Cloned library of VTK-5.0.0 with extra build files for internal package management.
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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkObjectFactoryCollection.h,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkObjectFactoryCollection - maintain a list of object factories
// .SECTION Description
// vtkObjectFactoryCollection is an object that creates and manipulates lists
// of object of type vtkObjectFactory.
// .SECTION see also
// vtkCollection vtkObjectFactory
#ifndef __vtkObjectFactoryCollection_h
#define __vtkObjectFactoryCollection_h
#include "vtkCollection.h"
#include "vtkObjectFactory.h" // Needed for inline methods
class VTK_COMMON_EXPORT vtkObjectFactoryCollection : public vtkCollection
{
public:
vtkTypeRevisionMacro(vtkObjectFactoryCollection,vtkCollection);
static vtkObjectFactoryCollection *New();
// Description:
// Add an ObjectFactory from the list.
void AddItem(vtkObjectFactory *t) { this->vtkCollection::AddItem((vtkObject *)t); }
// Description:
// Get the next ObjectFactory in the list. Return NULL when the end of the
// list is reached.
vtkObjectFactory *GetNextItem()
{ return static_cast<vtkObjectFactory *>(this->GetNextItemAsObject());}
//BTX
// Description:
// Reentrant safe way to get an object in a collection. Just pass the
// same cookie back and forth.
vtkObjectFactory *GetNextObjectFactory(vtkCollectionSimpleIterator &cookie) {
return static_cast<vtkObjectFactory *>(
this->GetNextItemAsObject(cookie));};
//ETX
protected:
vtkObjectFactoryCollection() {};
~vtkObjectFactoryCollection() {};
private:
// hide the standard AddItem from the user and the compiler.
void AddItem(vtkObject *o) { this->vtkCollection::AddItem(o); };
private:
vtkObjectFactoryCollection(const vtkObjectFactoryCollection&); // Not implemented.
void operator=(const vtkObjectFactoryCollection&); // Not implemented.
};
#endif