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151 lines
6.1 KiB
151 lines
6.1 KiB
/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkPolygon.h,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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// .NAME vtkPolygon - a cell that represents an n-sided polygon
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// .SECTION Description
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// vtkPolygon is a concrete implementation of vtkCell to represent a 2D
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// n-sided polygon. The polygons cannot have any internal holes, and cannot
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// self-intersect. Define the polygon with n-points ordered in the counter-
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// clockwise direction; do not repeat the last point.
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#ifndef __vtkPolygon_h
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#define __vtkPolygon_h
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#include "vtkCell.h"
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class vtkDoubleArray;
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class vtkLine;
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class vtkPoints;
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class vtkQuad;
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class vtkTriangle;
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class VTK_FILTERING_EXPORT vtkPolygon : public vtkCell
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{
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public:
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static vtkPolygon *New();
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vtkTypeRevisionMacro(vtkPolygon,vtkCell);
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void PrintSelf(ostream& os, vtkIndent indent);
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// Description:
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// See the vtkCell API for descriptions of these methods.
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int GetCellType() {return VTK_POLYGON;};
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int GetCellDimension() {return 2;};
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int GetNumberOfEdges() {return this->GetNumberOfPoints();};
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int GetNumberOfFaces() {return 0;};
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vtkCell *GetEdge(int edgeId);
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vtkCell *GetFace(int) {return 0;};
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int CellBoundary(int subId, double pcoords[3], vtkIdList *pts);
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void Contour(double value, vtkDataArray *cellScalars,
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vtkPointLocator *locator,vtkCellArray *verts,
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vtkCellArray *lines, vtkCellArray *polys,
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vtkPointData *inPd, vtkPointData *outPd,
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vtkCellData *inCd, vtkIdType cellId, vtkCellData *outCd);
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void Clip(double value, vtkDataArray *cellScalars,
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vtkPointLocator *locator, vtkCellArray *tris,
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vtkPointData *inPd, vtkPointData *outPd,
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vtkCellData *inCd, vtkIdType cellId, vtkCellData *outCd,
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int insideOut);
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int EvaluatePosition(double x[3], double* closestPoint,
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int& subId, double pcoords[3],
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double& dist2, double *weights);
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void EvaluateLocation(int& subId, double pcoords[3], double x[3],
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double *weights);
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int IntersectWithLine(double p1[3], double p2[3], double tol, double& t,
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double x[3], double pcoords[3], int& subId);
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int Triangulate(int index, vtkIdList *ptIds, vtkPoints *pts);
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void Derivatives(int subId, double pcoords[3], double *values,
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int dim, double *derivs);
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int IsPrimaryCell() {return 0;}
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// Description:
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// Polygon specific methods.
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static void ComputeNormal(vtkPoints *p, int numPts, vtkIdType *pts,
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double n[3]);
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static void ComputeNormal(vtkPoints *p, double n[3]);
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// Description:
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// Compute the polygon normal from an array of points. This version assumes
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// that the polygon is convex, and looks for the first valid normal.
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static void ComputeNormal(int numPts, double *pts, double n[3]);
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// Description:
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// Compute interpolation weights using 1/r**2 normalized sum.
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void ComputeWeights(double x[3], double *weights);
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// Description:
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// Create a local s-t coordinate system for a polygon. The point p0 is
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// the origin of the local system, p10 is s-axis vector, and p20 is the
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// t-axis vector. (These are expressed in the modeling coordinate system and
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// are vectors of dimension [3].) The values l20 and l20 are the lengths of
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// the vectors p10 and p20, and n is the polygon normal.
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int ParameterizePolygon(double p0[3], double p10[3], double &l10,
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double p20[3], double &l20, double n[3]);
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// Description:
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// Determine whether point is inside polygon. Function uses ray-casting
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// to determine if point is inside polygon. Works for arbitrary polygon shape
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// (e.g., non-convex). Returns 0 if point is not in polygon; 1 if it is.
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// Can also return -1 to indicate degenerate polygon.
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static int PointInPolygon(double x[3], int numPts, double *pts,
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double bounds[6], double n[3]);
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// Description:
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// Triangulate this polygon. The user must provide the vtkIdList outTris.
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// On output, the outTris list contains the ids of the points defining
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// the triangulation. The ids are ordered into groups of three: each
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// three-group defines one triangle.
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int Triangulate(vtkIdList *outTris);
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// Description:
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// Method intersects two polygons. You must supply the number of points and
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// point coordinates (npts, *pts) and the bounding box (bounds) of the two
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// polygons. Also supply a tolerance squared for controlling
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// error. The method returns 1 if there is an intersection, and 0 if
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// not. A single point of intersection x[3] is also returned if there
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// is an intersection.
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static int IntersectPolygonWithPolygon(int npts, double *pts, double bounds[6],
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int npts2, double *pts2,
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double bounds2[3], double tol,
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double x[3]);
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protected:
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vtkPolygon();
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~vtkPolygon();
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// variables used by instances of this class
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double Tolerance; // Intersection tolerance
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int SuccessfulTriangulation; // Stops recursive tri. if necessary
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double Normal[3]; //polygon normal
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vtkIdList *Tris;
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vtkTriangle *Triangle;
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vtkQuad *Quad;
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vtkDoubleArray *TriScalars;
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vtkLine *Line;
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// Helper methods for triangulation------------------------------
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// Description:
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// A fast triangulation method. Uses recursive divide and
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// conquer based on plane splitting to reduce loop into triangles.
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// The cell (e.g., triangle) is presumed properly initialized (i.e.,
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// Points and PointIds).
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int EarCutTriangulation();
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private:
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vtkPolygon(const vtkPolygon&); // Not implemented.
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void operator=(const vtkPolygon&); // Not implemented.
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};
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#endif
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