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125 lines
4.0 KiB
125 lines
4.0 KiB
/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkProperty2D.h,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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// .NAME vtkProperty2D - represent surface properties of a 2D image
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// .SECTION Description
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// vtkProperty2D contains properties used to render two dimensional images
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// and annotations.
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// .SECTION See Also
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// vtkActor2D
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#ifndef __vtkProperty2D_h
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#define __vtkProperty2D_h
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#include "vtkObject.h"
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class vtkViewport;
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#define VTK_BACKGROUND_LOCATION 0
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#define VTK_FOREGROUND_LOCATION 1
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class VTK_COMMON_EXPORT vtkProperty2D : public vtkObject
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{
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public:
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vtkTypeRevisionMacro(vtkProperty2D,vtkObject);
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void PrintSelf(ostream& os, vtkIndent indent);
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// Description:
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// Creates a vtkProperty2D with the following default values:
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// Opacity 1, Color (1,1,1)
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static vtkProperty2D *New();
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// Description:
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// Assign one property to another.
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void DeepCopy(vtkProperty2D *p);
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// Description:
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// Set/Get the RGB color of this property.
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vtkSetVector3Macro(Color, double);
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vtkGetVectorMacro(Color, double, 3);
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// Description:
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// Set/Get the Opacity of this property.
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vtkGetMacro(Opacity, double);
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vtkSetMacro(Opacity, double);
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// Description:
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// Set/Get the diameter of a Point. The size is expressed in screen units.
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// This is only implemented for OpenGL. The default is 1.0.
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vtkSetClampMacro(PointSize,float,0,VTK_LARGE_FLOAT);
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vtkGetMacro(PointSize,float);
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// Description:
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// Set/Get the width of a Line. The width is expressed in screen units.
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// This is only implemented for OpenGL. The default is 1.0.
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vtkSetClampMacro(LineWidth,float,0,VTK_LARGE_FLOAT);
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vtkGetMacro(LineWidth,float);
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// Description:
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// Set/Get the stippling pattern of a Line, as a 16-bit binary pattern
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// (1 = pixel on, 0 = pixel off).
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// This is only implemented for OpenGL. The default is 0xFFFF.
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vtkSetMacro(LineStipplePattern,int);
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vtkGetMacro(LineStipplePattern,int);
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// Description:
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// Set/Get the stippling repeat factor of a Line, which specifies how
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// many times each bit in the pattern is to be repeated.
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// This is only implemented for OpenGL. The default is 1.
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vtkSetClampMacro(LineStippleRepeatFactor,int,1,VTK_LARGE_INTEGER);
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vtkGetMacro(LineStippleRepeatFactor,int);
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// Description:
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// The DisplayLocation is either background or foreground.
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// If it is background, then this 2D actor will be drawn
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// behind all 3D props or foreground 2D actors. If it is
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// background, then this 2D actor will be drawn in front of
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// all 3D props and background 2D actors. Within 2D actors
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// of the same DisplayLocation type, order is determined by
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// the order in which the 2D actors were added to the viewport.
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vtkSetClampMacro( DisplayLocation, int,
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VTK_BACKGROUND_LOCATION, VTK_FOREGROUND_LOCATION );
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vtkGetMacro( DisplayLocation, int );
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void SetDisplayLocationToBackground()
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{this->DisplayLocation = VTK_BACKGROUND_LOCATION;};
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void SetDisplayLocationToForeground()
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{this->DisplayLocation = VTK_FOREGROUND_LOCATION;};
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// Description:
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// Have the device specific subclass render this property.
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virtual void Render (vtkViewport* vtkNotUsed(viewport)) {}
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protected:
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vtkProperty2D();
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~vtkProperty2D();
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double Color[3];
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double Opacity;
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float PointSize;
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float LineWidth;
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int LineStipplePattern;
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int LineStippleRepeatFactor;
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int DisplayLocation;
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private:
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vtkProperty2D(const vtkProperty2D&); // Not implemented.
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void operator=(const vtkProperty2D&); // Not implemented.
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};
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#endif
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