *vtkPolyDataMapper2D::GetColorModeAsString(void) { if ( this->ColorMode == VTK_COLOR_MODE_MAP_SCALARS ) { return "MapScalars"; } else { return "Default"; } } void vtkPolyDataMapper2D::PrintSelf(ostream& os, vtkIndent indent) { this->Superclass::PrintSelf(os,indent); if ( this->LookupTable ) { os << indent << "Lookup Table:\n"; this->LookupTable->PrintSelf(os,indent.GetNextIndent()); } else { os << indent << "Lookup Table: (none)\n"; } os << indent << "Scalar Visibility: " << (this->ScalarVisibility ? "On\n" : "Off\n"); os << indent << "Scalar Mode: "; switch ( this->ScalarMode ) { case VTK_SCALAR_MODE_DEFAULT: os << "Default" << endl; break; case VTK_SCALAR_MODE_USE_POINT_DATA: os << "Use point data" << endl; break; case VTK_SCALAR_MODE_USE_CELL_DATA: os << "Use cell data" << endl; break; case VTK_SCALAR_MODE_USE_POINT_FIELD_DATA: os << "Use point field data" << endl; break; case VTK_SCALAR_MODE_USE_CELL_FIELD_DATA: os << "Use cell field data" << endl; break; } double *range = this->GetScalarRange(); os << indent << "Scalar Range: (" << range[0] << ", " << range[1] << ")\n"; os << indent << "UseLookupTableScalarRange: " << this->UseLookupTableScalarRange << "\n"; os << indent << "Color Mode: " << this->GetColorModeAsString() << endl; if ( this->TransformCoordinate ) { os << indent << "Transform Coordinate: " << this->TransformCoordinate << "\n"; this->TransformCoordinate->PrintSelf(os, indent.GetNextIndent()); } else { os << indent << "No Transform Coordinate\n"; } } void vtkPolyDataMapper2D::SetColorModeToDefault() {this->SetColorMode(VTK_COLOR_MODE_DEFAULT);}; void vtkPolyDataMapper2D::SetColorModeToMapScalars() {this->SetColorMode(VTK_COLOR_MODE_MAP_SCALARS);};