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126 lines
4.8 KiB
126 lines
4.8 KiB
/*=========================================================================
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Program: Visualization Toolkit
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Module: $RCSfile: vtkQuadraticTriangle.h,v $
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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// .NAME vtkQuadraticTriangle - cell represents a parabolic, isoparametric triangle
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// .SECTION Description
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// vtkQuadraticTriangle is a concrete implementation of vtkNonLinearCell to
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// represent a two-dimensional, 6-node, isoparametric parabolic triangle. The
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// interpolation is the standard finite element, quadratic isoparametric
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// shape function. The cell includes three mid-edge nodes besides the three
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// triangle vertices. The ordering of the three points defining the cell is
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// point ids (0-2,3-5) where id #3 is the midedge node between points
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// (0,1); id #4 is the midedge node between points (1,2); and id #5 is the
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// midedge node between points (2,0).
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// .SECTION See Also
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// vtkQuadraticEdge vtkQuadraticTetra vtkQuadraticPyramid
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// vtkQuadraticQuad vtkQuadraticHexahedron vtkQuadraticWedge
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#ifndef __vtkQuadraticTriangle_h
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#define __vtkQuadraticTriangle_h
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#include "vtkNonLinearCell.h"
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class vtkQuadraticEdge;
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class vtkTriangle;
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class vtkDoubleArray;
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class VTK_FILTERING_EXPORT vtkQuadraticTriangle : public vtkNonLinearCell
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{
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public:
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static vtkQuadraticTriangle *New();
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vtkTypeRevisionMacro(vtkQuadraticTriangle,vtkNonLinearCell);
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void PrintSelf(ostream& os, vtkIndent indent);
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// Description:
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// Implement the vtkCell API. See the vtkCell API for descriptions
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// of these methods.
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int GetCellType() {return VTK_QUADRATIC_TRIANGLE;};
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int GetCellDimension() {return 2;}
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int GetNumberOfEdges() {return 3;}
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int GetNumberOfFaces() {return 0;}
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vtkCell *GetEdge(int edgeId);
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vtkCell *GetFace(int) {return 0;}
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int CellBoundary(int subId, double pcoords[3], vtkIdList *pts);
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void Contour(double value, vtkDataArray *cellScalars,
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vtkPointLocator *locator, vtkCellArray *verts,
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vtkCellArray *lines, vtkCellArray *polys,
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vtkPointData *inPd, vtkPointData *outPd,
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vtkCellData *inCd, vtkIdType cellId, vtkCellData *outCd);
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int EvaluatePosition(double x[3], double* closestPoint,
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int& subId, double pcoords[3],
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double& dist2, double *weights);
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void EvaluateLocation(int& subId, double pcoords[3], double x[3],
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double *weights);
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int Triangulate(int index, vtkIdList *ptIds, vtkPoints *pts);
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void Derivatives(int subId, double pcoords[3], double *values,
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int dim, double *derivs);
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virtual double *GetParametricCoords();
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// Description:
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// Clip this quadratic triangle using scalar value provided. Like
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// contouring, except that it cuts the triangle to produce linear
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// triangles.
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void Clip(double value, vtkDataArray *cellScalars,
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vtkPointLocator *locator, vtkCellArray *polys,
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vtkPointData *inPd, vtkPointData *outPd,
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vtkCellData *inCd, vtkIdType cellId, vtkCellData *outCd,
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int insideOut);
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// Description:
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// Line-edge intersection. Intersection has to occur within [0,1] parametric
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// coordinates and with specified tolerance.
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int IntersectWithLine(double p1[3], double p2[3], double tol, double& t,
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double x[3], double pcoords[3], int& subId);
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// Description:
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// Return the center of the quadratic triangle in parametric coordinates.
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int GetParametricCenter(double pcoords[3]);
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// Description:
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// Return the distance of the parametric coordinate provided to the
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// cell. If inside the cell, a distance of zero is returned.
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double GetParametricDistance(double pcoords[3]);
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// Description:
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// Quadratic triangle specific methods.
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static void InterpolationFunctions(double pcoords[3], double weights[6]);
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static void InterpolationDerivs(double pcoords[3], double derivs[12]);
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protected:
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vtkQuadraticTriangle();
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~vtkQuadraticTriangle();
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vtkQuadraticEdge *Edge;
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vtkTriangle *Face;
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vtkDoubleArray *Scalars; //used to avoid New/Delete in contouring/clipping
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private:
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vtkQuadraticTriangle(const vtkQuadraticTriangle&); // Not implemented.
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void operator=(const vtkQuadraticTriangle&); // Not implemented.
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};
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//----------------------------------------------------------------------------
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inline int vtkQuadraticTriangle::GetParametricCenter(double pcoords[3])
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{
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pcoords[0] = pcoords[1] = 1./3;
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pcoords[2] = 0.0;
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return 0;
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}
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#endif
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