Cloned library of VTK-5.0.0 with extra build files for internal package management.
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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkImageToImageFilter.cxx,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkImageToImageFilter.h"
#include "vtkCellData.h"
#include "vtkDataArray.h"
#include "vtkImageData.h"
#include "vtkInformation.h"
#include "vtkMultiThreader.h"
#include "vtkObjectFactory.h"
#include "vtkPointData.h"
vtkCxxRevisionMacro(vtkImageToImageFilter, "$Revision: 1.62 $");
//----------------------------------------------------------------------------
vtkImageToImageFilter::vtkImageToImageFilter()
{
this->NumberOfRequiredInputs = 1;
this->SetNumberOfInputPorts(1);
this->Bypass = 0;
this->Threader = vtkMultiThreader::New();
this->NumberOfThreads = this->Threader->GetNumberOfThreads();
this->InputScalarsSelection = NULL;
}
//----------------------------------------------------------------------------
vtkImageToImageFilter::~vtkImageToImageFilter()
{
this->Threader->Delete();
this->SetInputScalarsSelection(NULL);
}
//----------------------------------------------------------------------------
void vtkImageToImageFilter::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os,indent);
os << indent << "NumberOfThreads: " << this->NumberOfThreads << "\n";
if ( this->Bypass )
{
os << indent << "Bypass: On\n";
}
else
{
os << indent << "Bypass: Off\n";
}
}
//----------------------------------------------------------------------------
void vtkImageToImageFilter::SetInput(vtkImageData *input)
{
this->vtkProcessObject::SetNthInput(0, input);
}
//----------------------------------------------------------------------------
vtkImageData *vtkImageToImageFilter::GetInput()
{
if (this->NumberOfInputs < 1)
{
return NULL;
}
return (vtkImageData *)(this->Inputs[0]);
}
//----------------------------------------------------------------------------
// This method can be overriden in a subclass to compute the output
// Information: WholeExtent, Spacing, Origin, ScalarType and
// NumberOfScalarComponents.
void vtkImageToImageFilter::ExecuteInformation()
{
vtkImageData *input = this->GetInput();
vtkImageData *output = this->GetOutput();
// Make sure the Input has been set.
if ( input == NULL || output == NULL)
{
if (output)
{
// this means that input is NULL, but the output isn't
// in order to make this clear to filters down the line, we
// make sure outputData is completely empty
output->SetExtent(0, -1, 0, -1, 0, -1);
output->SetWholeExtent(0, -1, 0, -1, 0, -1);
output->SetUpdateExtent(0, -1, 0, -1, 0, -1);
output->AllocateScalars();
}
vtkErrorMacro(<< "ExecuteInformation: Input is not set.");
return;
}
// Start with some defaults.
output->CopyTypeSpecificInformation( input );
// take this opportunity to modify the defaults
this->ExecuteInformation(input, output);
}
//----------------------------------------------------------------------------
void vtkImageToImageFilter::ExecuteInformation(
vtkImageData *vtkNotUsed(inData), vtkImageData *vtkNotUsed(outData))
{
}
//----------------------------------------------------------------------------
// Call the alternate version of this method, and use the returned input
// update extent for all inputs
void vtkImageToImageFilter::ComputeInputUpdateExtents( vtkDataObject *output )
{
int outExt[6], inExt[6];
output->GetUpdateExtent( outExt );
if (this->NumberOfInputs)
{
this->ComputeInputUpdateExtent( inExt, outExt );
}
for (int idx = 0; idx < this->NumberOfInputs; ++idx)
{
if (this->Inputs[idx] != NULL)
{
if (this->Inputs[idx]->GetRequestExactExtent())
{
int *currentExt = this->Inputs[idx]->GetUpdateExtent();
for (int i = 0; i < 6; i += 2)
{
if (inExt[i] < currentExt[i] ||
inExt[i+1] > currentExt[i+1])
{
this->Inputs[idx]->SetUpdateExtent( inExt );
break;
}
}
}
else
{
this->Inputs[idx]->SetUpdateExtent( inExt );
}
}
}
}
// By default, simply set the input update extent to match the given output
// extent
void vtkImageToImageFilter::ComputeInputUpdateExtent( int inExt[6],
int outExt[6] )
{
memcpy(inExt,outExt,sizeof(int)*6);
}
struct vtkImageThreadStruct
{
vtkImageToImageFilter *Filter;
vtkImageData *Input;
vtkImageData *Output;
};
// this mess is really a simple function. All it does is call
// the ThreadedExecute method after setting the correct
// extent for this thread. Its just a pain to calculate
// the correct extent.
VTK_THREAD_RETURN_TYPE vtkImageThreadedExecute( void *arg )
{
vtkImageThreadStruct *str;
int ext[6], splitExt[6], total;
int threadId, threadCount;
vtkImageData *output;
threadId = ((vtkMultiThreader::ThreadInfo *)(arg))->ThreadID;
threadCount = ((vtkMultiThreader::ThreadInfo *)(arg))->NumberOfThreads;
str = (vtkImageThreadStruct *)(((vtkMultiThreader::ThreadInfo *)(arg))->UserData);
output = str->Output;
output->GetUpdateExtent( ext );
// execute the actual method with appropriate extent
// first find out how many pieces extent can be split into.
total = str->Filter->SplitExtent(splitExt, ext, threadId, threadCount);
//total = 1;
if (threadId < total)
{
str->Filter->ThreadedExecute(str->Input, str->Output, splitExt, threadId);
}
// else
// {
// otherwise don't use this thread. Sometimes the threads dont
// break up very well and it is just as efficient to leave a
// few threads idle.
// }
return VTK_THREAD_RETURN_VALUE;
}
//----------------------------------------------------------------------------
// For streaming and threads. Splits output update extent into num pieces.
// This method needs to be called num times. Results must not overlap for
// consistent starting extent. Subclass can override this method.
// This method returns the number of peices resulting from a successful split.
// This can be from 1 to "total".
// If 1 is returned, the extent cannot be split.
int vtkImageToImageFilter::SplitExtent(int splitExt[6], int startExt[6],
int num, int total)
{
int splitAxis;
int min, max;
vtkDebugMacro("SplitExtent: ( " << startExt[0] << ", " << startExt[1] << ", "
<< startExt[2] << ", " << startExt[3] << ", "
<< startExt[4] << ", " << startExt[5] << "), "
<< num << " of " << total);
// start with same extent
memcpy(splitExt, startExt, 6 * sizeof(int));
splitAxis = 2;
min = startExt[4];
max = startExt[5];
while (min == max)
{
--splitAxis;
if (splitAxis < 0)
{ // cannot split
vtkDebugMacro(" Cannot Split");
return 1;
}
min = startExt[splitAxis*2];
max = startExt[splitAxis*2+1];
}
// determine the actual number of pieces that will be generated
int range = max - min + 1;
int valuesPerThread = (int)ceil(range/(double)total);
int maxThreadIdUsed = (int)ceil(range/(double)valuesPerThread) - 1;
if (num < maxThreadIdUsed)
{
splitExt[splitAxis*2] = splitExt[splitAxis*2] + num*valuesPerThread;
splitExt[splitAxis*2+1] = splitExt[splitAxis*2] + valuesPerThread - 1;
}
if (num == maxThreadIdUsed)
{
splitExt[splitAxis*2] = splitExt[splitAxis*2] + num*valuesPerThread;
}
vtkDebugMacro(" Split Piece: ( " <<splitExt[0]<< ", " <<splitExt[1]<< ", "
<< splitExt[2] << ", " << splitExt[3] << ", "
<< splitExt[4] << ", " << splitExt[5] << ")");
return maxThreadIdUsed + 1;
}
//----------------------------------------------------------------------------
vtkImageData *vtkImageToImageFilter::AllocateOutputData(vtkDataObject *out)
{
vtkImageData *output = vtkImageData::SafeDownCast(out);
vtkImageData *input = this->GetInput();
int inExt[6];
int outExt[6];
vtkDataArray *inArray;
vtkDataArray *outArray;
input->GetExtent(inExt);
output->SetExtent(output->GetUpdateExtent());
output->GetExtent(outExt);
// Do not copy the array we will be generating.
inArray = input->GetPointData()->GetScalars(this->InputScalarsSelection);
// Conditionally copy point and cell data.
// Only copy if corresponding indexes refer to identical points.
double *oIn = input->GetOrigin();
double *sIn = input->GetSpacing();
double *oOut = output->GetOrigin();
double *sOut = output->GetSpacing();
if (oIn[0] == oOut[0] && oIn[1] == oOut[1] && oIn[2] == oOut[2] &&
sIn[0] == sOut[0] && sIn[1] == sOut[1] && sIn[2] == sOut[2])
{
output->GetPointData()->CopyAllOn();
output->GetCellData()->CopyAllOn();
// Scalar copy flag trumps the array copy flag.
if (inArray == input->GetPointData()->GetScalars())
{
output->GetPointData()->CopyScalarsOff();
}
else
{
output->GetPointData()->CopyFieldOff(this->InputScalarsSelection);
}
// If the extents are the same, then pass the attribute data for efficiency.
if (inExt[0] == outExt[0] && inExt[1] == outExt[1] &&
inExt[2] == outExt[2] && inExt[3] == outExt[3] &&
inExt[4] == outExt[4] && inExt[5] == outExt[5])
{// Pass
output->GetPointData()->PassData(input->GetPointData());
output->GetCellData()->PassData(input->GetCellData());
}
else
{// Copy
// Since this can be expensive to copy all of these values,
// lets make sure there are arrays to copy (other than the scalars)
if (input->GetPointData()->GetNumberOfArrays() > 1)
{
// Copy the point data.
// CopyAllocate frees all arrays.
// Keep the old scalar array (not being copied).
// This is a hack, but avoids reallocation ...
vtkDataArray *tmp = NULL;
if ( ! output->GetPointData()->GetCopyScalars() )
{
tmp = output->GetPointData()->GetScalars();
}
output->GetPointData()->CopyAllocate(input->GetPointData(),
output->GetNumberOfPoints());
if (tmp)
{ // Restore the array.
output->GetPointData()->SetScalars(tmp);
}
// Now Copy The point data, but only if output is a subextent of the input.
if (outExt[0] >= inExt[0] && outExt[1] <= inExt[1] &&
outExt[2] >= inExt[2] && outExt[3] <= inExt[3] &&
outExt[4] >= inExt[4] && outExt[5] <= inExt[5])
{
output->GetPointData()->CopyStructuredData(input->GetPointData(),
inExt, outExt);
}
}
if (input->GetCellData()->GetNumberOfArrays() > 0)
{
output->GetCellData()->CopyAllocate(input->GetCellData(),
output->GetNumberOfCells());
// Cell extent is one less than point extent.
// Conditional to handle a colapsed axis (lower dimensional cells).
if (inExt[0] < inExt[1]) {--inExt[1];}
if (inExt[2] < inExt[3]) {--inExt[3];}
if (inExt[4] < inExt[5]) {--inExt[5];}
// Cell extent is one less than point extent.
if (outExt[0] < outExt[1]) {--outExt[1];}
if (outExt[2] < outExt[3]) {--outExt[3];}
if (outExt[4] < outExt[5]) {--outExt[5];}
// Now Copy The cell data, but only if output is a subextent of the input.
if (outExt[0] >= inExt[0] && outExt[1] <= inExt[1] &&
outExt[2] >= inExt[2] && outExt[3] <= inExt[3] &&
outExt[4] >= inExt[4] && outExt[5] <= inExt[5])
{
output->GetCellData()->CopyStructuredData(input->GetCellData(),
inExt, outExt);
}
}
}
}
// Now create the scalars array that will hold the output data.
this->ExecuteInformation();
output->AllocateScalars();
outArray = output->GetPointData()->GetScalars();
if (inArray)
{
outArray->SetName(inArray->GetName());
}
return output;
}
//----------------------------------------------------------------------------
// This is the superclasses style of Execute method. Convert it into
// an imaging style Execute method.
void vtkImageToImageFilter::ExecuteData(vtkDataObject *out)
{
// Make sure the Input has been set.
if ( this->GetInput() == NULL )
{
vtkErrorMacro(<< "ExecuteData: Input is not set.");
return;
}
// Too many filters have floating point exceptions to execute
// with empty input/ no request.
if (this->UpdateExtentIsEmpty(out))
{
return;
}
vtkImageData *outData = this->AllocateOutputData(out);
int debug = this->Debug;
this->Debug = 0;
this->MultiThread(this->GetInput(),outData);
this->Debug = debug;
}
void vtkImageToImageFilter::MultiThread(vtkImageData *inData,
vtkImageData *outData)
{
vtkImageThreadStruct str;
str.Filter = this;
str.Input = inData;
str.Output = outData;
this->Threader->SetNumberOfThreads(this->NumberOfThreads);
// setup threading and the invoke threadedExecute
this->Threader->SetSingleMethod(vtkImageThreadedExecute, &str);
this->Threader->SingleMethodExecute();
}
//----------------------------------------------------------------------------
// The execute method created by the subclass.
void vtkImageToImageFilter::ThreadedExecute(vtkImageData *vtkNotUsed(inData),
vtkImageData *vtkNotUsed(outData),
int extent[6], int threadId)
{
extent = extent;
if (threadId == 0)
{
vtkErrorMacro("subclass should override ThreadedExecute!!!");
}
}
//----------------------------------------------------------------------------
int vtkImageToImageFilter::FillInputPortInformation(int port,
vtkInformation* info)
{
if(!this->Superclass::FillInputPortInformation(port, info))
{
return 0;
}
info->Set(vtkAlgorithm::INPUT_REQUIRED_DATA_TYPE(), "vtkImageData");
return 1;
}